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Wormhole Adventurer — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.1.42024-04-04- Added a threat level cap to each wormhole based on the distance from the start - Changed the threat level increase from killing hostiles to be less so that it takes longer to reach the cap.
Hotfix 122023-04-18- Bugfix - If you change the colour of adjacent wormhole on the map, it will now update the connection as well. - Bugfix - Fixed an issue with cancelling planned routes. - Bugfix - If you save in a combat instance all data is now saved so you can reload inside a combat instance. - Bugfix - Fixed an issue where after respawn the station types would sometimes change.
Update 1.1 - Release Day2023-04-031.1 - Content Update - Added Basic, Advanced and Elite scanner modules. - Added Fog of War that can be cleared with scanners. - Added setting to stop Fog of War regenrating. - Added Nebula wormholes that render scanner modules useless while in the wormhole. - Added a ship hanger at home station after docking unlocked. - Added a feature to allow the removal of modules/weapon and leave the slot empty. - Added Explorer class ships. - Added Hauler class ships. - Added Dronebay module to allow you to store drones ready for launch during combat. - Added Combat, Defence and Repair drones to assist you in combat. - Added setting to change save freque
Update 1.1 is coming soon2023-03-03Hello Adventurers, Firstly I would like to thank everyone that has purchased the game and extra thanks to all that have left a review or giving me feedback directly, the reviews and feedback are what have driven this update to improve the game and I am very excited to now confirm the upcoming update will be released on April 3rd at 1300 hrs(UTC). Most of the update is now complete with 1 more major task which is improving the AI combat tactics which I hope to have completed next week, Below I have included the change log so far, this will give you a good idea of what to expect, With all these new update a new trailer will be made and publishe
Hotfix 112022-12-03- Fixed an issue where if you undocked and instantly docked again it would treat it as the player station.
Hotfix 102022-11-30- Fixed issue where dropping loot on your beacon would stop you ever docking again. - Fixed the issue where a delivery mission from the player station wouldn't remove from available list. - You can no longer go into debt taking delivery missions. - If hostile dies on scrap, the scrap will now be added to the lootpod. - Crafting list now in alphabetical order. - Changed formatting for save names so that longer names use a smaller font size. - Increased the stack size of bed to 10 from 1. - Increased the stack size of chair to 20 from 5. - Reduced the amount of display screens and replicators in the final stage to 50.
Hotfix 92022-10-28Hotfix 9 - Your can no longer buy more fuel from a station that your ship can carry. - Fixed an issue that meant you could hand a delivery mission in without the required items. - Added a mine button so that you can mine from lootpod panel if lootpos on asteroid.
Hotfix 82022-10-23- Fixed the issue of incorrect pixel perfect camera size when going from windowed to fullscreen, and vice versa. - Corrected a spelling error in Exploring space missions. - When docked and viewing missions, complete ones now show green and incomplete ones show orange.
Hotfix 72022-10-21Hotfix 7 - Increased the maps click & drag area. - Changed when UI hover panel will change position based on mouse position. - Change the central UI to say "press ESCAPE to stop mining" when mining. - When entering freeroam in a wormhole, any missions for that wormhole now move to the top of the list in the right mission display. - Added panel to view change log in game.
Hotfix 62022-10-20Hotfix 6 - Fixed a issue of hostiles still rotating when not needed. - HUD panel frame now remains active when closing HUD. - HUD now opens and closes as same speed irrelevant of framerate. - Updated the settings panel to stop the confirm new settings appearing when opening. - Fixed a issue when restarting universe you would still have some fast travel timer from previous run. - Fixed a issue where after dying in a combat instance you would damage yourself after respawn. - Added 3 new station names. - Corrected a spelling error on game over screen. - Added rebuild station achievement.
Hotfix 52022-10-19Hotfix 5 - Fixed an issue where the map was clipping on drag - Added missing audio slider for ship explosions - Fixed hostile rotation issues that causes them to spin and face the wrong direction.
Hotfix 42022-10-18Hotfix 4 - Fixed an issue with the pixel perfect camera not remembering settings. - Corrected some spelling errors in missions.
Hotfix 32022-10-17Hotfix 3 - Add Note in hover panel about Buy/Sell all. - Added new introduction on spawn. - Added some extra protection to stop animation of ship being in the wrong rotation.
Hotfix 22022-10-16Hotfix 2 - Changed audio settings to show blue to the left of slider. - Added a hover panel to asteroids to show type and remaining. - Added total mined to combat log. - Added mouse drag to map screen. - crafting recipes with some available resources now show yellow.
Hotfix 12022-10-15Hotfix 1 - Fixed issue where after tutorial some UI elements were still active. - fixed some spelling errors. - stopped game saving on death, so you can now reload from your last save. - you can now press escape to close settings panel. - End turn now flashes when you have no moves left during combat. - shields now show recharged when existing combat. - Player and hostile ships can now traverse scrap and lootpods.