STEAMDATA.GG

KAKUDO — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
KAKUDO Turns 3! 🎉2026-03-31🎂 Today, KAKUDO celebrates its 3rd anniversary! 🥳What started as a small project has grown into a full experience, shaped by all of you. Over the past three years, your support, feedback, and enthusiasm have played a huge role in the evolution of the game.Every time you played, shared, or talked about KAKUDO, you helped it grow. And for that — thank you.This milestone is not just about looking back, but also about what comes next.❗ Be there tomorrow. A special announcement is coming ❗🔥 Stay tuned 🔥-Maxim
KAKUDO - Update 2.02025-06-24🔄 Gameplay FlowAll game modes are now unified into a single, seamless progression. No more mode selection – just focus on playing.🖥️ Engine UpgradeMigrated to Unreal Engine 5 Expect better performance, modern rendering, and more visual depth.🎨 Visual EnhancementsImproved lighting and post-processingSharper textures and cleaner visualsSubtle effects added for a more immersive atmosphere🎮 New Control SystemControls have been redesigned for clarity and ease of useBetter input responsivenessUpdated prompts and interface elements⚙️ Optimization & LoadingSignificantly faster loading timesGeneral performance improvements across all systems🧹 Bug
KAKUDO is 20% off for one week! 🥳2023-09-05KAKUDO is 20% off for one week! 🥳 If you don't have it yet, now's your chance to get it 😀 - Maxim
Special discount this weekend!2023-07-28Hey! To celebrate my 28th birthday, KAKUDO is gonna get a discount this weekend! ːsteamhappyː The discount is -10%! If you haven't bought KAKUDO yet, now's your chance, as the game has just received a major update, adding new languages and further optimizing the game. Have a great weekend! -Maxim
KAKUDO - Update 1.0.0.92023-07-28A new patch for KAKUDO is here! Release version: 1.0.0.9 Annoncement The game is now available in russian, dutch, german, portugues & italian! Inside the game folder's, you can find a "DLC" folder containing many wallpapers and pics. This is a little gift for your support and for my birthday ːsteamhappyː Changelog Increment version to 1.0.0.8 to 1.0.0.9 General optimization of the game Better interpolation of the animations. Changes to the materials of the cristal. Optimization of the animations. The first loading of a level is now optimized (almost completely gone) Optimization of the anti-aliasing solution (to reduce the ghosting) Added a s
Steam summer festival discount!2023-06-29To celebrate the steam summer festival 2023, KAKUDO is on promotion! From June 29 to July 13, you can buy KAKUDO at 25% off! If you haven't got your hands on it yet, don't hesitate to take advantage of this offer. Enjoy the summer festival and see you soon for the next KAKUDO update. -Maxim
The soundtrack is out now!2023-06-15Hello everyone! I'm proud to announce that the KAKUDO soundtrack is now available for free! It is available in two versions (to be downloaded according to your preferences): In classic quality, in MP3 (about 120mb of storage required). And in high quality, in WAV format (approx. 1gb storage required). You can find the game's soundtrack directly at this address: => https://store.steampowered.com/app/2064170/KAKUDO__Original_Game_Soundtrack/ Don't hesitate to follow me on Twitter for the latest news, or join me on Discord. Have a nice day and see you soon for new adventures! - Maxim
KAKUDO - Update 1.0.0.82023-05-15A new patch for KAKUDO is here! Release version: 1.0.0.8 Changelog Increment version to 1.0.0.7 to 1.0.0.8 General optimization of the game Fix the end of the credits Fix some footsteps not looping correctly See you soon! - Maxim
Reduced game price and one week discount to celebrate this!2023-05-08🚨 Great news! KAKUDO is now available for $6.99 and it's also on a 20% discount to celebrate the new price, only for one week! 🚨 Do not hesitate 🥳 -Maxim
KAKUDO - Update 1.0.0.72023-04-25A new patch for KAKUDO is here! Release version: 1.0.0.7 Changelog KAKUDO is now playable in Spanish thanks to Daynel Chavez (@imqu4ad) Increment version to 1.0.0.6 to 1.0.0.7 Corrected two grammatical errors in English The key (the old model) appeared in some cinematics, it is no longer the case General optimization of the game Improvement of the menus Better saving of settings (accessibility, ray tracing and input) The unlock animation no longer appears if you have already unlocked the content The two previous bugs are fixed. See you soon! - Maxim
KAKUDO - Update 1.0.0.62023-04-09A new patch for KAKUDO is here! Release version: 1.0.0.6 Changelog Increment version to 1.0.0.5 to 1.0.0.6 "Story - Part 11" now launch the "Level 34" and no more "Level 44" You can't no more launch a "Time Attack" or "Score Collect" level not accessible if you don't had unlock the category Achievements for "Score Collect" mode are not unlock anymore if you play some "Time Attack" level Changed some codes for "Level 26 - Time Attack" Changed verification for all "Time Attack" & "Score Collect" levels General optimizations & code cleaning Known issues For some users, the key rebinding go back to default when you restart the game Ray Tracing to
