Tile Tale — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| v1.6 out now! | 2022-06-27 | hey all! sorry for the late update, i went on vacation for a week but came back yesterday, so i immediately went about fixing the most common issues everyone has posted. i hope it helps to enjoy the game! v1.6 changelog: - fixed portals spawning too fast after one another - leveling up now clears all portals, evil beasts and heals tiles from corruption - fixed steam achievements (but had to reset the challenger achievement, so no one has the achievement now) - fixed buildings dropping in twice - juggernauts now never spawn before 32 turns each level - added a dark mode (in settings) - made all none building tiles not solid anymore, meaning al |