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三国仁义传 The Righteousness: SanGuo — patch notes and updates

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Dated developer announcements recorded from Steam. Open the source for the complete update.

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The Righteousness: SanGuo Joins the 2026 Eastern Wuxia Festival – 40% Off!2026-07-23Honored to Join the Eastern Wuxia Festival Again – The Righteousness: SanGuo is Now 40% Off!It's hard to believe that six months have already passed since the official release of The Righteousness: SanGuo.The first three months after launch were incredibly busy. I spent most of my time fixing bugs, improving performance, and polishing the overall experience. Once things became more stable, my full-time job started taking up most of my time, leaving very little opportunity to continue promoting the game.As a result, the game quietly slipped into what I jokingly call its "hidden beneath the waves" phase.Many of you may already know the story be
Patch Notes - Visual Overhaul2026-03-14Subject: Patch Notes - Visual OverhaulHello everyone! This patch focuses primarily on optimizing the game's visual effects.Complete Level Revamp: We’ve overhauled all level environments, specifically fine-tuning normals and lighting details. This significantly reduces the previous issues with "foggy" or overly dark visuals.Open World Environments: We have upgraded the textures, materials, and overall visual fidelity of the wilderness scenes.That’s everything for this update. Although the notes are brief, it took a significant amount of effort (just me, working alone!). I truly appreciate your continued support.If you enjoy the game, please co
The Final Stability Patch(1.0.7_c) of the Year2026-02-09Hello everyone! With the Lunar New Year just around the corner, I’ve pushed out one last stability patch before taking a break. Details are as follows: Collision Optimization: Improved collision detection in the Baihu Stream and Yingchuan areas. Mechanic Fix: Resolved an issue in Yingchuan where certain mechanisms failed to trigger, preventing story progression. Guardian Stones: Fixed the issue where Guardian Stones wouldn't drop after defeating the four Mythical Beasts. They can now be obtained normally at Longzhong, Jiangzhou Settlement, and Jianye. Performance: Optimized scene resource overhead for a smoother experience. Save Logic: Furthe
Patch Notes v1.0.7_22026-02-02Optimization: Improved collision detection and save logic.
1.0.7_1 hotfix2026-01-31Bug Fix: Resolved an issue where character data would load incorrectly upon first entering Shuibi Palace (Chapter 5). Optimization: Improved collision detection across multiple areas. Regarding the Shuibi Palace Data Issue: If you have already saved at Shuibi Palace and your data was overwritten incorrectly, please follow these steps to restore your progress: Navigate to the folder: C:/Users/xxx/AppData/Local/RYZ2021/Saved/SaveGames Locate the backup data file. Rename the backup file to Save01, Save02, or Save03 (depending on your original save slot). Restart the game. Known Issues: In non-Chinese languages, a few "leftover fish" (minor local
🛠️ Patch Notes v1.0.72026-01-26Localization Overhaul: Re-translated and polished all English and Japanese names for better immersion. UI & HUD Improvements: Fully localized the HUD (Health Bar), Bestiary, Death UI, and all system notifications (Weapon Switch, Skill Acquired, Level Up, etc.). UI Layout Fix: Repositioned the Back button in several menus to prevent it from overlapping with text. Environment Fixes: Improved collision detection (fixing clipping issues in post-boss areas) and updated ambient sound effects across various stages. System Fixes: Resolved the issue where language selection was required upon every restart. Fixed save state inconsistencies regarding en
Patch Notes 1.0.62026-01-25【Update Contents】 Stability Fixes: Resolved collision issues in the "Wolong Cave" area. Localization: Added support for English and Japanese. You can select your language upon startup or change it anytime in the Main Menu. Controller Support: If your DualSense (PS5) controller is not responding, please enable "Steam Input" in the Steam settings. 【A Sincere Apology】 Hello everyone, first of all, I want to sincerely apologize to all of you. As mentioned in previous logs, my computer recently suffered a hardware failure. After reinstalling the operating system and restoring the development environment, some engine settings were reset without my
1.0.5 hotfix2026-01-20Optimized collision in the Wolong Cave level. Optimized collision in the Tiger-Snake Dock level. Improved UI font for better readability. Enhanced collision performance and efficiency. As this is our first game launch, we are still gaining experience and there may be lingering bugs. We are working hard to identify and fix them as quickly as possible. Thank you for your continued support!
