Floor44 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 3.6.0 Caretaker Update | 2026-07-29 | You feel lonely? Helpless? Fear no more! Hire a caretaker with heaven currency or gold bar, he'll be your best buddy!Added a new Weirdo: Caretaker, he can be your allyAdded a new ability: DoubletakeAdded a new ability: Caretaker EnfeebleAdded a new item: Essence of CaretakerEnabled feeding for Consume, Feed, and Sharefeed, and rebalanced their recovery ratesBuffed ability: Trap, now traps deal more damage based on the ability levelIncreased the maximum player count from 5 to 6Added a configurable keybind for ScentFixed the flooded effect not working in anomaly spaces |
| 3.5.0 | 2026-07-05 | Hello my fellow lost ones! Version 3.5.0 adds Spotter, Scent, new floor types, and a water anomaly space, upgrades all enfeeble abilities, reworks some abilities, and includes many fixes and quality-of-life improvements. New active ability: Scent New weirdo: Spotter New items: Essence of Spotter, Old Spotlight, Dirty Bun New tutorial for feeding New floor types: Flooded and Silent New anomaly space: the water place All enfeeble abilities upgraded Resist ability buffed with a shorter cooldown Peter Pan ability reworked Artifacts disabled on Nightmare difficulty Players can now set the total floor count Anomaly space jump level made easier Turn |
| 3.4.0 Anomaly Space Update | 2026-06-15 | Lots of new content has been added in this update, and all difficulty levels have been rebalanced. Higher difficulties are now tougher, while lower ones are easier. Details are as follows: Added new SSSS weirdo: Taboo. He is the proxy of the ruler of this domain; he only spawns in special areas, for the most part. Added Essence of Taboo. Note that summoning him is not recommended. Added new floor type: Misty. Enemies have only 50% vision. Added new floor type: Lucent. Fear level will no longer rise naturally. Added new floor type: Accessible. No doors will spawn. Balanced the spawn probability of special floors across low and high floors. The |
| 3.3.0 Injury Update | 2026-05-24 | Yo, fellow lost ones! A new downed mechanic is added: you won't die instantly from health depletion if a single hit deals less damage than your max health, and you can be saved by teammates while kneeling injured. This state has a cooldown. Consecutive knockdowns lead to instant death, which can be reset by golden apples. HP drains slowly under this state, you can eat and drink to last longer; New abilities and various detail improvements are also added; Incase you don't read the previous small update log, I'll also put it down there. Added injury state! Players will send auto msg when injured or dead New abilities added: Cockroach, Feedslay, |
| 3.2.04 | 2026-05-12 | Improved mask spawn rate Added function: G to drop 1 held item Mysterious mask also grants enfeeble abilities Made butterfly knives charge faster Added new T1 ability: Sharefeed Added UI indicator for feeding Buffed ability: Banyou, now level 4 Banyou grants 4 random effects Buffed ability: Heal Buffed ability: Consume, now player get 20% more out of their food and drinks Candies and crispy noodle snacks are for sale, buy them in a vending machine now~ Shower cubicle has never been safer! Players will no longer be affected by gas and Darkener when in a shower cubicle Fixed a bug causing Darkener still increase player's fear when player got te |
| 3.2.0 COMMING! | 2026-05-08 | This update adds new abilities and the Mysterious Mask item, reworks existing skills and balances item effects. Also made some quality-of-life improvements for players including adjusted item stack limits and reduced fear buildup without a flashlight alongside UI, spawn rate and buff tweaks plus new contractor contracts! Added new T0 ability: starter kit Mysterious Mask, get a mask on count down ends. Added new T2 ability: Vitality, improve maximum health. Added new T2 ability: Bulwark, improve damage reduction. Added new T2 ability: Swift, improve movement speed. Added new T4 ability: Gather, spend life to summon your teammates and reduce yo |
| 3.1.11 Update! | 2026-04-28 | Hey there, Lost Ones! The new update is here! You can now freely swap and tweak abilities directly from the main menu and lobby—no need to head in-game first. Take your time to browse every skill and build your loadout with ease. Also added brand-new abilities, more supplies, expanded storage, and stack selling features. All missions have been rebalanced, UI quality of life improved, and various bugs fixed. Also, vending machines no longer accept… poops, sorry not sorry! Gameplay Added Ability Panel to Main Menu and Multiplayer Lobby Added a refund feature for unlocked abilities Added new T1 Ability: Share Added new T2 Ability: Bestow Added n |
| Small update and bug fixes | 2026-04-14 | Improved hider animation and hider logic Fixed mimics can mimic non-weapon items as weapon Added more info to Hider's docs Updated poop model Slightly lowered hunger & thirst drop rate ChewChewPup will no longer appear in super easy |
