Hold or Die — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Hold your Вefence | 2022-12-05 | Transition to Unreal Engine 5.1 Added: New game interface. New game mode-Defense. Three new maps. New barricades. Improved gun shop. Command hint system. Now players can see the health, ammo and money of teammates. Added highlighting system for remaining zombies on the map. Added a melee attack that knocks back enemies. The default button is "V". Fixed: Fixed economy in game Fixed bug with grenade. Fixed a bug with a spitter-он больше не стреляет через стены. Fixed AI for regular zombies so they can now surround the player and jump off ledges. Fixed a bug when a player holds a weapon during a knockout. Fixed a bug with falling through texture |
| Bug Fixed | 2022-11-15 | Fixed a bug with weapons dropping after death. Fixed claymore mine Fixed a bug where after death the player was holding multiple weapons Reduced the attack radius, attack area and attack speed of regular mutants. Fixed collision issue on Gloomy Factory map |