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S.E.C.U. — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
1.2.0.0 Patch Fix2024-07-14- Fixed Bug Where You Can't Crouch Under Tutorial Section Not Being Able To Finish It Join Discord : https://discord.gg/rJVueVf8Fb
S.E.C.U. Discount & BF:RI Launch2024-07-10My new game BF:RI is now out on early access! Buy it now! 20% off for the first week and to celebrate the launch of BF:RI, S.E.C.U. is also discounted at 40%! Join Discord : https://discord.gg/rJVueVf8Fb
1.2.0.0 Update2024-05-25Changelog : - New Elite Enemy Type "Reanimated Guardian" - New Elite Enemy Type "Corrupted Construct" - Overhauled Weapon Sounds - Improved Point Aiming To Aiming Transition - Improved Crouching - File Size Optimization - Increased Slide Length - Increased Jump Height - Reduced Cloaker Spawn Chance - Fixed Bug Where Rift Enemies In Derelict Arena Would Stand Still This may be the last content update for a very long time, it is now 46 more days until BF:RI Early Access Launch, my time will be allocated on the development of my next game fully. Also if you have not already and have a bit of time, It would be very appreciated if you can leave a
1.1.1.0 Update2024-03-11- New Melee "Fringerunner MK.I" Join Discord : https://discord.gg/rJVueVf8Fb
Rifts | Major Update 1.1.0.02024-02-29Rifts Major Update Changelog : - New Rifts Event Across All Acts - New Artifact "Void Wrath" - New Arenas Map "Ravenous Tundra" - New Enemy Type "Cloaker" - New Weapon "GL.40mm" - New Reload Cancelling - Overhauled Melee Combat - Artifact Power "Swift Phase" Reworked - Artifact Power "Fists Of Fire" Improved - Revisioned Some Mythical Tier Weapons - Shooting Now Uses Stamina - Base Stamina Regen Rate Increased - Improved Instant Kill Pickup - Improved Ground Looting - Improved Continue Run UI - Fixed Bug Where Boss Would Immediately Spawn In Some Arenas Maps It's been 2 months now since the full release update, now here is the first major upd
1.0.3.0 Update2024-02-13- Weapon Name Now Changes Appropriate Colour Of Gun Rarity - Fixed Bug Where Demon Health Bar Would Overlap With Boss Health Bar Join Discord : https://discord.gg/rJVueVf8Fb
1.0.2.0 Update2024-02-11- New Demon Health Bar Upon Looking At Them - More Texts Are Now Translated - New WIP Indonesian Language - New WIP Korean Language - New WIP Ukrainian Language Join Discord : https://discord.gg/rJVueVf8Fb
1.0.1.1 Patch Fix2024-01-06- Fixed Navigation Issues On "The Gauntlet" - Fixed Bug Where Malevolent Overseer Would Teleport The Same Location On Some Arenas Maps - Fixed Bug Where Crosshair Visibility Setting Would Start Out Unchecked - Fixed Bug Where Bosses Spawning Wouldn't Have Any Sound In Arenas Join Discord : https://discord.gg/rJVueVf8Fb
1.0.1.0 Update2024-01-05- New Arenas Map "The Gauntlet" - New Arenas Bosses - New Crosshair Visibility Option - Improved Demon AI Join Discord : https://discord.gg/rJVueVf8Fb
1.0.0.4 Patch Fix2024-01-01- Improved Demon AI Now No Longer Goes In A Congaline/Straight Line - Increased Demon Health Scaling By Threat Level Join Discord : https://discord.gg/rJVueVf8Fb
1.0.0.3 Patch Fix2023-12-29- Fixed Bug Where You Would Be Able To Bug Yourself Out By Immediately Meleeing After Spawning - Patch Fix For When A Rare Case Of Meleeing Bare Hands With Or Without Fists Of Fire Bugs Player Out - Fixed Graphical Bug In The Apex Where The End Portal To Elevator Area Was Unusually Dark - Credit Menu Updated "Adina-The-Nerd" Join Discord : https://discord.gg/rJVueVf8Fb