Hotfix 1.0.4 - Update Log2026-01-19Bug Fixes & Optimizations Map & Environment: Fixed an issue in Lockwater Prison where players could fall through gaps and out of the world. Fixed an issue in the opening map of Wolong Cave where players could fall out of the world. Experience System: Fixed a bug where Experience (EXP) would double every time a save file was loaded. Fixed an issue where character experience was not displaying correctly. UI & System: Fixed an issue in the full version where the start menu UI would incorrectly redirect players to the Wishlist. Fixed a bug where the Dialogue System would occasionally fail to trigger or display text properly. Developer Note This p
hotfix 1.0.32026-01-18-Fixed an issue where map teleportation could be triggered before obtaining the Qingfu Bug. -Fixed collision issues in certain areas of the Water Dungeon that caused players to get stuck. -Adjusted several obstacles on the world map to ensure smooth quest progression. As a rookie development team, we may not be perfect yet, but we are committed to addressing every piece of feedback and fixing reported issues as quickly as possible. Thank you all for your incredible support and love!
Hotfix 1.0.22026-01-16- Fixed the issue where attacks sometimes had no effect in the prologue's Red Cliff level. - Fixed the issue where falling into the water in the prologue could cause the game to freeze. - Adjusted the tutorial prompts to make them more noticeable.
A Father and Son’s Seven-Year Journey: The Righteousness: SanGuo 1.0 Is Out Now!2026-01-14Hello everyone,After seven long years of development and polishing, plus one year in Early Access, we have finally officially launched the full version of The Righteousness: SanGuo! It is currently available with a 20% launch discount!Whether you’ve been with us since the early demo, or you’re a new face drawn in by the unique art style, welcome to this fantasy world of the Three Kingdoms built by a father and son — imperfect, but created stroke by stroke with love.1.0 Official Version — What’s IncludedOver the past year, while updating content, I listened to community feedback, continuously tested and revised the game, restructured a large a
PC Fixed! Version 0.99 is Now Live – The Final Sprint to 1.0!2025-12-29I am thrilled to announce that my computer is finally fixed! The first thing I did upon my return was to rush a fix for the most critical bug: The game crash caused by switching whip skills has been completely resolved.As a year-end surprise for 2025 for all my supporters, I have officially rolled out Version 0.99! Here are the detailed patch notes for this update:General Updates:Fixed: A crash issue triggered by switching skills.Fixed: An issue where players could occasionally get stuck after crouching in corners due to collision errors.Optimized: Level lighting and shadows.Adjusted: Smoothed out the enemy difficulty curve.Map & Levels:World
Patch Notes for Version 0.9.22025-11-27Hello everyone, this time we are mainly bringing a stability update patch. The updates are as follows: General: - Fixed the issue where Zhou Yu would switch to Yang Xiu after performing a heavy attack. - Fixed the game crash that occurred when switching whip skills. - Adjusted Yang Xiu's jump height after disconnecting from hooks. Wolong Cave: - Adjusted level layout and fixed clipping issues. Tiger Snake Fort: - Adjusted the self-destruct distance of the daredevil bandits. - Adjusted the level progression to prevent missing important items and story events. - Adjusted the positions of bonus items. - Adjusted the rotation speed of spinning tr
0.9.1补丁说明2025-11-24本次补丁主要修复优化以下问题。 通用: 修复技能特效下蹲时特效位置不对的问题 修复了未获得技能时按下切换技能按键会出现乱码UI的问题 修复了吸时候距离魂魄太近无法被吸取的问题 修复了碰撞魂魄也可以吸收魂魄的问题 开场: 优化开场画面,提升运行效率 调整开场音乐,降低开场炸耳音效 序章: 修复了曹操BOSS战手弩偶尔消失问题 锁水牢: 优化了若干处关卡死区 优化飞刀手飞刀发射高度 卧龙窟 优化场景碰撞 修复胆小的犰狳交互问题 修复某些关卡阻挡无法开启的问题
