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The Umbridge Estate — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Bug Fix & Minor Tweaks 12/11/222022-11-12- Updated the roaming AI to improve pathing and fix a bug that stopped enemies from moving - Fixed a bug that caused seemingly random deaths - Modified pop up hedge collisions in an attempt to fix a bug where players got stuck in hedges - Fixed a bug that prevented a player from moving when one of the puzzles was completed - Fixed a bug that reset the players FOV when sprinting - Fixed a bug that allowed the player to collect an objective without completing a puzzle
Major quality of life update 05/11/222022-11-05- Massively improved games performance (3-4x FPS) by changing the games lighting engine and converting the game to DX11 from DX12. - Fixed a bug that when you open a book/map the player keeps moving. - Updated missing hedge collisions. - Added a motion blur toggle to game settings. - Fixed bug where one of the monsters wouldn't produce any (warning) audio. - Updated the games lobby UI and added the ability to kick players.
Bug Fix & Minor Tweaks 30/10/222022-10-30- Fixed a glitch where there were no hedge collisions in the starting castle map. - Updated the street light model to include lightbulbs. - Updated the Jeep headlights.
Bug Fix & Minor Tweaks 26/10/222022-10-26- Fixed a bug that disabled character movement when opening a puzzle. - Updated the shopkeeper graphics. - Added back buttons to all maze maps. - Fixed a bug that changed the users video settings every time the game was launched.
Update 25/10/222022-10-25Bug fixes and quality of life changes 25/10/22
Bug Fix 24/10/222022-10-23Fixed an issue that prevented 4 player multiplayer,