Chibi Ninja Shino-kun: Treasure of Demon Tower — patch notes and updates

Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update to 1.0.2 | 2024-01-08 | Yo! Since the game is hitting consoles this year, I took the opportunity to dive back into the code base and fix up some things. Here's the changelog: The boss cutscene is now skipped on respawn, so you can try again quicker Added animated background elements to all levels Added a new animation when Shino-kun jumps out of a slide at high speed, because why not Made menu navigation a bit more consistent Fixed a bug where Shino-kun would be stuck in his falling animation after hitting the ceiling after a kick (yeah, it's specific) Fixed a bug where the dive kick wouldn't come out if triggered on the same frame as landing from a jump (yeah, spee |
| I Have a Developer Page! | 2023-05-18 | Yo, just a quick note that I have now set up a developer page here on Steam! It's an easy way to check out all the games I have on here, and you can even follow me to get notified whenever I release something new! Which might be kinda soon... So if you want to get notified, check it out and hit that follow button. If you don't want to get notified then don't do that, I guess. |
| Version 1.0.1: CRT Settings | 2023-04-26 | Here's a little update for the retro fans! In version 1.0.1 you can now adjust various parameters of the CRT effect, such as brightness and curvature. Wanna know what it's like playing Chibi Ninja Shino-kun on a broken CRT? Put away that hammer and get the update! |
| How's the Game? | 2023-04-05 | Hey everyone! The game's been out for three weeks now, so I thought I'd check in and ask how you're all enjoying it. I actually meant to do this earlier, but I've been sick in bed for over two weeks now, got a cold + covid ultra combo. So...yeah. So anyway, are you enjoying Chibi Ninja Shino-kun? Is there anything that you particularly enjoy, or maybe something that annoys you a bit? I've heard rumblings of some people having trouble getting the walljump down. What about you? In case you didn't know: I'm a solo dev, so I'm open to feedback. It of course also means that I can't always respond to that feedback, as I really have to be careful ab |