大量重复工作已经完毕,进入0.9版本。2025-11-17Update 0.9 – What’s New?You might wonder why we’re already at 0.9 when the last big update was 0.8.Honestly, it’s because a lot of the repetitive work is finally wrapped up, and many systems that were half-done before are now fully completed.Long story short, here’s what’s coming in 0.9.New ContentMain StoryThe entire main storyline of The Righteousness: SanGuo is now fully implemented and can be played from start to finish.Four Elemental WhipsSpring Fountain Whip (Black Tortoise)Adds a water effect. Enemies hit will enter a freezing-like state and move slower.Blazing Fire Whip (Vermilion Bird)Adds a fire effect, greatly increasing attack pow
Version 0.8 Update2025-10-29Version 0.8 UpdateThis time, we finally welcome a major version update — from 0.7 to 0.8.The completion of this milestone owes much to the main storyline finally reaching full completion. Previously, with the main maps still unfinished, many designs had to be put on hold. Now, they can finally take shape.1. Collection Gameplay: Age of BenevolenceDuring your adventure, players will encounter humans or yokai who bear no ill will. After conversing with them, they’ll choose to seek refuge at Liu Bei’s sanctuary.As you help more people along the way, Liu Bei will grant you corresponding rewards.This system not only enriches the exploration experie
0.7.38 Patch Notes – Azure Dragon Tower Experience Improvements2025-10-18This update mainly focuses on optimizing the Azure Dragon Tower level experience: Adjusted the position of the Marching Pill at the entrance and nearby pillars to improve gameplay flow. Refined collision detection in windy areas to prevent players from being blown through walls. Enhanced the trap arrowheads for better visibility and easier observation. Development and adjustments are still ongoing — thank you all for your continued support! Developer Golden Alucard
Patch 0.7.37 – Experience Improvements2025-10-16Fixed an issue in the Bishui Palace – Righteous Fury scene where players could fall into the void after completing the stage. Adjusted several jumping sections in Bishui Palace to make the platforming more reasonable and slightly easier. I hope more players can share their feedback — and thank you all for playing the game I’m developing! 🙏 Developer Golden Alucard
Patch 0.7.36 – Minor Fixes2025-10-13Fixed the blurry background and Boss “Dao Shou” texture issues in the Water Prison stage. Optimized the “Dao Shou” texture assets — the character now looks clearer while also reducing performance cost. Thank you all for your continued support! The game is still being polished, so if you run into any issues, feel free to call me anytime~ Developer Golden Alucard
Happy Chinese Mid-Autumn Festival and National Day! Autumn-Sale 20%OFF2025-10-02Happy Chinese Mid-Autumn Festival and National Day!First of all, I’d like to apologize.In the last development update, I mentioned that the heavy attack detection wasn’t very stable, and I originally planned to improve it later on. However, after some careful consideration these past few days, I’ve decided to temporarily disable the heavy attack feature for now. Having a half-finished mechanic in place would only affect the overall combat feel. Since Sango: Legend of Benevolence has more of an old-school style, the normal attacks are already solid enough. My initial intention was to follow your suggestions and add more variety to the combat,
August–September Dev Report2025-09-28Hello everyone, here’s the latest dev update for Sanguo Renyizhuan. Most of the work in August and September went into later stages of the game and system tweaks. Even though the public build hasn’t changed much, development has never really stopped.ProgrammingBoss AI tweaks: Some bosses used to just stand still when the player moved too far away. That’s been fixed — now they react more actively so fights don’t stall out.Player mobility: The player character’s movement speed has been slightly increased. I also fixed an issue in the “Water Prison” stage where underwater movement speed didn’t slow down properly. The controls should feel more co
0.734 hotfix 12025-07-31Optimized some scenes and fixed the problem that Yang Xiu's numerical ability was wrong in the prologue.
