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Poly Skies — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Regular Update v2.4 (June 28, 2026)2026-06-28Small update containing AI fixes, performance improvements and 2 new songs!ADDED:2 new songs:Chill - Seth Makes SoundsDark Summer - Seth Makes Sounds CHANGED:Greatly improved Villager AI performanceIf a Villager has 0 happiness, they will leaveVillagers now live for up to 100 daysGrass colour slightly changed to a more vibrant greenTrade window now has close and reset buttons Minor lighting changesSkybox stars now vary in size more FIXED:Various crashes related to Villager AI Villagers getting stuck at Portals Villagers no longer float if homeless or jobless Edge scrolling now works correctly Reduced tree felling audio Particle system error w
Security Patch 2.3.12025-10-03This small patch applies a fix for the vulnerability found in certain Unity Engine versions. No impact has been detected for any users. For more details about this vulnerability please read the following: https://unity.com/security/sept-2025-01 https://www.cve.org/CVERecord?id=CVE-2025-59489
Regular Update v2.3 (July 4, 2025)2025-07-04Update 2.3 has arrived. This is a small content update adding some extra décor buildings, natural population growth and various fixes. ADDED: Street Sign Small bush Medium bush Tall bush Stag Statue Villagers can now reproduce! Keep an eye on your population Natural population growth limited to 100 Villagers respond to being selected Villagers now visually carry various items CHANGED: Snow can now last for days, not hours Slightly increased chance of rain and snow Airship can now be called at any time, instead of just once a week Slightly improved camera handling Shadow performance improved Portal VFX updated and performance improved Other mi
Regular Update v2.2 (June 9, 2024)2024-06-08Update 2.2 has arrived. Although working on a new project, it's always a pleasure to come back to Poly Skies and give it some love. Please do post any bugs you find, also, I'd love to see some of your villages, you can always post them in the Discord or the Discussion boards here! ADDED: New range of relaxing music (all copyright-free and streamer-friendly): Champ De Tournesol by Komiku Otjánbird Pt. I by Spheriá ARNOR by Alex-Productions Helice by Monplaisir Button to shuffle music Wind wisps CHANGED: Vulkan Graphics API now used where supported FIXED: Villagers phasing through their house door Villagers getting stuck in the watch balloon Ai
Minor Update v2.1 (April 2, 2024)2024-04-02Happy Easter all! Just a small patch for you today containing some fixes and minor tweaks. CHANGED: - Chickens now produce slightly more eggs, more frequently - Chickens are now included in Creative Mode resource counter FIXED: - Chickens are now added to resources once traded - Villagers will now check if a building has moved without throwing errors - Villagers are less likely to get stuck in Watch Posts UI: - Fixed various overlap and layout issues - Fixed some misaligned tooltips - Added a minor shadow to text for readability VFX: - Updated villager firebolt Don't forget, if you experience any issues you can report them on the discussions
Major Update v2.0 (October 12, 2023)2023-10-12Update 2.0 has arrived, woohoo! Let's waste no time with the change list... ADDED: Dynamic weather system (sun, rain, snow) ☀🌧❄ Snow pauses Plot productionAbility to rename islands in a new panel that lists unlocked islands Ability to see labor in a new panel that lists all workplaces Buildings: Tavern (Tier 4) Paddock (Tier 5)Animals: Chicken Resources: Eggs New achievement: "Cracking!" Have 100 eggs in storage. Trade panel now has 2 sections, for consumables and animals Added visual filters: Standard Asteroid City Calm Warm "Continue" option in the Main Menu to load most recent save CHANGED: Changed how objects are highlighted Camera speed
Update 2.0 Coming Soon!2023-07-20Hello, Thanks for your patience waiting for this next update. I'd like to give you a quick overview of what's coming up soon... Where are versions 1.17, 1.18 and 1.19? Thrown under the bus. Forget about them. They don't exist. Joking aside, the current goals of the project were initially being split up into smaller updates, these updates would have taken us from 1.16 up to 1.19, however I thought it would be best to combine everything into a larger 2.0 update. What's coming? Really long paragraph explaining all the changes in version 2.0 Bullet points! Weather! (sun, rain, snow) Improved ambience (audio/visual) Reworked UI (again) New buildin
