Kung Fu Er San — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update v1.0.220827 | 2022-08-27 | SDL2 backend is now the default on both platforms; Skip intro when applying new settings; Fixed thugs' retreat behaviour; Resizable window in windowed mode; Many internal fixes, improvements and optimizations; Fixed a freeze triggered by fps limiters (enable frameskip if you really need 30 fps); Fixed erratic window scale triggered by multiple monitors/displays. |
| Update v1.0.220820 | 2022-08-20 | New player select screen in versus mode; Display gameplay tips on stage splash screen; Brazilian portuguese translation (some fonts lack accents); Implemented controller ruble/vibration on Windows 10; Smoother difficulty progression curve, due to popular demand; Increased speed of Lee's attacks; Input improvements; AI improvements; Internal optimizations; Story screen skippable by pressing start; Minor cosmetic improvements; Assorted fixes and tweaks. |
| Update v1.0.220809 | 2022-08-09 | Input tweaks and fixes; Steam Deck controller support hopefully added (no unit to test). |
| Update v1.0.220731 | 2022-07-31 | Can now use both keyboard sides on single player games (WASD/arrows by default); Fixed golem walking animation; More work on pt_BR translation (still WIP); More tweaks on AI and difficulty balance; Assorted minor fixes. |
| Update v1.0.220722 | 2022-07-22 | AI improvements and tweaks; Better difficulty balance; Brazilian portuguese translation (WIP); Assorted minor fixes. |