Dark Past — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Important Change For The Exorcism Mechanic | 2023-01-29 | I've decided to make the exorcism mechanic simple. There are multiple cursed objects but only one cursed object is the correct object to use for the exorcism circle. Currently, you can't interact with the exorcism circle unless you have a cursed object equipped and it's the correct one. To know if you have the correct cursed object, make sure the candles are all lit for the exorcism then equip a cursed object. The UI will be able to guide you to know if you have the correct cursed object. Only banish the entity once you are confident you have all the evidence. If you want to know what the cursed objects look like select tutorial within the ma |
| Bug Fix | 2023-01-27 | When sprinting and picking up a item, it would go to the wrong transform |
| Interacts Keys Changes | 2023-01-24 | Doors, fusebox, light switches, keypad All the above interacts have been changed from left mouse button to E to be consistent for the interactions. Under keybinds in the main menu it is associated with Interact Bug Fix - if more than 1 player. UI prompts show to the correct player. E to interact as an example |
| Bug Fix | 2023-01-21 | Fixed - Client couldn't see the AI crawl out of TV. Only the host could |
| AI Hunting | 2023-01-20 | When hunting, if the AI sees a player and is the current target the AI will respond to players movement more rapidly |
| AI Evidence | 2023-01-17 | Evidence is given much faster for all difficulties |
| Initial Hunt Time Modification | 2023-01-16 | Less time on all difficulties to gather evidence |
| Removed Christmas Theme | 2023-01-02 | reverted back to original lobby music and Christmas decorations removed |
| UI - Key displayed | 2022-12-31 | when a close enough to objects you can interact with. UI prompts are now displayed |
| Improved Tutorial | 2022-12-30 | Added more UI/descriptions to help with understanding gameplay |
| Changed Loading Screen Background | 2022-12-26 | Updated loading screen background |
| Small Tutorial Update | 2022-12-26 | Changed information regarding using the phone for selecting an entity |
| EMF On Sound Volume Adjusted | 2022-12-25 | EMF on sound has been lowered |
| Keybinds updates | 2022-12-24 | Sprint and Drop now can be modified within the keybind menu |
| Bug Fix For Latest Entities | 2022-12-23 | Found data where the entity combination didn't end up being unique |
| Entity Can Go On Ceilings During Hunts Random Chance | 2022-12-21 | Currently 20% chance when a hunt begins for an entity to be on the ceiling briefly |
| Possession Effect | 2022-12-07 | When possessed, I have now made it more obvious with screen effects |
| Difficulty Adjustment. Initial Hunts Take Longer To Begin | 2022-12-01 | Easy and medium difficulty the time it takes for a hunt to begin has changed. Players now have much more time to look for evidence before a hunt begins. Hard difficulty - only 2 items can be picked up at once on this difficulty |
| Hunts take longer to activate upon the second time | 2022-11-29 | Potential for the hunt to take longer to activate after the first hunt |
| New Evidence and 3 new Entities | 2022-11-27 | New UV finger prints evidence 3 new entities Please check the image provided in the tutorial to see what UV finger prints evidence looks like |
| Christmas Music & Decorations Within Lobby | 2022-11-25 | Bringing in the Christmas theme |
| AI Dartboard Interaction | 2022-11-21 | Some Darts will go flying off from the dartboard |
| AI Interacts With More Furniture | 2022-11-19 | AI can now make hanging paintings fall to the ground and plates can fly off the table. Still more work to do here |
| Flashlight UI | 2022-11-16 | When your battery is depleted a message will display to tell you to change the battery for your flashlight |
| Main Menu Recommendation For Tutorial | 2022-11-14 | Added a message into the main menu trying to prompt players to play the tutorial |
| Inventory Switching Is Now Mouse Wheel Up and Mouse Wheel Down | 2022-11-13 | No need to press 1, 2 or 3 on your keyboard anymore. Just use your mouse wheel up and mouse wheel down to scroll through your equipment |
| Eagle Street 7 Furniture | 2022-11-13 | Replaced some furniture upstairs |
| Eagle Street 2 Design Change | 2022-11-12 | Filled out the upstairs more |
| Random Jumpscares Are 100% Going To Happen For Every Map | 2022-11-12 | Dragging a player Grabbing a player Appearing in front of a player Randomly spawned locations for the events |
| Eagle Street 5 More Furniture Added | 2022-11-12 | Filled out Eagle Street 5 with more furniture. More to come |