Major Update v1.16 (May 31, 2023)2023-05-30This update is a little overdue, thanks for your patience. This update focuses on some visuals, a UI rework and some critical fixes. ADDED: - Vilagers now use a VFX when teleporting - Fireflies now spawn near trees - A minimap window used to quickly move between islands CHANGED: - UI rework, enjoy a cleaner more tranquil UI - Resource requirements for constructions now turn red if you don't have enough - Updated portal VFX - Slightly improved skybox colours/environment lighting - Slightly increased moon light intensity - New optimized water shader (while maintaining a similar visual) - Cloud brightness and fading is not as deep - Auto-save is
Quick Update and Feedback2023-03-30Hi all! I'd like to take the opportunity to give a little update on what's coming to Poly Skies in the immediate future, although, this update may be a little delayed due to some personal reasons. Update 1.16 Here's a few changes coming to update 1.16... - UI rework, a new, clean and transparent UI will replace the old version. - Amongst other fixes, I have address various crashes. - Multiple VFX changes and additions. - Improved lighting and colours. - UI performance improvements. - And more... UI Changes: I'd like to ask for some feedback regarding the UI changes due in update 1.16. Below, I have a comparison screenshot of the old and new,
Quick Fix v1.15 (Mar 16, 2023)2023-03-16A quick fix update for issues that surfaced in update 1.14. FIXED: - Auto-save frequency now confirmed to be 10 minutes - Villager name entry was enabled by default with placeholder text - Fixed a case of unplaced buildings being under the main island - Incorrect tooltip information in the lore section of milestones - Villagers refusing to move if starving and no food available If you experience any bugs please report on the discussions board or my Discord. The demo version of the game has also been updated with all recent fixes. Thanks, Matt.
Regular Update v1.14 (Mar 16, 2023)2023-03-16This regular update contains a few wanted features such as auto-save and quest notifications. This update also includes a crash fix for the villager AI, other fixes and various QoL improvements. Also, Steam Spring Sale is here at 5pm GMT! ADDED: - Steam Rich Presence - Auto-save feature, saving every 10 minutes - Buildings will now appear to be on fire if damaged - Notifications below quest button if quest available/completed GENERAL CHANGES: - Portals can now only be moved onto the same island they were built on (fixes Island unlock exploit) - Pressing spacebar/options menu to pause/resume sets speed to previous instead of simply 1x UI: - 'F
Poly Skies - Spring Sale!2023-03-13That's right, it's Steam Spring sale time and Poly Skies will be a lovely 20% off in it's duration, starting March 16th at 5pm GMT! But what else? Update 1.14 will be released just before the sale starts. Some highlights will include: - Crash fixes - Auto-save feature - Many quality of life improvements Coming up: - More buildings (about time huh?) - More atmospherics (how lovely!) - Places of power (how mysterious!) - Other stuff (how vague!) Thank you for everyone sending in bug reports and suggestions, all of which have been taken on-board. It's been amazing to see some of you enjoying the game on Twitch and YouTube. Don't forget to join/u
Quick Fix v1.13 (Mar 4, 2023)2023-03-04If you experience any bugs please report on the discussions board or my Discord. The demo version of the game has also been updated with all recent fixes. FIXED: - Fishery can now be placed on large island water - Large island LOD1 having incorrect material PERFORMANCE: - Increased distance of island LOD switching Thanks, Matt, Red Phoenix Studios.
Quick Fix v1.12 (Mar 3, 2023)2023-03-03If you experience any bugs please report on the discussions board or my Discord. The demo version of the game has also been updated with all recent fixes. FIXED: - Being unable to progress in the quest system when asked to build a farm; now asks to build a plot. Thanks, Matt, Red Phoenix Studios.
