汉尘:腐草为萤 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| "Han Chen" (Version Number: 0.91f4) - October 28th | 2026-10-28 | 1. Fixed the issue where the game would crash when hiding in the cellar in the summer of 194.2. Fixed the problem where the task "Clear Yang Yao Mountain and River" could not be completed. |
| 《汉尘》v0.91 f3 更新公告 | 2026-10-24 | 优化 -实装家具旋转功能,放置家具的时候使用鼠标滚轮即可旋转摆放方式,调整部分家具的尺寸、占地与碰撞范围。 -调整喂食界面的食物排列范围。 -优化背包界面的卡顿问题,增加界面点击反馈。 -荒野刺猬不再主动攻击少主。 -季度结算记录中增加各店铺的收入明细。 -修复双击无法穿戴装备的问题。 -新增給火炉添加燃料的时候,可以长按快速持续添加燃料的操作。 修复 -修复部分房屋与家具的遮挡、穿模及碰撞问题。 -修复季节事件界面,当事件太多的时候,无法滚动查看的问题。 -修复室内火盆的火焰与火光透过屋顶显示的问题。 -修复耐久耗尽的工具仍可用于劳作或外出派遣的问题。 -修复部分地块被错误清除、耕种经验获取不正确的问题。 -修复制陶、打铁与烹饪中的部分材料消耗、精力扣除及奖励结算问题。 -修复部分鱼饵导致钓鱼异常,以及部分鱼类切片产出错误的问题。 -修复部分属性加成、食物效果与家人精力恢复不正确的问题。 -修复黄耳被计入人头税的问题。 -修复配备弓的敌人无法正常射箭的问题。 -修复读档后战斗状态与部分任务进度未正确恢复的问题。 -修复部分剧情演出与界面流程无法正常结束的问题。 |
| 《汉尘》v0.91 f2 更新公告 | 2026-10-23 | 新增 -新增场景环境音效。 -新增地震演出效果,地震现在可在事件中查看。 -新增少主在寒冷或炎热天气下的视觉表现。 -新增每回合开始时的季节与天气展示界面。 -新增天赋效果的事件展示,现在可在事件中查看天赋效果。 -新增不同床类家具的增益与减益效果。 -新增病死结局及相关天赋。 优化 -调整所有角色的动作速度。 -重做任务界面。 -调整加载界面的视觉效果。 -调整低幸福度状态下的视觉效果。 -将“搏杀”“狩猎”两项技艺合并为“武艺”。 -少主在燃烧的火炉附近时,寒冷程度降低一级。 -将透支相关的弹窗提示改为剧情演出,并增加透支体力的惩罚。 -移除部分与饱食度相关的重复状态效果。 修复 -修复已分配房屋的增益与减益效果未对对应角色生效的问题。 -修复所有房屋的减益效果都结算到少主身上的问题。 -修复其他房间的增益与减益效果不生效的问题。 -修复“腐草为萤”等天赋不生效的问题。 -修复手戟无法作为武器使用的问题。 -修复部分饱食度结算问题。 -修复“弃甲惶卒”“天寒须添衣”等任务无法正常进行的问题。 -定位并修复部分内存泄漏问题。 |
| 《汉尘》v0.9.1 f1 更新公告 | 2026-10-21 | 新增 -新增送礼界面,可通过对话赠送物品、提升好感。 -新增体力系统与闪避动作,按空格可进行闪避。 -新增空手攻击的连段攻击动作。 -新增手持食物时的进食动作,长按鼠标右键即可食用手持食物。 -为部分食物和药物新增功能效果。 优化 -更新食物分配界面,加入谷、肉、菜、果四类营养搭配,每季饮食将影响健康、幸福与体魄上限。 -更新讨价还价小游戏的界面与教学,与不同角色讨价还价的难度现在会略有不同。 -更新工作台制作界面。 -调整交易界面布局;交易时多付钱不再增加好感。 -优化派遣界面布局,将家人帮忙交税移至派遣中,并移除家人对话中的“互通有无”和“帮忙交税”选项。 -优化部分情况下的萤火虫指引。 -调整部分制作与采集的精力消耗。 -使用弓弩瞄准时,现在可以移动。 -负重、体力上限与体力回复速度现在会受到体魄影响。 -更新体魄槽与体力槽的视觉表现。 修复 -修复地震后家中家具消失的问题。 -修复部分剧情流程卡住、剧情战斗后任务无法继续的问题。 -修复读档后室内状态与门口位置恢复异常的问题。 -修复派遣无法识别部分随身及家中物品的问题。 -修复部分体力、精力状态和饱食上限未正确生效的问题。 -修复讨价还价、店铺收益、针灸及钱物扣除中的多处结算问题。 |
| v0.9f3更新补丁 | 2026-10-20 | 修复 修复部分情况下读取存档后,本该进行演出的角色卡住不动的问题。 优化 优化交互,现在使用鼠标滚轮切换快捷键,使用Tab按键切换交互目标。 现在在最下方会显示当前交互对象的名称了,并且在交互列表下方也会显示附近的其他可交互目标。 新增了精力消耗的视觉反馈。 调整部分BGM音量。 |
| "Han Chen" (Version Number: 0.9f1) - October 19th | 2026-10-19 | 1. Reengineering the underlying code and optimizing performance.2. Updating some interface graphics.3. Redoing the turn-based settlement rules.4. All trees in most scenes can now be cut down.5. Some trees now grow naturally, with results and withering.6. Added the carrying system, and items now have weights.7. Water is no longer a separate item; it needs to be stored in containers. All water areas can now be used to draw water, and new water-drawing containers have been added to distinguish and add new ones.8. Reengineered some interactions.9. Added separate storage spaces for each piece of furniture. There are no longer any unified warehouse |
| "Han Chen" (Version Number: 0.8f20) August 12th | 2026-08-12 | 1. Fixed the issue where leather crafting could not be used.2. Fixed the error that occurred when loading saved game. |
| "Han Chen" (Version: 0.8f19) August 11th | 2026-08-11 | 1. Added key prompts for some function operations.2. Fixed the issue where inputting text would accidentally trigger the corresponding shortcut function.3. Fixed the problem where the total assets text on the main interface would wrap when holding too much money.4. Fixed the issue where the game would crash when right-clicking while holding an arrow.5. Fixed the issue where Yellow Ear also needs to wear clothes to survive the winter.6. Fixed the issue where the "Repair House" task cannot be completed when the conditions are met.7. Fixed some typos in the text. |
| "Han Chen" (Version: 0.8f18) - July 27th | 2026-07-27 | In the UI interface of the book, new attributes that will be obtained after finishing reading are added.Fixed the issue where intelligence does not increase when the academic level is improved through reading.Fixed the problem where energy is deducted when the materials are insufficient during forging.Fixed the issue where the quantity of items from the cellar is not displayed in the forging interface.Fixed the problem where the quantity of items in the cellar is not deducted during forging.Fixed the issue where the medicine of San Shu can only be taken in winter.Fixed the error in the display of the progress bar for fullness in the round set |
