The Edge of Allegoria — patch notes and updates

Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Take the Edge off with some Indie Treasures! | 2026-11-02 | 200+ indie studios. One big Steam sale. Early November belongs to the indies!The INDIE TREASURES SALE is here, and we're on board!We're bringing The Edge of Allegoria to the party. Come take a look.Our fellow indie devs at Toukana kicked this whole thing off, and over 200 indie studios joined forces to help each other's games get the attention they deserve.We're pretty happy to be part of this wild bunch. Check out the sale and show some love to our fellow indies!👉 toukana.com/indie-treasures |
| Party of... one? | 2026-09-14 | Not long ago we received an email that The Edge of Allegoria was accepted into the Steam Party-Based RPG Fest, despite not having submitted it. Understandably, our reaction was something along these lines:Obviously the honourable thing would be to inform the lovely people at Valve that there seems to have been some kind of misunderstanding, but then again, this IS The Edge of Allegoria we're talking about here.... So what did we do instead?BOOM! 70% DISCOUNT!That's right, get your hands on this audacious adventure for a deep discount that's sure to satisfy.Because anything can be party-based if you're brave enough.You know what really IS part |
| The END is near... | 2026-08-25 | SURPRISE!!!The Edge of Allegoria is getting a sequel!Introducing: The END of Allegoria!With a whole new cast of characters (and some old friends), Allegoria returns with an expanded Class mastery system, party-based tactical combat, and multiple branching story lines, all taking place, conveniently, as the world comes to its end.WISHLIST NOW! TELL YOUR FRIENDS! |
| The Games Composed in Germany event has begun! | 2026-07-20 | Cobratekku Games is part the Games Composed in Germany Event!The Edge of Allegoria is joining other great titles from CTG during this week-long event celebrating games from German developers and publishers! Check out all the amazing games and enjoy some delightful Deutsch discounts, demos, and deals!https://store.steampowered.com/sale/Games-Composed-in-Germany |
| Patch Notes - 2025-12-21 - 1:01 PM | 2025-12-20 | - Fixed a crash when entering the Collector's house while playing in Malkovich mode- Re-compiled the Mac Version to hopefully help achievements fire as expected- Removed some unnecessary code that potentially could have caused a crash when opening chests for some users |
| The Edge of Allegoria has finally landed on MacOS! | 2025-12-18 | I'm cutting it a bit close, but I promised it would be available before the end of the year and now here we are. After much arm twisting, head scratching, and hair pulling, The Edge of Allegoria is finally playable on Apple computers, just in time for the Steam Winter Sale!Now there's REALLY no excuse NOT to play it! With that juicy 50% discount and added MacOS support, if you've been holding off picking up this unhinged adventure, NOW IS THE TIME! |
| It's Time to SWITCH Things Up and Get Ready for the MAC Version | 2025-09-12 | The time has come, boys and girls; The moment that at least a handful of you have been waiting for…The Edge of Allegoria is now available on the Nintendo Switch!!!That right, this little green game has finally found its way onto the great-great-great-great grandchild of the console that inspired it in the first place, and it has never been more at home. Sure, the Steam Deck is a joy to play on (not to mention the Verified check matches the green palette perfectly), but you gotta admit, there’s something deeply satisfying about seeing THIS GAME on your Switch home screen next to the plumber brothers and that sparky yellow rat.ALSO!The moment t |
| Patch Notes - 2025-07-07 - 11:26am | 2025-07-07 | - fixed arrow spacing for French Options menus - fixed bestiary translations for Mimics and Unicorns in French and Spanish |
| Patch Notes - 2025-07-01 - 9:22 AM | 2025-07-01 | - Fixed potential issues with Steam API - Achievements and Cloud Save may not have been working for some players |
| Patch Notes - 2025-06-29 - 9:39PM | 2025-06-30 | - fixed issues with localised text not appearing correctly during battle in German and Spanish - fixed some quests and inns not being completable/usable in Spanish - fixed missing sign text on Route 7 in Spanish |