Major Update v1.11 (Mar 3, 2023)2023-03-03Hi all, this major update contains farming plots, food resource separation, fixes for a few serious bugs and hopefully a small performance boost. Thank you for all that have played the game and especially to those who provided feedback via the Discussion boards or Discord. Changes below... ADDED: - The food resource has been split and new resources added: *Wheat *Corn *Fish *Strawberries - New building "Plot" for growing crops (Tier 1) - Wheat Mill and Watch Balloon now show radius of effect - Villagers will now eat random food items (no priority) - Villagers will now sometimes display their current thoughts - Achievements "Strawberry Delight
Regular Update v1.10 (Feb 18, 2023)2023-02-18This regular update contains new decor items, which can now stack to your hearts content! Try to resist building a tower of crates and barrels! Check the update notes below... ADDED: - Decor items: Barrel (Tier 4) Crate (Tier 4) Bench (T3, available in demo) Fence (T3, available in demo)- Tooltip over the happiness percentage - New quest triggered by villager happiness of below 50% - Mass building now implemented by default CHANGED: - Fishery origin point, will now rotate as expected - Decor items can now be placed on one another (use wisely!) - Re-ordered buildings buttons based on when they are unlocked - Building rotations no longer reset
Minor Update v1.09 (Feb 12, 2023)2023-02-12This minor update adds some new achievements, a quest, UI tweaks and a couple fixes. If you experience any bugs please report on the discussions board or my Discord. The demo version of the game has also been updated with all recent fixes. ADDED: - New quest for tree removal - Quests can now offer various rewards, not just coin - New achievements: "Getting Wood", "Not So Green" and "Dude, where's my house?" CHANGED: - Minor UI tweaks - Wood output slightly reduced FIXED: - Tutorial achievement "Training Wheels" not unlocking in some cases - No sound when clicking certain buttons Thanks, Matt, Red Phoenix Studios.
Quick Fix v1.08 (Feb 11, 2023)2023-02-11This minor fix addresses the bug where, if you cycle from repair mode into build mode, you could not select and place a building if it was previously selected. This also fixes the building spawning beneath the main island. If you experience any bugs please report on the discussions board or my Discord. The demo version of the game has also been updated with all recent fixes. FIXED: - Unable to select building after cycling through repair mode into build mode Thanks! Matthew, Red Phoenix Studios.
Regular Update v1.07 (Feb 10, 2023)2023-02-11This regular update contains a new quest system which will initially be used as a new-game tutorial guide, the system will be expanded with more quests soon. Also in this update are more fixes and QoL improvements. If you experience any bugs please report them on the discussions board or my Discord. The demo version of the game has also been updated with all recent changes. ADDED: - Quest system, currently used for a tutorial but will be expanded in future - New achievement for completing the tutorial quests - Ability to repair damaged buildings when not in combat - VFX when a Snatcher is killed - Updated localizations for German and French -
Regular Update v1.06 (Feb 1, 2023)2023-02-01The first regular update is here! I'm also happy to say with confidence that the Mac Apple Silicon M1 chipset issue has been resolved. In testing, the world generation worked perfectly. This update contains a multitude of fixes, QoL changes and some new features, such as manually chopping trees (for a measly 5 wood)! More music has been added to gameplay that was not playing previously. Idle villager count. Average villager happiness and more... If you experience any bugs please report them on the discussions board or my Discord. The demo version of the game has also been updated with all recent changes. ADDED: - Manual tree cutting, gives sm
Mac OS Resolution2023-02-01Hi all, I'm happy to say that devices using Apple Silicon M1 chips should be able to play the game as of update 1.06, coming this week. The relevant changes have been made on Steam and in the game build. After some digging, it appears that the Silicon M1 chip handles some mathematical functions differently than Intel chips, causing a world generation error. The game build will no longer include the Apple Silicon binaries, however anyone using a Silicon M1 chip should still be able to play the game. If you have any issues after the update drops please get in touch! Thanks, Matthew.
Thank You2023-01-29Hi all, I just wanted to say thank you for playing Poly Skies during launch week, the feedback has been excellent and many fixes/changes have already been added. Many of your suggestions are currently being added to the TODO list and will be implemented over the coming weeks. If you would love to see something added to the game, be sure to join the Discord and let me know! I'm really looking forward to adding new content to the game that I hope you'll love, now that a lot of bugs have been squashed. Mac OS issues: After some third-party testing, we can conclude that the world generation issue seems to only be present on Apple Silicon chipsets
Quick Fix v1.05 (Jan 28, 2023)2023-01-28If you experience any bugs please report on the discussions board or my Discord. The demo version of the game has also been updated with all recent fixes. FIXED: - Fishery placement now working correctly - Lore unlocks fixed (for real this time!) - Game speed indicator now correct when opening and closing pause menu Enjoy the weekend! Matthew, Red Phoenix Studios.