| "Han Chen" (Version Number: 0.8f17) July 23rd | 2026-07-23 | 1. Fixed the issue where the protagonist was too large in size during his youth.2. Reduced the difficulty of achieving perfect silk fabric. |
| "Han Chen" (Version number: 0.8f17) July 22nd | 2026-07-22 | 1. Fixed the issue where the protagonist, both as a young and adult character, was unable to inflict damage with a knife when holding a shield. |
| "Han Chen" (Version Number: 0.8f15) July 14th | 2026-07-14 | 1. Fixed the issue where the video would freeze when playing at the beginning of the game.2. Fixed the problem where the task exclamation mark on the third uncle's head would not disappear.3. Fixed the issue where the food quality preview bar could not recognize the food quality when distributing food.4. Fixed the issue where more money would be displayed when exchanging money for money.5. Fixed the issue where no hunting experience would be gained when killing wild animals after entering the wilderness.6. Optimized the task "Buy a Donkey for Transportation", and at the end, it will inform the player "Press the X key to make the donkey come t |
| "Han Chen" (Version: 0.8f14) July 9th | 2026-07-09 | 1. Fixed the issue where using a knife to cause damage was impossible when holding a shield.2. Fixed the problem where attacking was impossible when holding a shield alone.3. Fixed the issue where items with quality could not be delivered.4. Fixed the problem where there was still a Cao soldier in the village after the summer of 194.5. Fixed the issue where the mysterious teenager line in the summer of 194 could not enter the cellar.6. Fixed the issue where the main character only had facial features in some performance animations of Kaoyang City.7. Fixed the issue where the interaction of "Picking Mulberry Leaves" in the task "Need to Add Wa |
| "Han Chen" (Version Number: 0.8f13) July 3rd | 2026-07-03 | 1. Fixed the issue where Han Juan would enter the ending instead of being refused to be taken in during the mission "Abandoning Armor and Panicking Soldiers".2. Fixed the problem where the face of family members would turn blue after they were fed.3. Fixed the issue where the protagonist would be teleported outside the map during the mission "Cold Weather Requires Adding Clothes".4. Fixed the problem where there was a probability of only displaying one item in the item delivery interface.5. Fixed the issue where the weapon did not display when using the iron pickaxe or short spear.6. Fixed the problem where there was an air wall at the entran |
| "Han Chen" (Version Number: 0.8f12) July 1st | 2026-07-01 | 1. Fixed the issue where entering the wilderness might cause a crash.2. Fixed the problem where there was a probability of crashing when exchanging resources with Uncle San.3. Fixed the issue where each round would deduct happiness points in talents such as "The Lonely One".4. Fixed the problem where furniture was not displayed after upgrading the house level. |
| "Han Chen" (Version Number: 0.8f11) - June 30th | 2026-06-30 | 1. Fixed the issue where all actions in plowing did not consume energy.2. Adjusted the energy consumption of each cook to 1.3. Fixed the issue where snakes did not leave any corpses after death.4. Fixed the problem where the original furniture in the cellar did not display after upgrading the cellar.5. Fixed the issue where reading the save file from the autumn of 194 would result in repeated start-of-round settlement. |
