STEAMYDATA

Corsair`s Madness — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Corsair's Madness Patch 12024-07-231. Fixed getting stuck in this location if you didn't kill the wolf from above - 2. Fixed the possibility of getting stuck between the platform and the ceiling in the location with buttons - 3. Fixed the possibility of flying out of the level when using the cloud in this location - 4. It is now possible to buy all items in the store before the last boss. Much appreciation for the bug report to: - quithate - Александр Сычев
Corsair's Madness Release Broadcast Q&A!2024-07-17Ahoy Pirates!! 🏴‍☠️ We’re thrilled to announce a special live stream event for Corsair's Madness! Join us today for an epic adventure as our developers play the game live. 📅🎮 Watch the action, ask questions, and get insider tips straight from the creators. Don't miss this chance to dive deep into the game with those who made it! Tune in and join the fun on Steam! Embark on this epic pirate adventure in our thrilling platformer!🚀 Excited? Share your thoughts here or join our Discord
Corsair's Madness is available NOW!2024-07-17Ahoy Pirates!! 🏴‍☠️ We’re thrilled to announce a special live stream event for Corsair's Madness! Join us today for an epic adventure as our developers play the game live. 📅🎮 Watch the action, ask questions, and get insider tips straight from the creators. Don't miss this chance to dive deep into the game with those who made it! Tune in and join the fun on Steam! Embark on this epic pirate adventure in our thrilling platformer!🚀 Excited? Share your thoughts here or join our Discord
Release Date Revealed!2024-07-03Ahoy Pirates!🏴‍☠️ We’re thrilled to announce the official release date for our sidescroller, Corsair's Madness! 🎮📅Mark your calendars for July 17, 2024. 📅🎮 Without further ado - embark on this epic pirate adventure in our thrilling platformer!🚀 https://youtu.be/gDIhL6SI_lUh3]Excited? Share your thoughts here or join our Discord
PAGE UPDATE2024-04-16Hello Corsairs! ⚠️We have some news for you.⚠️ We present you the updated look of the main character! And also we have updated the page in the store : added a new trailer (be sure to watch it!) and some new screenshots. Now the game is in the final stage of testing. As soon as everything is ready, we will announce the release date. 🌴Stay tuned!🌴
Pirates vs. Ninjas Fest2024-01-22Hey, everybody! Long time no see. We are taking part in the Pirates vs Ninjas fest, where you can try out our demo if you haven't tried it yet. We will update the page soon with a new trailer and new screenshots. There are tons of changes! We've updated the visuals, added additional quests and a lot of other little things Now we are polishing the game and doing localization, so we won't have long to wait. Stay tuned!
DEVLOG #82023-07-17Greetings ! This is (hopefully) the last devlog before the game comes out. It's about weapon upgrades for levels on the boat. There will be 4 in total and each can be upgraded multiple times. 1. Rapid-fire gun Fires multiple rounds in a row. At maximum level one of the shots will be enhanced. 2. Paired Pistols Fires two powerful projectiles at once. 3. Blunderbuss Fires multiple projectiles. More shells are fired as you upgrade. 4. Parrot Cage Fires a homing mechanical parrot that flies at the nearest enemy. With upgrade, an explosion appears on contact with the enemy. That's all for now. 🌴Thank you for your attention. 🌴
DEVLOG #72023-05-08Greetings ! This devlog will be about the levels on 👻The Shadow Island👻 A special item here is a magic flute🎶. With it you can move the platforms to get to hard-to-reach places and go further. You can also use it to defeat enemies. This plant is tough, but once you play a tune and it opens up to the possibility of a crushing blow! There will also be areas where Sam will be locked in until he defeats all enemies. Here are some more screenshots from these levels. ⚡Lasers 🧟 Zombies are coming. 🐺Meeting with werewolf 🌴 See you next devlog! 🌴
Steam Fest results2023-02-22Hi all! it's time to sum up the results of Steam Fest! I thank Steam from the bottom of my heart for the opportunity to show my game to so many gamers. A huge thanks to the people who came to the streams and added the game to their wishlist. A special thanks to the people who took the survey (which means they made it to the end) and left their feedback. I've read absolutely all of the feedback and suggestions and will definitely consider them. Here are some planned changes: - Main character design. It was noticed that the character seems faded, I will work on this. - Balance existing locations, enemies and bosses. - All sorts of QOL additions
Corsair's Madness Broadcast #22023-02-09Steam NEXT FEST is starting and we're ready to bring you an updated demo you can play now! What is Corsair's Madness ? It's a classic 2d platformer in which you have to play as the pirate Sam. You will fight enemies on land and sea, search for treasure, defeat bosses and search for your lost crew. Broadcast Join the broadcast at 2pm CET for a walkthrough of the demo and any questions you may have about the game. Follow us Follow our game on Twitter and Discord https://store.steampowered.com/app/1829310/Corsairs_Madness/
Corsair's Madness Broadcast #12023-02-06Steam NEXT FEST is starting and we're ready to bring you an updated demo you can play now! What is Corsair's Madness ? It's a classic 2d platformer in which you have to play as the pirate Sam. You will fight enemies on land and sea, search for treasure, defeat bosses and search for your lost crew. Broadcast Join the broadcast at 4am PST/ 1pm CET for a walkthrough of the demo and any questions you may have about the game. Follow us Follow our game on Twitter and Discord https://store.steampowered.com/app/1829310/Corsairs_Madness/
Corsair's Madness Prologue has been released !2023-02-03Visit the prologue page for the beginning of corsair Sam's adventure on a mysterious archipelago! https://store.steampowered.com/app/2190570/Corsairs_Madness_Prologue_Jungles_Island/
Corsair`s Madness Prologue: Jungle`s Island RELEASE on 3.022023-02-02Hey everyone, it's time to share the release date of the prologue. On Friday, 3.02, you can finally try out an entire island to explore! What awaits you as early as TOMORROW: The story's plot 5 levels 3 bosses Playing as a character with two different combat systems Puzzle solving Boat battles Equipment upgrades Link to prolouge version https://store.steampowered.com/app/2190570/Corsairs_Madness_Prologue_Jungles_Island
Devlog #6 Big news Corsair`s Madness prologue SOON 🥳2022-11-17What can you find in the prologue? - The beginning of the story 🐚🏴‍☠️🦜 - One entire island to complete 🏝️ - Buying upgrades in the village for the corsair and boat 🌴 - Use a special item - boots with springs! 👟 - 2 Bosses when playing as a Corsair and one as a Possessed ⛵️ - Endurance level to test your skills 🔝 Boots with springs! 👟 Explore dungeon. Follow the game and stay tuned, prologue sooooon!
