Still be a Human — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 35% Discount in honor of the New Year's sale! | 2022-12-22 | 35% Discount in honor of the New Year's sale! |
| Discount in honor of the Autumn Sale! | 2022-11-24 | Discount in honor of the Autumn Sale! Buy the game with a 20% discount during the autumn sale. |
| Fixes after a big update | 2022-11-08 | Fixed a bug with training for the Gunslinger; Fixed a bug where the previous save was not deleted when starting a new game; Fixed a bug where the Q-ability of the shooter threw him out of the walls; Fixed a bug where the shooter's abilities could have a negative cooldown; |
| The Gunslinger is finally here! The delayed major update is available for downlo | 2022-11-05 | The update was delayed for a month and a half for reasons beyond my control, the death of a friend, moving to another country, but the update came out and that's what awaits you: The new character "Gunslinger " is a master of handling a pistol, or even two, different types of cartridges, bombs and grenades. Save function. The game has had a problem with memory leaks and crashes of the game with loss of progress for a long time. As a temporary solution, I added saves to the game. The game is saved every time you move from room to room and between floors. Changing the structure of the tower. The number of floors before meeting the boss has been |
| I was forced to leave the country, another update delay | 2022-09-28 | Due to the mobilization in my country, I had to leave it, the update with a new character and many other innovations is postponed again, I hope for your understanding |
| Big update delayed | 2022-09-19 | A big update is being delayed due to the fact that I will have to go to a friend's funeral, upon my return the update will be completed and released. |
| Discount for the period of the festival "Bash-Bash" | 2022-09-19 | The game has a 15% discount during the Bash-Bash festival |
| Big update September 19th | 2022-09-13 | Right now I'm working on a major update, a new character, updated artifact effects and many other changes, and with this update the game will receive a discount. If you notice any bugs in the game or have any tips for improving the game, write about it in the discussion on Steam, I will be glad to read it. |
| Price change | 2022-09-10 | The price is halved, if you purchased the game at an inflated price, issue a refund on Steam. |
| Accelerated dynamics, fixes and interface improvements | 2022-08-30 | Still not fixed memory leak, it is recommended to restart the game after each run. General: - Added description of abilities in the upgrade menu; - Fixed image of spikes in the first location; - Now in the upgrade menu you can return to the previous tab by pressing Esc; - Mouth issuing items now disappears after issuing; - Fixed a bug where the charges were endlessly filled and updated; - Added pointers to the menu for pumping and selecting artifacts; - Changed the basic attack of the magician; - Changed the color of the third location; - Added sounds and visual effect for enemies when taking damage. Partially reworked tutorial: - Fixed the a |
| Achievements, Results, bug fixes and balance | 2022-08-19 | Achievements works now; Added results to the death screen; Fixed a bug where the Mage's Black Hole would not disappear if the duration talent was learned; Fixed a bug where if the player had the Thorned Rose artifact, it would automatically become selectable; Reduced damage of enemies in the 3rd location; Increased the health of the second boss; Reduced treatment from the Plague artifact; Mage Orbs no longer reset when moving to another floor; Fixed settings during the game; |
| Fix | 2022-08-15 | Fixed transition between floors on levels with bosses; Fixed the Ink Assassin's dagger return talent. Now, in the absence of an artifact, the pointer cannot be moved to slot 2; |
| Audio fix and change when selecting an artifact | 2022-08-15 | Fixed multiple sounds playing when attacking one of the enemies; Fixed multiple sounds playing when using the Mage ability; Now when picking up an artifact, you can immediately place it in an ability. |
| Gems text, resolution and language | 2022-08-11 | Added automatic detection of the resolution at the first start of the game; Added automatic language detection at the first start of the game; Fixed overlapping text when picking up gems; |
| Significantly improved optimization | 2022-08-09 | Fixed numerous framerate drops when casting abilities with artifacts |
| Fix 1.013 | 2022-08-07 | Added the ability to return to the artifact menu; Fixed Q abilities in training; Fixed non-disappearing shurikens; Reduced received and base shield capacity; Reduced the damage of one of the attacks of the second boss; Increased the attack speed of enemies in the 2nd location. |
| Fix 1.011 | 2022-08-02 | Reduced damage and health of enemies in the 2nd location; Fixed beam damage for one of the enemies in the 2nd location; Reduced damage and health of enemies in the 3rd location; The maximum number of fireballs from the Fire Emblem has been set; Fixed a bug where the Q-ability of the warrior did not work; Fixed the same weapons dropping after bosses; |
| Release fix | 2022-08-01 | Fixed windowed mode; Fixed incorrect display at resolutions below 2k; Added resolution 2 and 4K recommended 1980 or lower; Dialogues between floors can now be skipped; The start message now appears only once; Screen with results replaced; Added last dialogue after the third boss; Fixed "Run Demo" to "Play" |
| Game released! | 2022-08-01 | After only 6 (7) years, I'm finally releasing my first game! I hope for your support and help with the development of the game. |
| Bug fixes and small improvements | 2022-07-13 | Changed the interface when improving abilities; Changed controls in the ability upgrade menu; Reduced received vampirism; Fixed bugs in training; Added a "back" button to the ability upgrade menu. |
| Reworked ability upgrade system | 2022-07-11 | Changed the old ability upgrade system with a choice of 3; Some improvements have been changed/removed; Now each ability has 9 upgrades instead of 3, (45 for each character and 135 in total); |
| Ability rework | 2022-06-17 | Changed Warrior's Iron Shell ability to Shield Throw Shield Throw - throws a shield that bounces several times, each bounce increases the character's armor Improvements: Increased shield damage; Increased rebounds; Increased received and maximum armor; |
| Steam Next Fest: June 2022 broadcast | 2022-06-14 | Steam Next Fest: June 2022 broadcast |
| Resolution fix | 2022-06-09 | Fixed multiple bugs with resolution |
| Updated tutorial, story introduction, ability rework | 2022-05-25 | Updated tutorial (Added introduction to the story); Changed the ultimate ability of the Ink Assassin; |
| Main menu, interface and more | 2022-05-12 | Changed the image and font in the main menu; Unavailable artifacts are now indicated as "?" when placing artifacts in abilities; Changed projectile sprites of some enemies; Efficiency now shows a numerical value instead of a percentage; Removed links to the discord and page in Steam due to problems with browsers based on Chrome; Fixed several bugs |
| Stream extended demo | 2022-05-07 | Stream extended demo |
| Update 0.45 | 2022-05-02 | Innovations: Interruptible abilities (Q on the Warrior with an upgrade) are now toggleable, now they do not need to be held down for their effect; The effect of the "Grain of Chaos" artifact has been changed, now instead of the instant appearance of homing projectiles, stacks of chaos appear on the enemy, after his death he will create as many seeds as there were stacks on him; Changed interface when selecting artifacts; Added efficiency display for Mage abilities; Added links to the Discord server and the game page on Steam in the main menu; Bug fixes: Fixed a LOT of bugs; |
| Update 0.4 | 2022-04-20 | Innovations: Already released traps are destroyed when clearing the room; Fractional numbers are rounded; Abilities do not spend charges in starting rooms; The ability upgrade menu now appears before selecting artifacts; Removed the camera in the rooms, and further removed during the boss fight. Now if the player is standing next to the selection of the artifact and the exit, the player will first receive the artifact and only then will be able to leave the room; The room with the reward no longer drops the same artifacts; Changed two mage abilities: QQQ (Gaze of the Phoenix) has been replaced with (Magma Rift), the mage creates a magma rift |
| Hotfix 0.35 | 2022-04-03 | Minor changes |