1.0.0.2 Patch Fix2023-12-29- Added Continue Run Confirmation "No" = Return to Hub "Yes" = Continue run where you left off Sometimes when you press play it just loads the main menu level again, but if you press play again the issue would be resolved and you would load a level correctly, but that is not the case for a user called trungledorph, no matter how many times he presses the play he keeps coming back to the main menu, i've got no idea why or how this happens currently, so as a quick fix i added this continue run confirmation, the only way the issue i described will happen with this confirmation is if you press "Yes" it will try to load level that is saved from sa
1.0.0.1 Patch Fix2023-12-28- Fixed Bug Where Closing Pause Menu By "ESC" Or "P" While Game Options Or Graphical Options Opened Will Leave Them On Screen You can notify me of more bugs by doing so in discussions post or joining the discord below and notify me directly Join Discord : https://discord.gg/rJVueVf8Fb
Full Release | Major Update 1.0.0.02023-12-28Full Release Major Update Changelog : - ACT 3 "Arctic Summit" - New Added Story & Lore Elements - New Artifact "Glacial Lead" - New Weapon "IDF.556" - New Weapon "Taurus.46 PDW" - New Melee "Oni-Goroshi" - New Melee "Dreadbeak Edge" - New Cartographer - New Player Arm Model - New Point Aiming System - New Weapon Inspect System - New Main Mode Weapon Stash - New Delete Main Mode Save Button - New End Run Interact On Boss Arenas - New Run Saving System - New Player Headbobbing - Reworked Spawning System - Main Menu Overhauled - Pause Menu Redesigned - Firing Range Remake - Improved Gore - Improved ADS - Improved Bullet Case Eject - Improved Bul
S.E.C.U. - Development Update2023-12-08Progress update for all of you guys, full release update may happen this end of month, or if there are setbacks it would be in around early January next year. List of things that are currently done : - ACT 3 "Arctic Summit" - New Weapon "IDF.556" - New Weapon "Taurus.46 PDW" - New Melee "Oni-Goroshi" - New Melee "Dreadbeak Edge" - New Cartographer - New Player Arm Model - New Point Aiming System - New Weapon Inspect System - New Main Mode Weapon Stash - New Delete Main Mode Save Button - New End Run Interact On Boss Arenas - New Run Saving System - Reworked Spawning System - Main Menu Overhauled - Pause Menu Redesigned - Firing Range Remake -
S.E.C.U. - 1 Year Of Early Access2023-11-02Fun little thing i decided to make to look back on the progress i've made for the past year. Im on the final stretch now, the next update will be the one that brings S.E.C.U. out of early access, After almost 4 years im going to actually finish my first game, thanks for supporting and sticking by S.E.C.U. See you guys on full release. Join the discord for more news : https://discord.com/invite/rJVueVf8Fb
Gods Armaments | Major Update 0.5.0.02023-10-20Gods Armaments | New Weapons Changelog : - New Weapon "Hemlock.556" - New Weapon "Zamislav.12" - New Weapon "Hellfire.556" - New Weapon "Sentinel" - New Weapon "Ratel.9x19" - New Weapon "SWFS.9x19" - New Weapon "Diplomat" - New Weapon "Peacekeeper" - New Weapon "Vicious Fennec" - New Weapon "Chedr.9x19" - Weapon Remastered "Taurus.556" - Weapon Remastered "Forest Hawk" - DMR Reworked "Taurus.162 AR" - New Killmarker - New Assault Foregrip Attachment - New Light Bipod Attachment - New Battle Scarred Foregrip Attachment - New Heavy Foregrip Attachment - New Tactical Suppressor Attachment - New "Warden" Mythical Gear Card - New "Mercenary" Mythi
S.E.C.U. - "God's Armaments" Tease2023-09-27Hello there, it has been 28 days since any news so here's some information about the next update. The next update is called "God's Armaments" which will be adding 11 entirely new weapons, 2 remastered weapons and also overhauling all the variants, stats and attachments. The new pistol in the video is the new starter gun, old one (AHN.9x19) is now removed from the game, now there's 10 more weapons to be worked on left and then the 2 remastered weapons, there will be no more weapon removals except for this one. You can also see in the video there are new demon models as well, much better looking models and actually looks like a demon compared t
