STEAMYDATA

Fray Fight — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Boss items, Cooldown Reduction Evolution, Balance changes, and More!2022-07-26This update introduces Boss items to the game which are upgrades to existing items, but for stats you cant normally improve through the shop. They're still good, but not quite as good as an evolution. Boss items +50% Ballista Firing speed +50% Magic Missile Speed +15% Shuriken Range +10 Volley Damage +10% Explosion Chance +2 Brimstone Walker Damage +25% Max HP Full Heal (only shows up if you're below 20% HP) Cooldown Reduction Evolution - After 5 stacks of cooldown reduction, your items have a chance to cast twice 10% of the time. Balance Changes - Explosion is now only a 30% chance (but you can gain +10% per boss item, up to 60% currently) -
Lava Level, Soul Catcher Evolve, and balance changes.2022-07-02Hey everyone! Hope you're all enjoying Fray Fight! We've got another update for you today! Patch notes * Spiders no longer try to avoid objects that have no velocity. * Added lava theme and monsters. * Added an evolved form of Soul Catcher. * Increased the Ballista spawn rate. * Barter now gives a 10% discount. * Added knockback to the Ballista bolts. * Ballista Bolts now despawn. * Fixed an issue with Ballista, Odin's Orb, Heimdall's Halitosis, and Spikey ball not tracking damage for the end screen. * Fixed an issue where Odin's Orb, Heimdall's Halitosis, and Spikey ball were not being affected by cooldown reduction. * Reduced the base coold
Wizard portal knockback and Character stats2022-06-22Hey everyone! Hope you're all enjoying Fray Fight! We're continuing to work hard on the game and today we've got another update for you! This update includes: * Character stats in the character select menu * Ambient world animations * Wizard Portals now knock back enemies when you go through them. * More performance improvements * Explosion now has a maximum size (no more fullscreen explosion on bosses) * Fixed most of the broken achievements (20 monsters with a single projectile is still broken)
Magic Missile Evolution and Performance improvements2022-06-16Hey everyone! Today we're launching another update with some performance improvements and a new upgraded version for Magic Missile! Here's a full list of the changes * New Magic Missile upgrade at 5 stacks that makes it go further, faster, and fragment on impact. * New title screen animation * Made significant performance improvements. Lightning/Thor's hammer builds should be able to perform much better * Added an FPS slider to the settings. * Added a soul fairy that spawns occasionally. * Added Turkish and Traditional Chinese translations Also here is a code for 100 souls you can redeem by going to upgrades and clicking redeem code. FFB73AB4
4 Days Later2022-06-14Hey everyone! We've got another small patch for you! This is mostly an extension of yesterdays changes. * Fixed a bug where crit numbers were not showing for lightning * Fixed a few bugs with Toad. (We still have more plans for Toad) * Fixed an issue where Lightning/Thor's hammer was double dipping on Berseker/Soul Catcher. * Soul Catcher now caps at 50% per stack, still reaching 250% at 5 stacks. * Some further performance improvements (still more to do) * Adjusted difficulty a little bit to reflect the changes to lightning/Thor's hammer.
3 Days Later2022-06-13Hey everyone! Another day another patch! Today's patch includes the following changes Added a neat chart in the end screen with a few stats. We plan on adding to this more over the next few updates! Added a setting for disabling damage numbers. Fixed a few of the broken achievements. Buffed the Toad. Prevent Thor's Hammer and Lightning from infinitely double dipping on crit chance. Reduced the difficulty further in the game to adjust for the Thor fixes. Reduced the load time for loading into the boss levels. Condensed the coins some more in certain situations.
48 Hours Later2022-06-12Hey everyone! Man it has been a wild past 2 days! Today we've made some pretty big changes to the game and we hope you all will enjoy them! Mobs now drop gold much more frequently and as you get further each wave will drop more and more gold. Items are no longer consistent cost throughout the whole game. After each wave, items get more expensive. However, the amount of items you should get in a run should be equivalent to what it was in previous patches. We believe these gold and item changes will feel much more satisfying as opposed to monsters slowly dropping less and less gold like it was before. Compound interest is no longer capped at 10
24 hours later2022-06-11Hey everyone! Thank you all for trying out Fray Fight, we hope you’re enjoying! It’s been a little bumpy to start, but we’ve been reading your feedback and we've been trying to make improvements quickly! Here’s a list of changes we’ve made over the 24 hours. Gameplay * Reduced the player and mob Hitboxes * Made it so bosses always drop souls * Made it so monsters do not teleport on top of you when the boss waves start * Fixed crit chance not working with Berserker and Soul Catcher * Added functionality to make space bar work as select * Fixed several achievements that were either not unlocking or unlocking at the wrong time * Tornadoes now ac