STEAMYDATA

The Classrooms — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
0.10.12026-10-31Update 0.10.1Hello, Classrooms players!Thank you for all the bug reports since the Multiplayer Update. This one is mostly about playing together. Move Together keeps your group in the same level, the walkie-talkie now has a power switch, voice chat is louder and carries further, and there is a new spectator screen with first-person view.For everyone, there is a new item hotbar on the number keys, Steam Cloud saves now properly sync between PCs, and the game can be played in Hebrew and Arabic, reading right to left. Plus a long list of fixes.Move TogetherNo more being stranded in the last level while your friends carry on without you. With Mov
MULTIPLAYER IS HERE! | 0.102026-10-29You were never supposed to come here alone.Now you don't have to...The Multiplayer Update lets up to four of you go into The Classrooms together, talk to each other in the dark, and get split up anyway. Co-op, start to finishThe whole story, together. Every level, from the Classrooms to the Backrooms, with up to 4 players. Descent with friends. Go as deep as you dare. Lives are unlimited in a multiplayer run, so nobody gets left behind for good. Custom Mode too. Set your own rules, with every entity you have unlocked playing together. Your solo save is safe. Multiplayer progress goes in a save of its own, so your singleplayer run stays as it
0.9.22026-10-27Update 0.9.2Hello, Classrooms players!We know what you're waiting for. Multiplayer is coming October 28th!But before that, we've got one more update to get out.Update 0.9.2 brings some pretty significant changes. Endless Mode has been reworked into Descent Mode, the fungus has received a complete overhaul, and the VHS effects have been rebuilt from scratch. We've also improved Steam Cloud syncing and added an option to respawn without reloading the level.Behind the scenes, we've upgraded the game engine version and made major improvements in performance and memory usage, alongside a ton of bug fixes.Performance ImprovementsWe've spent a huge
0.9.12026-06-22Async LoadingThere has been confusion about whether the game is loading or frozen, so we have put in the effort to make most of the loading asynchronous with a progress bar so you can see what's going on. You DiedAlso added a death menu so you have the option to go to main menu after you die rather than having to wait for the level to load again. Backrooms FixesInfection screen effectImproved infection deathFixed Caleb's arm getting stuck in ceilingDelayed Grinner spawn until 2 minutes if you don't have any progression items to allow for more initial explorationMadness eyes spawn more frequentlyImproved vending machine and added pillsGrinner
0.92026-06-01This update includesTape 8, now available in Story Mode and Endless Mode.Tape 9's previewNew entity with new mechanic (ARC-1666)New anomalous object (ARC-912)6 new items, including a new VHS tape collectibleA gym bag for your clothes in the inventoryNew status effectsSeveral new codex entries, marker drawings and more!Other ChangesReduced all level loading times, especially when having Custom Mode enabledFixed Custom Mode entities no longer spawning when dying or completing a levelFixed Joey spawning too close to player in Custom ModeAdded text explaining how Custom Endless Mode works to prevent confusion Join our Discord for feedback and sug
0.8.4.7372026-05-22Fixed various upscaling issuesFixed new inventory not displaying properly on low aspect ratioFixed Endless Poolrooms failing with fast generation onRolled back audio culling to fix various audio issuesFixed Endless Playrooms culling
0.8.42026-05-20Update 0.8.4 — Community FeedbackThis update is focused on the things players have been bringing up the most: performance, AI-generated content, and controller support. Also includes an Inventory Overhaul.We’ve been reading reviews, discussions, bug reports, Discord feedback, and Steam comments. A lot of 0.8.4 is the result of that feedback, and we want to say thank you to everyone who took the time to report issues or explain what wasn’t working for them.Performance ImprovementsPerformance was one of the biggest concerns players reported, so a major part of 0.8.4 was spent rebuilding and optimizing systems that affect every level of the game
