Whiskered Away — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Demo / Game Update | 2022-06-29 | Some quality of life improvements have been released: Overall player movement has been improved. Jumping has also been revised in order to make it easier to land on platforms. Added camera lag to smoothen out camera movement (Will be added to options menu so it can be toggled on/off at a later time). Animal NPC's will now be able to collect fruits, etc. They won't actively go after items but when they do, they collect it for the player. Thanks for playing, more updates soon! |
| Steam Next Fest Demo Update | 2022-06-17 | Dear Community Thank you all for participating in the Steam Next Fest 2022. Whiskered Away has been a project I've been working on for a while now, quietly and slowly but ever since the Next Fest was announced I stepped up my pace in order to reach a level of polish that can be expected of the finished version. So I went and did just that. I managed to add a bunch of small little details right before the event started and I'm really proud of the current version of the game. As mentioned in the description, Whiskered Away is meant to be a fun little platformer that doesn't require insane skills. My two main inspirations for the game are "Pikun |