Time to Slim Down — The Righteousness: SanGuo Just Got Lighter!2025-07-26Hi everyone, this is Carter Chang, developer of The Righteousness: SanGuo.It’s the dog days of summer, and everywhere I look — news, short videos, whatever — everyone’s talking about how it’s the perfect time to lose weight. And then I suddenly remembered a friend once said to me:“Your 2D game takes over 6GB? What is this, a 2D AAA?”Yeah… that one kind of stung. I couldn’t even argue with him. So, I decided it was time for The Righteousness: SanGuo to go on a diet too.Here’s this month’s development update:✅ Game Slimmed Down SuccessfullySince I’ve been developing the game solo from the start, I know exactly where the old pitfalls are — mostl
SanGuo has been selected for the "Eastern Martial Artists Game Week"!2025-06-19Hello everyone, I'm Huangjin Alucard, the developer of The Righteousness: SanGuo.I’m thrilled to share some great news: our game has been selected for the “Eastern Martial Artists Game Week” hosted by Spiral Up Games! Many thanks to the mentors and industry veterans for your recognition. To celebrate, The Righteousness: SanGuo is now available on Steam with its first-ever limited-time 20% discount!If you're into passionate combat, story-driven gameplay, and that nostalgic vibe reminiscent of old Famicom games, come give this heartfelt, indie martial arts action game a try!🗡️ About the Game:Now let’s talk about the actual game. The Righteousn
🎮[May Dev Log] Happy Duanwu Festival!🎋2025-05-30Hello everyone, I’m Aru, developer of The Righteousness: SanGuo. May flew by in the blink of an eye, and the biggest progress this month is: the Achievement System is finally live! You can now unlock various challenge achievements in the game, and check which hidden honors you’ve yet to earn. I hope this adds new goals and a bit more fun to the game. As always, your suggestions are very welcome! Achievement system preview Besides achievements, the main storyline is still under active development. The upcoming chapters will feature more sci-fi elements, and the final act will include some fun tribute-style gameplay. I truly hope you’ll enjoy w
[Announcement] Achievement System is Now Live!2025-05-12Dear players, The Achievement System is now officially live in The Righteousness: SanGuo! As of now, we've added 83 achievements to the game. I carefully selected some of the most iconic characters, weapons, scenes, and moments from the game to create unique icons—each one a symbol of your journey through this war-torn land. Many of you have been asking about achievements, and honestly, I’ve been eager to bring it to life as well. With a bit more development time recently, I prioritized this feature—something we’ve both been looking forward to for a long time. I hope this system brings a little extra fun to your adventure, and serves as a sma
Update patch 0.7.222025-04-29This patch mainly adjusts the main logic of the game, after the end of the second chapter, you can go out from Longzhong to the big map, and go to the third chapter, so that everyone can meet the big map earlier, and the overall game rhythm will continue to be optimized in the future. This time, we have also made some updates to the map: - Modified the angle of the destination icon of the large map, and completed the visual effect conversion from flat to stereoscopic. - Modified the carriage of the large map to the main character to increase the sense of substitution. The above is the detailed introduction of this patch, thank you!
April Devlog | Steady Updates, Gradual Breakthroughs2025-04-24Hi everyone, This month, I’ve continued pushing forward with some core content updates, along with stability improvements and polish. While the game still doesn’t have much attention, I’m committed to updating it step by step—hoping to eventually shape The Righteousness: SanGuo into a complete and enjoyable experience. Here are the main updates for this month: 📚 New Collection Gameplay: Jianghu Anecdotes & Righteous Prosperity This month, I’ve added two new collectible elements—an early step towards expanding the overworld map gameplay. Jianghu Anecdotes: New interactable courier stations have been added across the world map. Players can tri
7.21.3 Patch Update2025-04-23- This patch mainly tests the function of "Benevolence and Righteousness". After the player arrives at Liu Bei, this function can be triggered through dialogue, and in troubled times, they can rescue non-hostile creatures, and after dialogue rescue, they can go to Liu Bei to receive ability rewards. - Because the game has not yet been fully produced, the corresponding animals and characters are still in production, and the overall progress of the "Prosperous Age of Benevolence" function is currently 70%. I will write out the detailed log in the monthly report. Thank you for your understanding and support!