0.8.32026-04-01We've made some changes to the following entities that will take effect April 1stNew GanglerJoeyArachnophoneOther ChangesFixed NoDoors and vent culling issuesFixed Light Modifier issues except volumetricsFixed loot clumping and falling through tables and drawersFixed locked doors being removed by NoDoors in ChurchroomsFixed NoDoors removing Chewtopia, Arcade, and Microwave doorsFixed level modifiers are not randomized in Custom Endless Mode with Custom Modifiers disabledFixed Bathrooms unbeatable in Custom Mode, it now always has the default waterFixed Custom Modifiers can remain on when Custom Mode is off, which could result in no water in P
0.8.2.6712026-03-27Added toggle in Custom Mode Level tab, which is disabled by default to avoid confusion with losing water in Bathrooms and Poolrooms by simply turning on Custom Mode. Other ChangesFixed able to unlock doors/vents with any itemFixed occasionally unable to find enough books in LibraryFixed Story Playrooms Flooding can block progressionFixed Endless Playrooms locked doorsFixed locker doors going inside lockerFixed Custom Panel going too far downFixed new Ganglers don't appear in Endless ModeFixed No Doors modifier disables Arcade, Chewtopia and Microwave doorsOptimized Churchrooms doorSlightly improved Endless Mode level generation speed
0.8.2 Custom Endless Mode, Gangler Overhaul, and more Churchrooms2026-03-24Hello, Classrooms players! Update 0.8.2 is here with several new features and changes, including Custom Mode for Endless Mode, a complete Gangler overhaul, new Churchrooms tiles, and more.Custom Endless ModeYou can now play an altered version of Endless Mode where you can specify exactly which and how many entities will appear. Your Depth is calculated from the combined Danger Level of the entities you chose, rather than progressively incrementing the deeper you go.Custom Mode Level ModifiersYou can now customize the level modifiers. Levels that normally have water will NOT have water unless you enable FLOODEDGangler OverhaulThe Gangler has b
0.8.1 Custom Mode, Loot, and Darkrooms Overhaul2025-12-25Hello, Classrooms players! Update 0.8.1 is here with major improvements to Custom Mode, a complete loot system overhaul, and a brand new Darkrooms level.Custom Mode UpgradesGain precise control over entity spawns.Spawn multiple instances of the same entity.Support up to 20 entities total for chaotic custom runs.The Darkrooms replaced with The ChurchroomsReplaced the old dark Classrooms variant with a fully unique level design.Brings fresh layout, atmosphere, and challenges.Now appears in Non Linear Mode for added variety.Loot System OverhaulOnly in Endless Mode, Story Mode Library, and Churchrooms so far. Greatly increased variety in loot spa
0.8.0.6352025-12-11ArcLab hole now opens after you leave the ElevatorPrevented reaching a level transition in Endless Mode too soon by "hiding" themSimplified Endless Mode key system, so the odds of finding a door you can open are much higher.Fixed big Poolrooms lights not affected by light modifier Endless Mode keys now have physicsRemoved books from Endless LibraryFixed equipment HUD in other layoutsPlayrooms slide now always leads to PlayroomsWhoopie cushions have randomized color in Endless ModeImproved Locked Door Materials
0.8.0.6302025-11-28Increased Gumball durationsFlooded water color modifiersFixed Tomatoes not spawning in KidroomsFixed Red Locker LOD in KidroomsFixed floor hole in Kidrooms cafeteriaFixed hazard modifiersFixed unable to drop silver keyRed/Yellow key models now have icons
0.8.0.6292025-11-23Prevented Flooded Playrooms from being unbeatable by setting water level so the paths from where you spawn can reach all the exits, the same fix is applied to all levels except Poolrooms. Also Playrooms slides can't result in drowning death anymoreFixed Endless Mode Light ModifiersEndless Mode Normal lights more commonEnsured Endless Mode Classrooms/Library/Bathrooms always have at least one multi level transition to one of the others on that listFixed Poolrooms initial lagFix occasionally a hole doesn't load scene and holes are actually deeper nowFixed occasionally unable to use elevator keycard, key/keycard filtering is disabled now since i
0.8.0.6212025-11-08Fixed Keycards occasionally spawning in the wrong location, including Store Mode Poolrooms and Non LinearFixed able to spawn above level and get stuckMore keys at lower depthsNew card readerHell Doll is less likely to appear in lower depthsImproved Classrooms vending/gumball roomsImproved the floor hole and made it deeper so you fall longerImproved ARC LabKeys spawn in toilets in Non LinearFixed music/stings/etc in Non LinearNew effect in certain transitionsFixed rooms being dark when they shouldn't beAdded light color modifiers to Non Linear
