Wormhole Adventurer — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 1.1.4 | 2024-04-04 | - Added a threat level cap to each wormhole based on the distance from the start - Changed the threat level increase from killing hostiles to be less so that it takes longer to reach the cap. |
| Hotfix 12 | 2023-04-18 | - Bugfix - If you change the colour of adjacent wormhole on the map, it will now update the connection as well. - Bugfix - Fixed an issue with cancelling planned routes. - Bugfix - If you save in a combat instance all data is now saved so you can reload inside a combat instance. - Bugfix - Fixed an issue where after respawn the station types would sometimes change. |
| Update 1.1 - Release Day | 2023-04-03 | 1.1 - Content Update - Added Basic, Advanced and Elite scanner modules. - Added Fog of War that can be cleared with scanners. - Added setting to stop Fog of War regenrating. - Added Nebula wormholes that render scanner modules useless while in the wormhole. - Added a ship hanger at home station after docking unlocked. - Added a feature to allow the removal of modules/weapon and leave the slot empty. - Added Explorer class ships. - Added Hauler class ships. - Added Dronebay module to allow you to store drones ready for launch during combat. - Added Combat, Defence and Repair drones to assist you in combat. - Added setting to change save freque |
| Update 1.1 is coming soon | 2023-03-03 | Hello Adventurers, Firstly I would like to thank everyone that has purchased the game and extra thanks to all that have left a review or giving me feedback directly, the reviews and feedback are what have driven this update to improve the game and I am very excited to now confirm the upcoming update will be released on April 3rd at 1300 hrs(UTC). Most of the update is now complete with 1 more major task which is improving the AI combat tactics which I hope to have completed next week, Below I have included the change log so far, this will give you a good idea of what to expect, With all these new update a new trailer will be made and publishe |
| Hotfix 11 | 2022-12-03 | - Fixed an issue where if you undocked and instantly docked again it would treat it as the player station. |
| Hotfix 10 | 2022-11-30 | - Fixed issue where dropping loot on your beacon would stop you ever docking again. - Fixed the issue where a delivery mission from the player station wouldn't remove from available list. - You can no longer go into debt taking delivery missions. - If hostile dies on scrap, the scrap will now be added to the lootpod. - Crafting list now in alphabetical order. - Changed formatting for save names so that longer names use a smaller font size. - Increased the stack size of bed to 10 from 1. - Increased the stack size of chair to 20 from 5. - Reduced the amount of display screens and replicators in the final stage to 50. |
| Hotfix 9 | 2022-10-28 | Hotfix 9 - Your can no longer buy more fuel from a station that your ship can carry. - Fixed an issue that meant you could hand a delivery mission in without the required items. - Added a mine button so that you can mine from lootpod panel if lootpos on asteroid. |
| Hotfix 8 | 2022-10-23 | - Fixed the issue of incorrect pixel perfect camera size when going from windowed to fullscreen, and vice versa. - Corrected a spelling error in Exploring space missions. - When docked and viewing missions, complete ones now show green and incomplete ones show orange. |
| Hotfix 7 | 2022-10-21 | Hotfix 7 - Increased the maps click & drag area. - Changed when UI hover panel will change position based on mouse position. - Change the central UI to say "press ESCAPE to stop mining" when mining. - When entering freeroam in a wormhole, any missions for that wormhole now move to the top of the list in the right mission display. - Added panel to view change log in game. |
| Hotfix 6 | 2022-10-20 | Hotfix 6 - Fixed a issue of hostiles still rotating when not needed. - HUD panel frame now remains active when closing HUD. - HUD now opens and closes as same speed irrelevant of framerate. - Updated the settings panel to stop the confirm new settings appearing when opening. - Fixed a issue when restarting universe you would still have some fast travel timer from previous run. - Fixed a issue where after dying in a combat instance you would damage yourself after respawn. - Added 3 new station names. - Corrected a spelling error on game over screen. - Added rebuild station achievement. |
| Hotfix 5 | 2022-10-19 | Hotfix 5 - Fixed an issue where the map was clipping on drag - Added missing audio slider for ship explosions - Fixed hostile rotation issues that causes them to spin and face the wrong direction. |
| Hotfix 4 | 2022-10-18 | Hotfix 4 - Fixed an issue with the pixel perfect camera not remembering settings. - Corrected some spelling errors in missions. |
| Hotfix 3 | 2022-10-17 | Hotfix 3 - Add Note in hover panel about Buy/Sell all. - Added new introduction on spawn. - Added some extra protection to stop animation of ship being in the wrong rotation. |
| Hotfix 2 | 2022-10-16 | Hotfix 2 - Changed audio settings to show blue to the left of slider. - Added a hover panel to asteroids to show type and remaining. - Added total mined to combat log. - Added mouse drag to map screen. - crafting recipes with some available resources now show yellow. |
| Hotfix 1 | 2022-10-15 | Hotfix 1 - Fixed issue where after tutorial some UI elements were still active. - fixed some spelling errors. - stopped game saving on death, so you can now reload from your last save. - you can now press escape to close settings panel. - End turn now flashes when you have no moves left during combat. - shields now show recharged when existing combat. - Player and hostile ships can now traverse scrap and lootpods. |