KAKUDO - Update 1.0.0.52023-04-07A new patch for KAKUDO is here! Release version: 1.0.0.5 Changelog Increment version to 1.0.0.4 to 1.0.0.5 Move the exit of "Level 14" Fix the "go back to the main menu" animation for time attack ending screen Fix the "go back to the main menu" animation for score ending screen Added extra verification for time attack game mode Added extra verification for the score collect game mode Fixed game over on time attack game mode who appears sometimes Fixed no saving for time attack game mode Fixed no saving for the score collect game mode Known issues For some users, the key rebinding go back to default when you restart the game Ray Tracing toggle
KAKUDO - Update 1.0.0.42023-04-06A new patch for KAKUDO is here! Release version: 1.0.0.4 Changelog Increase version number from 1.0.0.3 to 1.0.0.4 Created a new 3D model called "Crystal" who replaces the "Key" Change the "Key" model to "Crystal Change the particle system for the "Crystal" model Change the verification for "Level 37 Tamashï no longer appear in the startup sequence of the level 36 You can no longer clip inside the head of Tamashï Level 37 save his state Level 38 is now accessible without any issues Upgrade to the UX experience of the setup screen (when you launch the game for the first time) New information added to the setup screen Missing info for "Level 8"
KAKUDO - Update 1.0.0.32023-04-04A new patch for KAKUDO is here! Release version: 1.0.0.3 Changelog Increase version number from 1.0.0.2 to 1.0.0.3 KAKUDO now check if any achievements need to be unlocked when the game starts and unlocks them (the bug is almost fixed) General optimization and code cleaning Known issues Achievements don't unlock in-game (you need to restart the game) See you soon! - Maxim
KAKUDO - Update 1.0.0.22023-03-31A new patch for KAKUDO is here! Release version: 1.0.0.2 Changelog Increase version number from 1.0.0.1 to 1.0.0.2 Button verification changed for "Level 36" Fixed select game mode for "Level 37" Fixed exit's animation for story level (needed for 21:9 screen) I've created a checkup achievement on the startup level (the screen with every logos), this will be needed when the achievement bug will be fixed once and for all! Changed some code on the startup level The lightning of the level 14 has been fixed (I've redone the level from scratch). General optimization and code cleaning Known issues Achievements doesn't unlock See you soon! - Maxim
KAKUDO - Update 1.0.0.12023-03-31The first patch for KAKUDO is here! Release version : 1.0.0.1 Changelog Increase version number from 1.0.0.0 to 1.0.0.1 Change player start orientation for "level 7" Change player start orientation for "level 10" Change player start orientation for "level 15" Change player start orientation for "level 20" Change player start orientation for "level 22" Change player start orientation for "level 26" Change player start orientation for "level 28" Start screen "level 03" => Change level number Level 18 display correctly on the continue screen First fix for the achievements The next level after level 33 is fixed (story level 11) The next level aft
The game is out now!2023-03-30The wait is finally over! KAKUDO is available right now! 🥳 Let yourself be carried away by the waves 🌊 🚨 To celebrate the release, the game is launched with a 15% discount ! 🚨 This is a quick reminder of the key features : Single Player Game with 50 unique mazes and find their secrets Emotional and engaging background story as you progress through the game A new haïku (japanese poetry) at the end of each level Three game modes in first and third-person view : story, time attack & high score Playable with both mouse/keyboard and gamepad Colorful low poly graphics rendered using Unreal Engine 4 Relaxing atmosphere and intuitive gameplay Des
I've got a surprise for you!2023-03-30Surprise! KAKUDO will finally be released today! The release date of the game is advanced. KAKUDO will be released today. You will be able to get it this Thursday March 30th at 4:30pm (UTC+2) / 1:30am (PT). See you soon! -Maxim
It's time to announce the release date!2023-03-11After more than a year of work I am proud to finally announce the release date of KAKUDO! The game will be released on March 31, 2023 (in less than a month)! As a reminder, the game will contain 50 different levels with 3 game modes (story, score collect & time attack). In addition to this "arcade" part, the game is carried by a scenario mixing mystery and strangeness. Achievement hunters will also be happy to know that 33 achievements are available! As for the price, the game will be sold at 8.99$ with a 15% discount during the launch week (so it will be 7.65$) Anyway, I can't wait to release the game, I hope you'll have as much fun playing