DEVLOG #52022-10-17Greetings! Today I will tell you about the enemies and their interaction with special items. On each island you will have a special item available for you to use. These items do not deal damage, but they can nevertheless help in battles. One such item is a magic bow, which leaves a ghostly spirit that fires an electric arrow forward. It does not deal damage to enemies, but in the example below you can see that when it hits a scarab's nest, an electric discharge appears after a while and destroys all scarabs! And here is another example with a spring. This lizard will roll over and be open to attack if you jump on it And one of my favorite ene
DEVLOG #42022-09-07Greetings! In this devlog we'd like to talk about global map. There will be five islands in the game. The top left will show basic information about current progress: defeated bosses, collected keys and jade coins. And here's the zoom animation when selecting an island. What do you think? As you zoom in, you can see little animations like grass rippling in the wind, snowing, or lava flowing. Also visually you will be able to understand what features will be on the level. If you have sailed to an island and have passed several levels and have trouble making it through, you can visit another one. However, you will need to participate in naval b
DEVLOG #32022-08-15Greetings! In this devlog we'd like to talk about a pretty big gameplay update when playing as a possessed. Old and slow attack ːsteamthumbsdownː New fast and beautiful ːsteamthumbsupː We got rid of damage on touch. The gameplay felt clunky. Since the game has the ability to move around a little when you hit it, sometimes you could accidentally bump into an opponent and take damage. Now in these sections of the game, damage will only come from enemies' weapons. This may be in contrast to the gameplay for the human-shaped character, where the damage on touch is left unchanged, but in the initial stages of the game there will be a story tutoria
Corsair's Madness Livestream - Demo playthrough, Q&A2022-02-11AHOY! Corsair's Madness demo going live! You'll be able to try it out for yourself at this Steam Fest. The game features 2 full gameplay different levels from the main game. At the stream we'll talk about the process of creating the game, answer your questions, find all the treasures, escape from the boss and, of course, ride on a boat! On February 22 and 26 we are waiting for you at our broadcast. Come chat with us. Stay tuned!
Corsair's Madness Livestream - Demo playthrough, Q&A2022-02-11AHOY! Corsair's Madness demo going live! You'll be able to try it out for yourself at this Steam Fest. The game features 2 full gameplay different levels from the main game. At the stream we'll talk about the process of creating the game, answer your questions, find all the treasures, escape from the boss and, of course, ride on a boat! On February 22 and 26 we are waiting for you at our broadcast. Come chat with us. Stay tuned!
DevLog #22022-01-24Hello, everyone! This is the second devlog in which I want to talk about mistakes. It's not uncommon for players to die in the same place several times. Especially frustrating when you can not constantly save, and the nearest checkpoint is very far away. And, you have to run through the easy parts of the level over and over again, only to eventually lose your life again on the difficult for the player fragment and start all over again. To solve this problem, I put magic gates at each checkpoint. They work like this: if a player dies more than once in a certain part of the level (in some situations, once is enough), he will see a blue or green
DevLog #12022-01-10News Ahoy! We decided to start sharing news about the process of creating Corsair's Madness. We'll try not to go into deep silence and will be releasing blogs once every 2 weeks or once a month. To business And the first thing we'd like to talk about is the map and level structure. In Corsair's Madness there will be several groups of islands available for playthrough. On each of them there will be several points to visit - the settlement of the natives, levels for the corsair in human form, levels for the possessed corsair and levels with an endurance test. In between these levels there will be the ability to travel by boat, which is implemen
Welcome to Corsair's Madness community!2021-12-12So far we are drifting in the ocean, but soon we'll be fighting enemies, solving puzzles and searching for treasure!