0.8.0.6182025-11-02All levels should generate faster and never fail (With fast generation on)Fixed locked doors appearing on the main path, preventing you from continuing Added more items to locked loot roomsStory Mode Janitor/Elevator keys have separate icons nowFixed footsteps in ArcLabFixed Cyan Key/Door symbolSped up Rewind level loadFixed getting stuck in Non-Linear Library Pool SlideFixed slides sticking through other parts of the levelAdded Non-Linear Kidrooms Loot RoomFixed Non-Linear Poolrooms Vending Machine room
0.82025-10-31The Classrooms: 0.8 "Endless Descent Beta" Update Out Now! Hello, The Classrooms players! We are excited to launch the beta of Endless Descent, a completely new way to experience the game. Unlike the linear story mode with predetermined routes and entities, Endless Descent Mode is built for endless replayability and unpredictable level transitions. This beta is a solo preview of the mode we plan to expand into multiplayer. Imagine jumping in with friends after school or work for a fresh game, where everything is random and not limited to any order! Key FeaturesARC Lab Start in the ARC Lab, your safe central hub. There are plans for players to
0.7.1.5872025-08-29Fixed Toggle Sprint Setting not visible in Controls tabFixed Joey not spawning in PoolroomsFixed Joey sinking into Poolrooms floor during belly rubPrevented Joey from emoting while swimmingImproved Custom Mode iconsFixed Main Menu version
0.7.1 Joey Overhaul2025-08-28Special Thanks: Fan Art Contest Winner We’re thrilled to showcase the incredible work of our Fan Art Contest winner, whose stunning piece now replaces the AI-generated art on the Kidrooms Puzzle. The talent in our community blew us away! Choosing just one winner was incredibly tough due to the flood of amazing submissions! A huge thank you to everyone who participated. Your creativity inspires us. While we could only pick one for the Kidrooms Puzzle, we’ve incorporated more of your fantastic artwork into other parts of the level. Keep those creative juices flowing!Hello, The Classrooms explorers! Patch 0.7.1 is here with exciting new features
0.7.0.5672025-07-28Fixed some language fonts that were broken in the previous updateWhen you COMPLETE The Kidrooms, your Puzzle pieces reset (Not when you die)
0.7.0.5642025-07-25Hello, Classrooms players! Patch 0.7.0.564 is here with focused improvements, bug fixes, and polish to enhance your experience in the game. This update refines gameplay, visuals, and level generation while addressing key issues. Here’s what’s new:Gameplay ImprovementsInventory & Items: Puzzle Bags now give 20 pieces. Puzzle pieces are easier to collect. Added a backpack upgrade level for 3 additional inventory slots. Fixed equipped items not unequipping when manipulating interactable objects.Kidrooms Enhancements: Disabled entity spawn points in the Kidrooms hub and the Piano Room. Solving the Piano now teleports Small Dog to the Piano Room e
0.7.0.5562025-07-11Hello, The Classrooms players! We're excited to roll out Patch 0.7.0.556, packed with tweaks, fixes, and improvements to make your adventures smoother and more thrilling. Here’s what’s new in this update: Gameplay ImprovementsBiscuits: Biscuits are added as an Arcade Prize for 75 tickets. The biscuit spawn rate has also been increased in The KidroomsColor Mini Game Tweaks: position has been adjusted to avoid awkward corner spawns, and the reward spawn position is now easier to grab.Puzzle Piece Polish: The voice line no longer shows a text tip covering how many pieces you picked up, and you’re capped at picking up 176 puzzle pieces to avoid w
0.72025-06-28The Classrooms: 0.7 "The Kidrooms" Update Out Now! 🎈😱Hello, brave investigators of The Classrooms! The 0.7 "The Kidrooms" update is LIVE, and it’s our biggest yet! Step into the eerie, toy-strewn chaos of The Kidrooms, face the unpredictable Joey, and beware the creepy Arachnophone. This update is packed with new scares, refined gameplay, and a ton of polish to make your VHS-fueled nightmares even more intense. Ready to dive into the Superstructure’s latest twisted corner? Let’s break it down! Welcome to The Kidrooms! 🧸The Kidrooms is a brand-new procedurally generated level that’s equal parts nostalgic and unsettling. Picture a maze of co