| "Han Chen" (Version Number: 0.8f10) - June 29th | 2026-06-29 | 1. Fixed the issue where it was possible to fail to enter the next round with a certain probability.2. Fixed the problem where English would be displayed when academic skills were improved.3. Fixed the issue where animals in the wilderness and on the coast did not refresh each spring.4. Fixed the issue where there was a small probability of being unable to resume the game after the ending.5. Fixed the problem where furniture in the room would be projected outside.6. Fixed the issue where in the summer of 194, the "Strong Appetite for Humans" might be triggered.7. Fixed the issue where "Spring Flower Planting" might prevent the player from ent |
| "Han Chen" (Version Number: 0.8f9) - June 26th | 2026-06-26 | 1. Added the function of pressing the X key to call a donkey.2. Fixed the issue where the "starving millions" ending would be triggered mistakenly when a family member was seriously ill at the end of a round.3. Fixed the problem where triggering an ending would cause the game to freeze when it starts a round.4. Fixed the issue where the head image and portrait of some NPCs couldn't be displayed properly after forming an alliance.5. Fixed the problem where some tasks would teleport the player outside the map.6. Optimized the process of feeding medicine to the third uncle.7. Adjusted the production conditions and increased the capacity of the w |
| "Han Chen" (Version Number: 0.8f8) - June 22nd | 2026-06-22 | 1. Fixed the issue where the program would freeze when naming the yellow ear.2. Added a slider to the item quantity input box.3. Added a maximum value button to the item quantity input box.4. Fixed the problem where incorrect text would be displayed in the task "This Young Man".5. Fixed the issue where the tile model was lost during pottery making. |
| "Han Chen" (Version Number: 0.8f5) June 18th | 2026-06-18 | 1. Fixed the issue where the initial backpack capacity was incorrect.2. Fixed the problem where the item slots in the backpack interface were not displayed completely.3. Fixed the issue where high hunger levels did not restore energy or did not increase the maximum energy limit during the round settlement.4. Fixed the issue where the item delivery interface only displayed the first item.5. Furniture will display the provided storage capacity in the backpack interface.6. Allow the wolf skin bag and pig skin bag to be made.7. Optimized the process of drinking medicine for Uncle San's old injuries. Now, after obtaining the medicine, it will be d |
| "Han Chen" (version number: 0.8f4) - June 16th | 2026-06-16 | Fixed the issue where entering the next round was impossible after loading an old save file. |
| "Han Chen" (Version Number: 0.8f3) - June 16th | 2026-06-16 | Fix the issue where characters cannot escape from combat after emerging from the wilderness.Fix the problem where the chef occasionally consumes energy.Fix the issue where the character portraits in the gallery all show Juan.Modify the problem where the protagonist is teleported outside the map when encountering the "Serendipitous Doctor".Fix the issue where rotten meat cannot be discarded.Adjust the position of the cellar entrance so that it will not be completely covered by the straw mats. |
| "Han Chen" (Version number: v0.8f1) - June 12th | 2026-06-12 | 1. Rebuild the damage determination and character physical collision-related schemes to enhance performance and optimize the loading speed of some scenes.2. Modify the art scheme for character occlusion determination to solve most of the occlusion issues for equidistant materials.3. Rebuild the indoor and outdoor presentation schemes, and redo the player houses in Lan Village based on the new schemes, as well as reset the art resources for player houses and cellars.4. Implement the expansion and upgrade functions for player houses in Lan Village.5. Rebuild the furniture system, change the furniture placement to be grid-based adhesion, modify |
| "Han Chen" (Version number: 0.701f3) March 13th | 2026-03-13 | Hello everyone! This update has fixed the issue where entering the cellar in Summer 194 would cause a jump to the forest. Currently, the team is fully committed to the development of version 0.8. Here are the contents we are currently working on: Adjust the food allocation values and optimize the allocation process. Optimize the entry and exit efficiency of the house. Optimize the character movement performance of Kaiyang City. We will also optimize the wilderness exploration gameplay. To avoid the fragmentation of the experience caused by scattered updates and to reduce the pressure of repeated gameplay, the above content will be integrated |
