Red Valley — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 2.0 | 2022-06-22 | Fixed several bugs reported by players, in addition to: - Improved ax and weapon combat. - Enemies no longer hit the ranged attack. - Optimized the map. - Now the medical kits are totally useful, because life doesn't regenerate itself. - Added 3 syringes that increase 50 hp. - Slower enemies. - Improved enemy intelligence. |
| SUPER UPDATE! | 2022-05-27 | To ensure that no errors occur, start a new game! The saves were affected in the update, as I had to change a lot. What was done in the game? -Fixed overlapping weapons bug. -Fixed ax bug being useless. -Increased camera FOV. -Fixed "boss in the hall" bug. -The game starts with the cleanest camera, with change options on (Menu pause/camera). -Fixed over 30 minor collision and texture bugs. In addition, we have further optimized the map, with the "LOD" system. Thank you all! |