KAKUDO Demo 1.0.8 - Patch notes2022-12-31Hi everyone! It's here! The long awaited 1.0.8 demo is now available. This is a very big update that has changed a lot of things. The whole UI part has been redone and reworked The interface is now totally consistent (no more errors) Tamashï, the game character, is now optimized Ray Tracing and Nvidia DLSS are now available! Oodle compression has been improved Loadings are optimized All bugs have been fixed And so many other things! See you soon! -Maxim
New demo released tomorrow2022-12-30Hello everyone! It's been a long time, but here it is, the new KAKUDO demo will be released this Saturday, December 31st 2022 at 10 am UTC. It's a very big update, the whole UI part has been reworked, Tamashï (the character of the game) has been fully optimized, a list of bugs has been fixed too, and let's not forget... Ray Tracing and Nvidia DLSS are now available! The cinematics are not yet added because they are still in progress. I hope you will enjoy this new version! In advance I wish you all happy holidays and a very good year 2023! - Maxim
KAKUDO Demo 1.0.7 - Patch notes2022-10-21Hello everyone. The patch 1.0.7 for the KAKUDO demo is now avalaible! It took a little more time than expected as I rewrote most of the game's UI to simplify the code and avoid unnecessary things. At the same time, I optimized the loading one more time and reduced the size of the game. Of course, I corrected a few bugs and took the time to improve a few things. I got one last thing... Nvidia DLSS is now available. You can find the parameters under the "display" section. Patch notes : Add time and date to the main menu. Optimization of the UI code. HUD has an active camera indicator. The level 5 haiku is now displayed correctly. Improved anima
KAKUDO Demo 1.0.6 - Patch notes2022-10-09A new patch for KAKUDO Demo is available: The highlights of the menus did not appear any more once returned to the end screens Code optimization See you soon! - Maxim
KAKUDO Demo 1.0.5 - Patch notes2022-10-05A new patch for KAKUDO Demo is available: Haikus are displayed correctly in the end screen of the story levels. Added an animation in level 5 (story mode). Pop-up that informs the player about the unlocking of additional game modes after completing level 5. Elimination of ocean flicker (in-house tests no longer produce it). Fixed a bug that prevented the player from returning to the end screen of the story mode after selecting the return to main menu option. Improved display of remaining time in time attack mode end screen. See you soon! - Maxim
KAKUDO Demo 1.0.4 - Patch notes2022-10-05A new patch for KAKUDO Demo is available: Add version number on the main menu. Another fix for the ocean flicker when the player returns to the edge of the screen too quickly End of level animations fixed The size of the game is reduced once again. Game optimization See you soon! - Maxim
KAKUDO Demo 1.0.3 - Patch notes2022-10-03A new patch for KAKUDO Demo is available: Improved image quality in third person mode. Added new elements that react to player customization (e.g. the "skip" button in cinematics). The user's accent color will be used by default. Reduced ocean flicker when the player returns to the edge of the arena too quickly. See you soon! - Maxim
KAKUDO Demo 1.0.2 - Patch notes2022-10-03A new patch for KAKUDO Demo is available : Reduction of the game size Improvement of some 3D models (for example: jewels) The game starts even faster See you soon! - Maxim
KAKUDO Demo 1.0.1 - Patch notes2022-10-02Launching the game with DirectX 12 automatically enabled the ray tracing which was causing shadows issues. Ray tracing is disabled in the demo.
The demo is out now!2022-10-02It's time! It is with pleasure that I announce the release of the KAKUDO demo. In terms of content, you will be able to play 5 levels, each containing 3 game modes (which makes 15 playable levels!). Discover the history of KAKUDO and explore these different levels! About the demo Attention, this is a demo, so some elements are not present. Here is what is missing for the moment: Ray tracing is disabled Nvidia DLSS is absent You cannot change the language (the demo is only available in English) The introduction cinematic is not in the final style (hand drawn) but in-game The dubbing of the cinematic is not included. Therefore, the slider of th
See you at the Steam Next Festival !2022-09-26I am proud to announce that you will be able to test the demo of KAKUDO at the Steam Next Festival. The event will take place from October 3rd to 10th at 10am (Pacific time). In terms of content, you will be able to test 5 complete levels with 3 different game modes (so 15 levels). Of course, the demo will be available before the event. I hope to see you there! - Maxim