Spring Dash — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Spring Dash Patch Notes - 1.0.2 | 2024-07-05 | This is a very small patch release, adding some extra validation to downloaded replay files. As always, if there are any issues with this build, please let me know on my discord server. |
| Spring Dash has been Released! | 2024-03-29 | Hey everyone, Spring Dash has finally been released! Thankyou to everyone who played the demo, play-tested the game, and stuck by my side during development. I'm so happy to have finally released my first game, and I can't wait to work on more projects and build more fun stuff! That's not to say Spring Dash development is completely finished - I will be very active on discord, looking for bug reports, listening to suggestions, and engaging with the community. I hope you enjoy Spring Dash! Join the community Join our discord server to provide feedback and chat with other players! |
| Demo Update - v0.49.2 | 2024-03-02 | Hey everyone, As we approach the release date, I've been focusing on performance and stability improvements, as well as addressing a few of the most common pain points. The demo has been updated with a number of these changes. See the full patch notes below! Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Added Debug menu to show FPS and GPU/CPU usage. Keybind is F3 by default. Setting to limit FPS. Defaults to 144. Shader precompilation to reduce stuttering when playing the game for the first time New splash screen, starting in windowed mode to help ease display issues when first launch |
| Demo Patch - v0.44.1 | 2024-02-09 | Hey everyone, Small QoL update to address a common issue with accidental wallruns. Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Changed Player must now be facing (roughly) parallel to the wall in order to start wallrunning. This is mostly to avoid accidental wallruns when holding space and trying to mantle. |
| Demo Patch - v0.44.0 | 2024-02-08 | Hey everyone, Thanks to everyone who has tried Spring Dash, everyone who has streamed the game, and everyone who has provided feedback. I've just released an update introducing some balancing changes based on recent feedback and watching people stream the demo! Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Changed Increased Ice Weaver chase delay from 1.0s to 1.5s Increase player starting health from 3 to 5 Checkpoints now release a blast wave eliminating nearby bugs Fixed An issue where player would stop sliding near the end of ice |
| Spring Dash Next Fest Livestream #2 | 2024-02-06 | Join me at the Steam Next Fest! I will be monitoring the stream and actively answering questions from Februray 8th 10PM AEST! Feel free to pop in and join me. Wishlist & Follow The release is just around the corner! https://store.steampowered.com/app/2093070/Spring_Dash/ I hope you enjoy the Next Fest! - Dillon |
| Demo Patch - v0.43.5 | 2024-02-04 | Hey everyone, Small fix for an infamous issue - restart positions should now be consistent! Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Fixed Jumping off a downward-angled ice platform now works correctly An issue causing inconsistent player start positions when restarting during a slide |
| Spring Dash - Next Fest Live Stream! | 2024-02-04 | Join me at the Steam Next Fest! I will be monitoring the stream and actively answering questions from Februray 6th 9PM AEST! Feel free to pop in and join me. Wishlist & Follow The release is just around the corner! https://store.steampowered.com/app/2093070/Spring_Dash/ I hope you enjoy the Next Fest! - Dillon |
| Demo Update - v0.43.4 | 2024-02-03 | Hey everyone, More bugfixes and quality-of-life updates. Thanks to everyone who has been playing and giving feedback! It's really nice to see. Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Changed Improved staff animation blending Enabled player collisions with enemies Extended hitbox of ability unlock area Maximum walkable slope angle has been increased Improved player "mantling": Player collision size reduced during mantle Mantle cannot be interrupted by touching the floor Fixed Some potential inconsistency with sapling growth hitbox |
| Demo Update - v0.43.2 | 2024-02-02 | Hey everyone, More bugfixes and quality-of-life updates. Thanks to everyone who has been playing and giving feedback! It's really nice to see. Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Added Simple "sliding" SFX added when player is sliding on the ground or wallrunning Multiple window options - windowed, fullscreen (borderless), or exclusive fullscreen. Fullscreen (borderless) is the default. Changed Improved visibility of ability pickups Reduced volume of some piercing sounds - grasshopper slam, ice spike slam, ice spike shatter, etc. Reduced volume of footsteps Reduced volume of |
| Demo Update - v0.42.1 | 2024-01-30 | Hey everyone, Another small update to the demo to address some issues introduced in the previous release. See below for the full patch notes. Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Changed Updated physics engine version Improved calculation of health bar position to take into account player camera orientation Health bar is now semi-transparent Fixed Fixed an issue causing the player to slide down slopes Fixed some crashes caused by restarting the level at certain points (e.g. just after picking up the grapple ability) |
| Demo Update - v0.42.0 - Balancing Changes and Quality of Life Improvements | 2024-01-28 | Hey everyone, A number of quality-of-life improvements & balancing changes have been released to the demo based on player feedback. See below for the full changelog. Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Added A "compass" that can point the player to the next checkpoint. The default key for this is "F". Updated menu backgrounds with more islands & trees Bounce animations for mushrooms Attempting to spawn a sapling on stone will create a spark effect. An ability charge will not be used. Extra checkpoints added to a number of levels Mushroom bounce tutorial added to Forest3 Tutor |
| Demo Update - v0.40.0 - Downloadable Ghost Replays | 2024-01-10 | Hey everyone, One of the most highly-requested features has just been released to the demo - downloadable replays. There is now a "replay" button next to eligible leaderboard entries. Toggling this button will show the ghost of that particular entry in your next run. v0.40.0 also has a number of other quality-of-life improvements based on player feedback. Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Added Ability to download ghost replays Changed Player is now invincible for a short duration after being damaged Grapple hook now uses enemy hitboxes, making it much easier to hook onto e |
| Demo Update - v0.39.1 | 2024-01-09 | Hey everyone, I'm back from my holiday and I'm getting back into the swing of things. I've started with a bunch of small quality of life improvement and some balancing changes. The biggest change is that high-health enemies (such as the ice-weaver) can now be stunned by the player! Thanks to everyone who is still speedrunning the game and providing feedback. Join the community Join our discord server to provide feedback and chat with other players! Patch Notes Added "Danger UI" is now adaptive. The opacity and size represents how close / dangerous the enemy is to the player Centre crosshair will reduce opacity if 'spawn sapling' ability is no |
| Demo Update - v0.38.0 | 2023-12-20 | Hey everyone, Thankyou to everyone who has played the Spring Dash demo - especially those of you engaged in the discord server and providing active feedback. I'm working hard to continually improve the game and your feedback is very valuable. This update mainly includes a number of quality-of-life improvements based on player feedback. Join the community Join our discord server to provide feedback and chat with other players! 0.38.0 Patch Notes Added "Top 10" view for leaderboards Changed Respawning at a checkpoint now refreshes all ability charges Increased angle of desert sun to reduce distracting reflections Fixed Some issues with island t |
| Demo Released! | 2023-11-11 | The Spring Dash demo is finally available! While the scope of this demo is quite limited, it should be enough for you to determine whether you're interested in the full version of the game - and the demo will continue to receive updates until the final version is released in Q1 next year. I'd like to start gathering initial impressions from a wider audience - so feel free to join us on discord to give your feedback and chat about the game. I'd love to meet you! Enjoy! - Dillon |