Mini Mecum — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Mini Mecum: The Final Update | 2025-02-07 | Kept y'all waiting on this one, sorry about that. I had never planned to come back to Mini Mecum. I made it, I was okay with it, and I was done with it. But I wasn't really proud of it, either. Now, with the skills I have, I felt pretty bad releasing it in the state it was, even if people liked it. Especially because people liked it. I don't know where the appeal lies, so I didn't mess with the writing, but I've done a pretty comprehensive overhaul to bring the rest of the game to my new standards. If you've played the game already, I'd honestly recommend you do again. It's very different. Enjoy! CHANGELOG: Overhauls: Visuals Overhauled the s |
| Update Notes - 10/12/22 | 2022-10-12 | Fixed an issue where the beach ball was missing textures. Fixed an issue where large portal had a gap players could clip through. Fixed an issue where players may start in wrong zone. |
| Mini Mecum Overhaul! | 2022-09-29 | Over the past few months I've worked on redrawing pretty much every sprite in the game to fit a higher standard of quality, and it's finally done! For the next week, the project will be in a beta for the new content, but when it's ready, the game will go on sale with the new content! To access, right click on the game - > properties - > type in "SuperMecumSecret" and select the new beta to see it Changes: -Fixed portal rendering to prevent launches into the sun -Fixed an issue where some sprites would glitch between variations -Updated Lighting across the game -Improved the quality of glass -Mecum'd the paintings -Added foliage -Improved perf |
| Mini Mecum UPDATE! | 2022-06-15 | A new update is now out for Mini Mecum! Thank you so much to everyone who's played, downloaded, and shared mini mecum! After a brief period of a lot of sleep, I've released a new update, featuring bugfixes, improvements, and more! Pause Menu! You can pause the game now! and if you softlock, a handy "stuck" button will put you back at the elevator! Lighting Improvements! All the lighting in the game has been drastically improved, optimized, and generally made better in every way! Bugfixes! -Fixed an issue where office elevators would teleport you out of bounds if you were outside -Fixed issues where players could fall forever -Added a new NPC |
| Mini Mecum Road to Release | 2022-04-19 | Mini Mecum is coming May 1st! Probably! If you have bug reports for the project, please send them to support@fruitbasket.games! |