| 3.1.0 | 2025-08-30 | This update focuses on fixing a bunch of small issues and giving some love to older abilities to make them more fun and useful. If you’ve got ideas for making old abilities cooler—or even for brand new ones—drop a comment on this page, I’d love to hear them! Added a notification when no lobbies are found Fixed later-joining clients not syncing difficulty Made the chat menu scrollable Fixed the duplicated safe issue Fixed lobby owners seeing their own lobby in the server browser Fixed being unable to join from the friends list Player scores now save when leaving a game Added game version display in the lobby menu Added UI indicators for player |
| Here comes Version 3.0! | 2025-08-16 | Long time no see, brothers and sisters! After my continuous hard work and learning, I have finally achieved something I’ve always wanted: the game lobby and the ability to join games in progress. It may sound simple, but for a randomly generated map, it’s still a bit challenging. This update adds a new weirdo, new abilities, new achievements, and optimizations for other content. Since there is no development team, there will definitely be some bugs. If you find a bug, you can leave a comment on this page, or tell me on Discord or QQ, and I’ll fix it as soon as possible. If you still want to play the previous stable version, right-click the ga |
| 2.3.16 | 2025-04-21 | Added language support for Portuguese - Brazil Fixed a bug caused by Exchange ability Fixed sometimes players can't leave the Mysterious Hall(Contractor's Office) via Portal |
| STASH UPDATE! | 2024-05-31 | So the other day on a sudden whim, I thought, why not create a personal stash system? Sometimes players get insanely lucky and find an infinity item. If they could stash it away for next time or show it off to friends, wouldn't that be great? So, this update was born. But making it a reality turned out to be a real pain... Still, after overcoming numerous difficulties, it finally got done... Players can now randomly find personal stashes on the map to store their precious items and use them in the next game. But be careful, once you take an item out, if you lose it, it's gone for good. Additionally, I've added new abilities: one that lets you |
| Ghost Update! | 2024-05-01 | There are players with *relatively* low-level gaming skill, of course I'm not talking about you, you are a badass. I mean, what if they still die a lot in Easy or Super Easy? Fear not! Now they can offer more help even after they've become ghosts! Enabled super sense for ghosts to help out your beloved teammates(or lure them to death, your call) Added a cooldown for Ability Sense Increased highlight time by Sense to 15 seconds Weirdos with no physical body like Darkener can be sensed as well Ghosts can now get more life essence sucking from live players Golden apple power up! Added helper messages after player has become a ghost Deleted keybi |
| 2.2.51 | 2024-04-24 | Added new achievement for feeding teammate a DDV Added new achievement for accidentally clicked "FINISH MYSELF" Added new floor type: Trapped(Traps are guaranteed on this floor) Added new floor type: Lifeless(No originally inhabited lives, mimics don't count) Added new floor type: Blackout(Lights are all broken) Added new floor type: Peaceful(Fear level decreases automatically) Updated floor description and level instructor on inventory menu Renamed the old Peaceful Floor to Ordinary Floor Adjusted spike trap spawn logic so that it spawns more on lower levels It is now possible for a floor to not contain a single trap Spikes will only slowdow |
| Comfort Update V2 | 2024-04-19 | Added new achievement for breaking a lock Added new achievement for disarming a tripwire trap when ghosted Added audio effect for disarming a tripwire trap Added more information to food items in the inventory Removed penalty when drinking potions, you can even recover stats from them Rebalanced normal and rusty weapon damage, they won't be that trashy anymore Added information on exactly what your friend has fed you, you can then decide to thank him or to kick his ass Added player ready status in the lobby menu Super easy and easy is now even easier(see in the difficulty description) Added help for using a portal Added help for sucking playe |
| 2.3.34 | 2024-04-14 | Improved shower cubicle material Stamina starts to regenerate much faster than before Decreased the cost of using ability Transpose Chewchewpup will only be able to summon at maximum 3 of his buddies to help him Increased mission reward of putting down a Chewchewpup Increased crowbar's maximum durability Increased player head light angle Slightly increased loot chance Hug by lamper is easier to escape now Players can now consume items without any ability but with less recovery, also added hint for it Players will be able to change T0 and T1 abilities at any time Players can deal more damage than before when they are hungry Trigger trap can no |
| 2.2.3 | 2024-04-09 | Added new weapon type: Bat Starter weapon ability now gives a magic weapon instead of a normal weapon Improved some UI Modified some translations Lamper got nerfed Darkener's eyes also empower players with night vision effect for several minutes Visual distance increased, hope your computer can handle it Left mouse click while holding a consumable item directly consumes it |