Conquered Powers | Major Update 0.4.0.02023-08-31Conquered Powers | Artifacts Changelog : - New Boss Artifacts/Powers - New "Fists Of Fire" Artifact - New "Swift Phase" Artifact - New Gun Smoke Residue After Firing - New Tactical Sight "FNC" - Integrated "Range" Into Roguelite Mode - Improved Crystal Pickup - Improved Look Of Difficulty Totem - Loot Pickup Spawn Rates Balanced - Increased Stamina Jump Cost From 5 To 10 - Fixed Bug Where You Can Shoot While Drinking Perks - Revisioned Some Weapons Attachments In Mythical & Exotic Tier - Fixed Big Where Some Lights Doesn't Go Out In "The Entrance" Elevator Transition - Fixed Bug Where If Player Had Flesh Breaker & Used Death Card It Would Not
Strongholds | Major Update 0.3.0.02023-08-10Strongholds Major Update Changelog : - New "Strongholds" On Roguelite Mode - New Alpha Cache - New Key Pickup Model - New Card Pickup Model - New Penalty If Player Enters Next Level Without Killing All Demons - Revamped Look Of Crates - Improved Powerups/Pickups - Reworked Leecher Invocation - Randomized Bonus Cash Pickup Amount - Challenging & Nightmare Difficulty Adjusted - Changed Sacrifice Blood Crystal From 20 To 30 - Improved "Desolate Pass", "Dreary Valley", "Fractured Gorge" & "Flooded Ravine" Significantly - Fixed Bug Where If Changing Weapons With Weapons Specialist Invocation By Key Would Only Cycle 2 Of Your Weapons Instead Of All
0.2.3.0 Update2023-07-22Changelog : - New Sigma Cache - New Card Station In The Entrance - New Card Consumables - New Card Loot Drops - New Card "Liquidator" - New Card "Agent" - New Card "Death" - New Card "Challenger" - New Card "Skirmisher" - New Card "Marksman" - New Card "Assassin" - New Card "Gunslinger" - New "The Entrance" Tooltips - New Difficulty Totem In "The Entrance" - New Game Option "Hold/Press Interact" - Fixed Bug Where Toggle Sprint & Crouch Setting Were Intertwined Causing Unreliable Setting Change This update allows you to change the difficulty of the Roguelite mode, Gear Cards that will always save like blood crystals and drop as loot giving you
0.2.2.0 Update Patch2023-07-20Patch Notes : - Added Reverb To Tranquil Den - Added Reverb To Part Of Moist Husk - Added Reverb To Part Of Fractured Gorge - Removed Floating Rock In Dreary Valley - Removed Floating Tree Bush In Austere Grove - Fixed Bug Where If Nuke Went Off In Range Targets Would Dissapear And Not Come Back - Fixed Bug Where If Rejuvenation Perk True Templar Health Would Default To 100 When Transitioning To Another Level Join Discord : https://discord.gg/rJVueVf8Fb
0.2.1.0 Update Patch2023-07-19Patch Notes : - Added Fountain Of Health To "Envenomed Ascent" - Fixed Bug Where If Templar True Stamina Would Default To 150 When Transitioning To Another Level - Fixed Bug Where If Templar True When Player Replay Health Would Default To 100 While Still Maintaining Max Health At 200 - Fixed Bug Where Damaging "Malevolent Overseer" Would Cause Health And Stamina Go To Their Unupgraded Values When Leecher And Templar True Ligma Join Discord : https://discord.gg/rJVueVf8Fb
Malignant Corruption | Major Update 0.2.0.02023-07-18Malignant Corruption | ACT 2 Changelog : - ACT 2 "Malignant Woodlands" - Arenas Map "Riled Ravine" - New "Blacksteel Icarus" Melee Weapon - New Poisonous Demon Type - New "The Guardian" Death & Spawn Animation - New Vitaly.93 Animations - New Secret Loot - New Volumetric Clouds - New Demon Gore Overhaul - New Reactive HUD - Overhauled "The Guardian" ACT 1 Fight - Improved "Derelict Arena" Environment - Improved Special Demon Explosion - Fixed Bug Where If Walk Over Blood Crystal Reward On Boss Arenas Before It Spawns Softlocks Player - Continually Holding Sprint While Doing Actions Will Continue Sprinting When Action Is Finished - Fixed Bug W