| 🥖🥐The Edge of Allegoria is Steam Deck verified and est en français | 2025-06-17 | Hey kid, Envie d'aventure ? You didn't understand a single word? Don't worry, most of the team don't either, but we have good news for those who have mastered the beautiful language of the French:The Edge of Allegoria now has a full French localisation!So tell all your French friends about it, or learn it yourself - now you have the best reason why ;) And if you want to play the game on the go with your Steam Deck, you can do that too, as we are now officially verified!!! (Not like it wasn't playable before, but hey, now we have a nice green check mark ✅) Last but not least, to quote the creative mind behind the game: "It's pretty Clair that |
| Patch Notes - 2025-06-17 - 10:42am | 2025-06-17 | - Steam Deck Verification - Added French Localisation |
| Patch notes 2025-06-05 10:33AM | 2025-06-05 | - made some adjustments for steam deck compatibility |
| Patch notes - 2025-04-16 - 12:13PM | 2025-04-16 | - fixed stuck fishing animation |
| Patch Notes - 2025-04-13 - 10:18pm | 2025-04-14 | - fixed missing shop translations - minor bug fixes |
| Patch notes - 2025-04-12 - 1:10pm | 2025-04-12 | - Fixed crash when loading latest patch |
| Patch notes - 2025-04-12 - 10:11am | 2025-04-12 | - ADDED SPANISH! - minor bug fixes and optimizations |
| Patch Notes - Feb 8, 2025, 12:41PM | 2025-02-08 | - fixed pause menu sometimes displaying at the same time as text boxes or other menus - fixed door to final battle sometimes soft-locking - fixed javelin appearing multiple times in some inventories |
| Patch Notes - Jan 21, 2025 - 9:50pm | 2025-01-22 | - fixed crash that happened when giving ingredients to Topher in Nonastoke while one of them was in the final item slot of the inventory |
| Enemies - Developer Deep Dive 03 | 2025-01-20 | Hey kid, ready for Dev Blog episode 3? In this episode, we focus on the enemies: what kind of foes you'll encounter, why you should fight them, and how things change as you progress through the hilarious and captivating story of The Edge of Allegroia. We also mention some secret tips here and there, so it's a great video for new players and seasoned adventurers alike ;) Stay tuned and learn more about the main challenges you will encounter in your journey! |
| Patch Notes - Jan 20, 2025, 8:45am | 2025-01-20 | - Fixed recoil animation occasionally playing when MAD combo finishers have been used, even though there is no recoil damage. - Hopefully fixed at least some of the compatibility issues |
| Patch Notes - Jan 12, 2025, 2:34pm | 2025-01-12 | - made adjustments to MAD combo functionality for more consistency with combos - shortened cooldown time for selecting options in the battle menu |
| Patch Notes - Jan 10, 2025, 1:08pm | 2025-01-10 | - Removed the "turbo" from the A button on gamepad (I can't mash like lightning so I needed some help, but I also have a terrible memory and forgot to remove it from the last patch) |
| Patch Notes - Jan 10, 2025, 12:56pm | 2025-01-10 | - STF and MAD combos should no longer have a priority conflict - STF combos will always act first - separated movement (stick/d-pad) and action buttons (A/B/Start/etc.) when playing with a gamepad so mashing a button while running around should no longer cause the player to stop moving - froze inputs while battle animations are playing to avoid unintended inputs while button-mashing - PSN and BRN chip damage should no longer damage twice if you button-mash fast enough - MAD combo attacks will no longer remove MAD status if it fails due to a non-damaging move - Attack animations should now play in the correct position if MAD combos fail - MAD |
| Patch Notes - Jan 8, 2025, 1:22pm | 2025-01-08 | - fixed some issues with MAD combos not working as intended - made button-mashing a viable strategy that doesn't break the text - you will continue riding the hobby horse after fast travelling and fishing - removed ????? enemy chances from a couple more places (I'll never say where though) |
| Patch Notes - Jan 5, 2025 - 11:48 AM | 2025-01-05 | - fixed the Estoc being called the Scarlette in dialogue |
| Patch notes - Jan 4, 2025 - 11:59pm | 2025-01-05 | - fixed duplicate locations in the Bestiary |
| Patch Notes - Jan 1, 2025 - 10:15 pm | 2025-01-02 | - *hopefully* fixed rare instance when ????? enemy will randomly appear when attempting to fast travel - fixed some grammar |
| Patch Notes - Dec 30, 3:18pm | 2024-12-30 | - fixed crash related to the final door as well as some other potential instances involving the player stand-in object when text or menus are on the screen |
| Patch Notes - Dec 30, 11:47am | 2024-12-30 | - fixed soft lock when specific conditions are met in Key Items Menu |