| Overall Game Experience Improved! | 2024-04-01 | Hello fellas, I've always wanted to make a hardcore game because I think in this way it feels much better when you finally made some progress (or to meet the end with your teammates), but I know hard and annoying are two different things, so that's why this update is here, it aims to make your total experience more comfortable (Still hardcore, but more comfortable to play). Added new advanced ability: Vigorous Weapon attack detection overhauled, players now have much better chance to hit the target when swinging weapons, be careful, it means it is also easier to hit your teammates as well! Players can now change their ability after game over |
| Artifact Update! | 2024-03-27 | What if you are rich and you want a good start, or if you want to show off to your fellow newcomer friends? Well fear not, it is getting easier than ever (if you are rich)! This mysterious floating object just came out of nowhere and you can buy good sheet from the "Artifact" on floor1 and carry them all (if you are rich)! Also, you can sell your salvaged sheet to it and earn some points as well, another way to earn points, yay! PS: If you are a newbie, forget about buying from it, no offense, you can't afford them. Added a valuable item shop "Artifact" on floor1 for those of you who have a lot of points and nowhere to spend Added an achievem |
| 2.1.24 | 2024-03-24 | Players can be marked as well and you'll get an achievement for it, yay! Added achievement for eating something really bad and couldn't make it to the toilet Added achievement for putting down a marked weirdo Building manager can be marked as well Fixed mimic not being highlighted when marked Fixed a bug causing picker converting stolen infinity items to normal ones when put down |
| 2.1.21 | 2024-03-12 | Added new active ability: Mark Added instructions in ability panel Improved some UI Flashlight now follows player's view smoothly, cuz it looks cool Improved flashlight lighting angle Fixed mission contract sometimes left standing on the ground There will be a small chance to spawn phantom floor appearance, embrace the chaos! |
| 2.1.1 | 2024-02-19 | Added new ability: Starter Kit - Silver Key Added new ability: Starter Kit - Obsidian Heart Added new ability: Starter Kit - Potion Added new ability: Starter Kit - Fortune Added new ability: Starter Kit - Poop Fixed some text layout and translations |
| Starter Update! | 2024-02-10 | Have you ever encountered a situation where you just cannot find a flashlight when you have Sun, or a weapon when you have Fight? Well fear no more! A new series of starter abilities have been added to help you get a good start, and the best thing is, they are ******* free! Added new ability: Starter Kit - Currency Added new ability: Starter Kit - Weapon Added new ability: Starter Kit - Flashlight Added new ability: Starter Kit - Food Added new ability: Starter Kit - Candy Fixed developer kit can not be lifted after used Changed some translations |
| 2.0.21 | 2024-02-07 | Mission contract is now holdable Portal traps won't be able to teleport players in special places, but will still inflict damage |
| 2.0.2 | 2024-02-06 | Mission contracts can be found randomly on every floor now Fixed achievement Half-Awake not unlocked when player reached floor44 Added more information to weirdo documents, read! Fixed some translation issues |
| Update - 2.0.11 | 2023-12-08 | Added new ability: Trap Added notifications when using certain items Added notification when successfully dodged an attack with ability Rabbit Fear level won't gradually go up on flashlight low battery(except on terrifying floor), yay! Fear level won't gradually go up when you are in a shower cubicle, you feel really safe there! There will be more flashlights on the starter floor Fixed a bug causing door open-close mismatch after previous floor gets re-enabled Fixed a bug causing ability Darkness Enfeeble not working as expected Fixed ability Sun still effective after switching to another ability |
| ChewChew, but smaller! | 2023-12-02 | Do you like small animals? Do you think they are cute? Well, I love them too, that's why the owner of the building has brought them here! Added new weirdo: ChewChewPup Added new item: Essence of ChewChewPup Added new ability: Bless Added new achievement for putting down a ChewChewPup Added document for ChewChewPup Added document for Markimoo, the building manager Added new missions for ChewChewPup Updated ability: ChewChew Enfeeble It will take a little time to consume items from now on to prevent spamming infinity items Updated translations for Russian |
| 1.9.3 | 2023-10-12 | Added new ability: Taunt Added new animation for Taunt Added new achievement for taunting 5+ weirdos at the same time Added new contracts from Contractor, go check it out at the Contractor Players will be able to slow down fear through jumping Fear level will also affect player's vision Updated translations for ability Steal to be more detailed |
| 1.9.2 | 2023-09-18 | Added new achievement: Super Lucky Players will able to get infinity items out of a blind box, are you lucky enough? Players will no longer get currency from a blind box Nuclear powerbank will supercharge your flashlight for a period of time Fixed some bugs |
| 1.9.11 | 2023-09-15 | Added new ability: Revenge, garbage weapons' saver! Added several new achievements Nuclear powerbank is now feedable Improved player avatar texture quality Adjusted FPS hand position |