S.E.C.U. - ACT 2 "Malignant Woodlands" Teaser2023-07-12ACT 2 Will feature the same amount of levels as ACT 1 Level List : - Bleak Thicket (Finished) - Austere Grove (Finished) - Slumbering Springs (Finished) - Deluged Strand (Finished) - Moist Husk (Unfinished) - Placid Isle (Unfinished) - Envenomed Ascent (Unfinished) And here's a list of things that are done - New "The Guardian" Death & Spawn Animation - New Poisonous Demon Type - Arenas Map "Riled Ravine" - Improved Special Demon Explosion - Fixed Bug Where Trees Didn't Have Collision In Flooded Ravine - Added Distance Culling To ACT 1 And New ACT 2 Levels - Overhauled "The Guardian" ACT 1 Fight - Fixed Bug Where Fast Hands Perk Would Not Spaw
0.1.1.1 Update Patch2023-07-01Patch Notes : - Fixed Bug Where Blade Master Invocation True Spear, Mace and Bare Hands Would Play Sounds 2x - Fixed Bug Where Invocations Would Simply Not Affect Player In Certain Levels - Fixed Bug Where You Would Be Able To Jump Off Bridge In Derelict Arena - Fixed Bug Where Supplied Invocation Would Not Give Extra Money After Respawning - Fixed Bug Where Blade Master Invocation Would Not Increase Melee Attack Speed - Fixed Bug Where Frag Grenade Would Stun Enemies - Fixed Bug Where Stun Grenade Would Not Dissapear - Fixed Bug Where Throwing Knife Would Not Dissapear - Added Health Refill In Derelict Arena Before Boss Fight - Added Zombie
Overhaul Update Part : II2023-06-28Overhaul Part : II Major Update! Changelog : - ACT 1 "Ancient Ruins" - The Entrance Redesigned - HUD Redesigned - Reworked Melee - Reworked Invocations - New Melee Weapon Crate - New Bare Hands Melee - New Melee Weapon "Bloodflay" - New Melee Weapon "Relentless Wrath" - New Melee Weapon "Flesh Breaker" - New Melee Weapon "Divine Decree" - New Melee Weapon "Terminus Forge" - New Melee Weapon "Revenant's Fury" - New Melee Weapon "Reaper's Bloodlust" - New HUD Loot Gain Indicator - New BASR.243 Animations - New ANH.9X19 Animations - New DF.50 Animations - New ILAH.48 Animations - New HK45 Animations - New HK5 Animations - New SAS12 Animations -
S.E.C.U. - Overhaul Part : II Gameplay Preview2023-06-23ACT 1 Gameplay Preview Overhaul Update Part : II is coming soon, Entirety of ACT 1 is complete, only 4 new invocations to implement and implementing a simple language translation setting left. Update may or may not be this month Join the discord for more news : https://discord.com/invite/rJVueVf8Fb
S.E.C.U. - Melee Weapons2023-06-107 New Melee Weapons. I have reworked the melee system, you now start with bare hands and you can pick up over 7 new melee weapons i have added to the game, you can find these melee weapons in melee weapon crates once you play the new update. The Overhaul Update : Part II may not come out this month, as there's a lot more things that needs to be finished for a great and polished main mode experience. Here's a list of more things that is completed : - Improved Bullet Tracers - Updated ANH.9x.19 Grip - Updated DF.50 Grip - Reworked Melee - New Keyjars - New Bare Hands Melee - New Melee Weapon "Bloodflay" - New Melee Weapon "Relentless Wrath" - N
S.E.C.U. - 0.1.1.0 Devbranch2023-06-05Play new devbranch build! Devbranch code : DevBranchTester Changelog : - ACT 1 "Ancient Ruins" - The Entrance Remake - B82.50 Reanimated - New BASR.243 Animations - New Keyjars - Improved Bullet Tracers - Updated Existing Invocations - Weapon Shoot Sound Louder If ADS - Directional Crosshairs Now Disappear When Sprinting Join the discord for more news : https://discord.com/invite/rJVueVf8Fb