| "Han Chen" (Version: 0.7) January 23rd | 2026-01-23 | 1. Now in Zhang Tai Hall, Yan Sheng can play music.2. Fixed some abnormal display issues of button icons.3. Fixed some abnormal display issues of button icons.4. Optimized issues causing slight lag or frame drops when dealing damage or in certain situations.5. Disabled the interaction function between family members in the wilderness.6. Added more passive interactions upon reaching specific locations.7. Fixed the problem of Lei Wu and Li San standing still.8. Added casual conversations for Ayan, Chen Che, Hua Jin, Mad Woman, An Le, Yan Sheng, and A Shang. |
| "Han Chen" (Version Number: 0.7af8) January 19th | 2026-01-19 | 1. Fix the issue where the "Canyon" mission gets stuck.2. Fix the problem where the upper limit of physical strength does not take effect when reading books.3. Fix the issue where "Acupuncture" and "Ji Huang" cannot be performed after completing the "World Free of Diseases" mission.4. Fix the problem where the background music in some scenes or plots is not played correctly.5. Fix the issue where the pictures of some buttons in the backpack interface are displayed incorrectly when selected.6. Fix the problem where the portrait of some characters in the dialogue interface blocks the names.7. Optimize the plot performance in the summer of 194.8 |
| "Han Chen" (Version Number: 0.7af7) January 14th | 2026-01-14 | 1. Fixed the issue where, in the autumn of 190, even though one was farming, the game would still follow the non-farming branch in the task "Kitchen Head and Cooking Pot".2. Fixed the problem where, in the task "Tang Qi", the options and subsequent plot were jumbled.3. Fixed the issue where, in the task "Gao Yue Si Xian" (Moonlight Appears), the options and subsequent plot were jumbled.4. Fixed the issue where random events at the end of the round did not add the upper limits of physical strength and energy.5. Added attack hit effect.6. Optimized the logic of enemy pursuit. Now, after pursuing for a certain distance, the enemies will give up. |
| "Han Chen" (Version number: 0.7af6) January 13th | 2026-01-13 | 1. Fixed the issue where the kitchen function couldn't be used in the villain line.2. Fixed the problem where some options in the villain line would lead to the ending but weren't marked in red.3. Fixed the issue where using a crossbow might cause the game to crash.4. Fixed the issue where wild boars could be captured as followers during the raid.5. Fixed the issue where being transported to Lan Village in 201 Winter and 205 Spring after entering the bandit camp.6. Fixed the issue where the leather-making level in the bandit line still triggered the learning of the leather-making task.7. Fixed the issue where the task "Abandon Armor and Panic |
| "Han Chen" (Version number: 0.7af5) January 8th | 2026-01-08 | 1. Fixed the issue where the mission "Sick Chant" was stuck.2. Fixed the issue where opening the inventory page might cause it to freeze.3. Fixed the issue where the Chu Mastiff couldn't attack.4. Optimize the task "Cliff" and add a new plot branch.5. Increase the quantity of seeds sold by Sun Qing. |
| "Han Chen" (Version number: 0.7af4) January 7th | 2026-01-07 | 1. Fixed the issue where the mission "When LAN Arrives" was stuck.2. Fixed the issue where the mission "Sick Chant" was stuck.3. Fixed the issue in the mission "Chu Ao's Dispatch" where Tan Du's money could not be obtained.4. Fixed the issue where items were displayed abnormally in the family meal interface at the end of the round.5. Optimize the arrangement order of the task list and place ongoing tasks at the very beginning.6. Optimize water drawing. Now, each time you draw water, you will get 5 units of water. |