They Don't Sleep — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Version 1.1.2: Minor patch with a couple of bug fixes | 2022-10-29 | Pushing a quick patch today which fixes some achievement issues and another minor bug. Fixed bugs preventing the "Win Harder" and "All But Impossible" achievements from popping sometimes, primarily in New Game+ Fixed an issue where some skill options were completely disappearing when maxed on New Game+ Sorry for the inconvenience to anyone who had problems with achievements not unlocking correctly. |
| Minor Update 1.1.1 | 2022-10-20 | Quick update to fix a bug where the new Twenty-Eight achievement was not unlocking correctly. It should now be possible to 100% the achievements. Sorry for the inconvenience to anyone who was achievement hunting yesterday or this morning! |
| They Don't Sleep Major Update: Version 1.1 Is Here With Difficulty Mods & More! | 2022-10-19 | It's finally done! I've been working on a major update for They Don't Sleep for the past month since launch, and I'm happy to announce that it should now be available as a patch via Steam's automatic update system. The main goal of this update is to improve the replayability of the game. I wanted to make it more of a complete package that can support many hours of repeat playthroughs instead of roughly 1-2 hours to beat the base game once. The main way I've done this is to add a Difficulty Modifier system, which I've explained below. I've also made some other less-important changes, such as new items, a new music track that plays when you pic |
| They Don't Sleep Update 3 (v1.01) | 2022-09-24 | Update 3 is a minor patch bringing us to version 1.01. This patch consists primarily of bug fixes and minor user experience improvements. It also lays the groundwork for the first major gameplay update, which will introduce a couple of significant feature changes intended to add more replay value to give players additional challenge and variety after they beat the game. Those features are not enabled yet in this patch, but they are still on track to come out in October, so stay tuned! Added UI element to show when the player has the Assault Rifle (part of the groundwork for the upcoming major update) Kaya now automatically gets out of the bat |
| Roadmap: Upcoming development for They Don't Sleep | 2022-09-15 | Hi everyone! This is Christian from Missing Middle Games. I'm the developer behind They Don't Sleep. After yesterday's launch, I've finally had a chance this morning to sit down and take a deep breath and think about what I want to do next. I'm going to quickly go over what I've planned for the future of the game, but first, I want to thank everyone who bought it yesterday and today during the game's launch. I appreciate everyone's interest in the game and I hope you're enjoying it! If you have any issues or feedback, feel free to reach out. Now, onto the roadmap. In next couple of weeks: Minor patches I will be making any minor updates that |
| Update #2 | 2022-09-15 | Fixed a bug where Pause keybind wasn't showing up on tutorial screen on mouse/keyboard Slightly lowered the speed of loss on all needs |