0.6.62025-04-01The Classrooms - April Update: Take Control of the Terror! Greetings, brave explorers of the unknown! It’s time to rewind the tape and step back into The Classrooms with our latest update, rolling out this April. We’ve been hard at work in the shadowy halls, and we’re thrilled to unveil some fresh changes—starting with a feature you’ve been asking for: Customizable Key Bindings! Now, you can tailor your controls to fit your playstyle as you navigate the endless, twisting corridors. Whether you’re sprinting from unseen horrors or managing your scent to stay hidden, the power to remap your keys is yours. Head to the settings menu and make The C
0.6.52025-02-14The Classrooms 0.6.5 Update We’re excited to share our latest update! This update focuses on engine improvements, performance boosts, and a host of new settings to help you fine-tune your experience. Check out the highlights below: 1. Engine Upgrade & Stability Improvements New Engine Version: Upgraded to a more stable and feature-rich engine—this is also the version we’re using for our upcoming multiplayer update. Expect smoother performance and enhanced stability across the game! 2. Graphics Settings Overhaul Quality Presets: Quickly select between Low, Medium, High, Ultra, and a specialized Steam Deck preset optimized for handheld play. Ad
0.6.42024-12-24🎄 The Classrooms Christmas Update is Here! 🎅 Season’s greetings to all our explorers of the uncanny! This holiday season, we’re unwrapping something special just for you: festive surprises in The Classrooms! 🌟 🎁 From now on, entities and rooms will get into the holiday spirit with unique, seasonal touches during various holidays. Expect jolly surprises, eerie delights, and a few quirky scares to keep you on your toes. Whether it’s the twinkle of holiday lights or the sound of a sinister sleigh bell in the distance, the season of giving has never felt so... liminal. 🔔 If you'd prefer to keep your experience timeless, don’t worry—this feat
MULTIPLAYER IS COMING2024-12-24🎉 MULTIPLAYER IS COMING TO THE CLASSROOMS! 🎉 We’re excited to announce that The Classrooms Team is hard at work developing Multiplayer Mode, bringing a whole new dimension to exploring and surviving in the liminal spaces of our game. Whether you team up to tackle the challenges together or simply enjoy the eerie experience with friends, Multiplayer is sure to add a thrilling new layer of fun. Stay tuned for updates and more details in the coming months! As we continue building The Classrooms into the best experience it can be, we want to thank our amazing community for your support and feedback. Your passion for the game is what drives us t
0.6.32024-10-31🎃 Halloween Update - Dive Back into The Classrooms 🎃 Hey everyone! Just in time for Halloween, we're thrilled to unveil our latest update, packed with hauntingly fresh content and refinements designed to immerse you even deeper into The Classrooms. 👹 Meet the Alpha Wyrm 👹 Prepare to face an all-new variant of our most infamous entity! The Alpha Wyrm cranks up the challenge, bringing new intensity and an unpredictable edge. For those of you who love a scare, brace yourself – this is the entity’s most difficult form yet. 🛠 Updates & Fixes Alongside the Alpha Wyrm, we’ve rolled out a range of improvements: Explore New Areas: The Bathrooms h
0.6.2.4432024-10-14Some of these fixes have already been released since the 0.6.2 update Fixed doll disappearing when you're looking at it Fixed Stink Balloons are missing (Was not intentional) Fixed Necropede eggs don't make a sound when popped Prevented collecting multiple fuses until you collect the 2nd fuse Made Janitor's closet door unbreakable Fixed unintentional green on TV in Main Menu caused my compression and post-processing Decreased brightness in Main Menu Fixed version in Main Menu doesn't start with 0.6.2
0.6.22024-10-12More ways to become stinky in Playrooms, but sprinting no longer makes you stink Necropede now lays eggs that act as stink land mines Stink pipes are now throughout the level, can be disabled by turning off power in the area New rooms in previous levels Keycard room is easier to find in Poolrooms by following signs Playrooms Balance Tweaks Removed 3rd entity from Playrooms Delayed spawning 2nd entity in Playrooms until you get a fuse even if you have the keycard Decreased cost of Keycard to 150 and Deodorant to 50 More smell adjustments Entities no longer camp Arcade entrance Improved VHS Effects and HUD Other Changes Janitor's Key is easier