Quick Fix v1.04 (Jan 27, 2023)2023-01-27Patch v1.04 is here! This update contains an overhaul to the building placement system, providing accurate placement and no hanging over island edges. If you experience any bugs please report on the discussions board or my Discord. The demo version of the game has also been updated with all recent fixes. ADDED: - New cursors for move and remove mode CHANGED: - Building placement has been overhauled - When removing a building, all resources are refunded - Invalid placement colour is now stronger - Speed buttons are now highlighted based on game speed - Removed stranded villagers until mechanic is fully functional FIXED: - Trading system now wo
MacOS Issues2023-01-26Hi all, I am currently aware of a major issue that seems to only be affecting some MacOS devices, where when loading the game, the world generation does not work, resulting in no game to be had. As a solo developer without a MacOS device, I am having to rely on third-party testing for this and so make take longer to fix than other issues. I apologize for the trouble here. If you are using a MacOS device, I do recommend trying to demo firsthand to see if you get this bug. If you think you have any useful information that could help resolve the issue, please do get in touch. Thank you, Matt, Red Phoenix Studios.
Quick Fix v1.03 (Jan 25, 2023)2023-01-25Another patch has been pushed, if you experience any bugs please report on the discussions board of my Discord. The demo version of the game has also been updated with all recent fixes. ADDED: - Support for DX12 on Windows (experimental) - DisplayP3 support for MacOS CHANGED: - Lanterns now stagger on/off - Game window now resizable FIXED: - Lanterns no longer switch off during night - Decor can now be selected while maintaining free placement - Button to remove villager re-enabled in trade menu (ability to sell still disabled) - MacOS Bundle identifier corrected - Selected building UI now hidden when entering build mode Thanks. Matthew, Red
Quick Fix v1.02 (Jan 25, 2023)2023-01-25This patch includes some fixes based on recent bug reports. Thank you again for reporting these issues. ADDED: - Toggle for mouse edge scrolling CHANGED: - Main Menu UI panel layout - Render scaling now uses FidelityFX Super Resolution - Street lanterns now use a volumetric cylinder (similar to house lights) - Street lanterns now turn off fully after work hours - Removed ability to sell villagers - Tooltips are better displayed depending on mouse position FIXED: - Trading calculations are now improved - Render scaling now defaults to 1 - Windowed mode now works correctly - Street lantern flickering - Decor is now selectable after placement -
Quick Fix v1.01 (Jan 24, 2023)2023-01-24This is a small update with some minor fixes. FIXED: - Steam connection and achievements now work correctly. - Last 2 lore pieces now display. Please report any issues via the discussions board. Take care and have fun! Matthew, Red Phoenix Studios.
Release!2023-01-23Poly Skies is OUT NOW! Why now? The Steam Base Builder Fest is now underway and I thought this would be a great time to release alongside it. I have also created a bundle that included the prequel, Poly Towns, for a 15% discount when buying as a bundle. What's next? Content and bug fixes, these are both my top priority right now. I didn't have time to implement every feature I have on my TODO list. I will create a pinned discussion to show and keep track of what content is upcoming. As always, please leave feedback in the discussion area or on my Discord. I am always happy to listen and help. I am a one man development team, it gives me great
Steam Base Builder Fest2023-01-20Hi all, Thank you for your patience when it comes to the release of this game. The end of 2022 and the start of 2023 has been a difficult time for me, without going into details, I haven't had much time to work on Poly Skies, only a bit of development here and there. I am hoping this changes, but right now, I am heavily focusing on the game and trying to release within the next month. Base Builder Fest Poly Skies and Poly Towns will be included in the Steam Base Builder Fest, running from the 23rd January to the 30th. You can download the Poly Skies demo now to give it a try and provide feedback if you wish. You can join my Discord to provide