HellRazor64 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Minor Update | 2023-03-09 | -I believe the frame rate drop issue on level 8 is finally solved -edited some enemies/levels -modified enemy sizes - fixed some remaining collision issues with environment |
| Keymapping Menu Added! | 2023-01-31 | Hey just wanted to give you guys a quick update that the keymapping menu has been integrated and tested and appears to be functioning as intended and so I am happy to announce you can now access the keymapping menu from the game options within the pause menu. Thank you guys for your patience and happy gaming! Best Regards, John |
| Recent Updates to HellRazor64 | 2023-01-17 | Hey, just wanted to let you guys all know I have been hard at work these last few months working on the game and addressing all notes and identified bugs and issues players reported. I would like to thank all my patrons and especially those of you who have been helping me bug/game-test, your guys help has been monumental in identifying and solving issues. I think HellRazor64 has come a long way in just a few short weeks and I look forward to continuing to make this one the best it can be (keymapping coming soon, as well as some other less major fixes/additions) but I just wanted to give you guys a heads up of what's been going on and what is |
| Overhaul Patch 1.2 | 2022-11-21 | A Comprehensive List of All Bug Fixes/Gameplay Changes: - Fixed a bug with one of the gates on Level 5 (prevented player from leaving boss area) - Fixed a bug involving the elevator in Lab Level - Fixed an enemy bug that was popping up on Level 5 - Updated and added to the player inventory menu -Added glossary of enemies -Added glossary of items -Edited aesthetic of menus - Added notifications for each level -Level name(s), number(s), whether or not secret levels - Balanced the early-game enemy stats to create a more even play experience - Added visual intros to each boss with description - Updated melee weapons to do more damage through leve |