Winds Of Arcana: Ruination — patch notes and updates

Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Our Biggest Update Yet! | 2026-07-23 | New FeaturesAdded a bench option to travel to your last-used fast-travel point.Added the Hearthstone relic, allowing travel back to Shrinekeep from a Traveller’s Shrine.GameplayImproved ladder controls, including more reliable double jumps and the ability to dash away using directional input.Improved Fly Hook reliability, especially during quick inputs and around overlapping orbs.Improved player recovery after falling into hazards.Fixed several rare cases where the player could become stuck or lose control.Fixed an exploit allowing players to climb indefinitely using double jump and Air Dash.Fixed issues affecting the Damned Reach spell when |
| 30% off at the Winter Sale! | 2025-12-19 | Here ye, here ye! Winds of Arcana: Ruination is finally back on sale! Catch us while you can at 30% off! Join in the fun in our discord! |
| WoA PATCH NOTES 1.201 - Map Updates & Difficulty balancing | 2025-12-13 | Map Updates: All map images have been updated with more granular path details for improved clarity.Wayfinding Improvements: Added additional landmark illustrations to maps to help players navigate more intuitively. Localization Fix: Resolved an issue causing errors in the Assassin quest in Spanish, Portuguese, Russian, and German versions of the game. Camera Fix: Fixed a camera issue during a combat encounter in Iron King Way.Difficulty Balancing: Rebalanced difficulty multipliers — Story Mode is no longer overpowered, Normal Mode has been slightly eased, and other modes have been adjusted accordingly.Modex Update: Updated the Wyrmling image |
| 🏆 Nominate Winds Of Arcana: Ruination for the 2025 Steam Awards! | 2025-11-27 | Hello brave adventurers!We're thrilled to see Winds of Arcana: Ruination challenge players the way it has. We have seen the clips, the rants, the triumphs, and the the close calls that nearly sent controllers flying. Through all of it, you stayed curious, determined, and willing to walk deeper into Lirna. That means the world to us.So if Winds of Arcana has ever made you curse, laugh, or finally land that perfect hit, we would be honoured if you consider nominating us for the Best Game You Suck At category in the Steam Awards. While we think that category fits us perfectly, please feel free to pick any other category that feels right to you!E |
| Hotfix 1.1.0.4 Critical Fixes for Hammer(Qavayr) & Assassin fight | 2025-11-24 | Fixed an issue where Assassin fight would cause bugs for users playing in Simplified Chinese and Korean languagesFixed an issue for Qavayr +2 pertaining to Aerial Rhythm which would cause the aerial attacks to not function as required. Contact us/meet other players in our Discord! |
| PATCH NOTES 1.103 - DASH AWAY! | 2025-11-22 | ChangesPlayerDecreased Dash cooldown so you can zip around more frequently.Fixed a hazard respawn issue where the player could incorrectly respawn mid-air after touching an aggro surface.Resolved a sneaky bug where certain weapon upgrades were corrupting weapon behaviour.Player–Enemy collision problems should now be largely resolved. (We’ll continue refining this in a future patch.) Mesh and Material ChangesImproved Bonehead’s material, making it brighter with a subtle VFX highlight to draw attention during encounters.Fixed incorrect mesh rendering in the Pits of Wrath level. Moving PlatformsReduced the travel speed of moving platforms in Bli |
| The Speed Force Update | 2025-11-19 | IMPROVEMENTS/NEW FEATURESPlayer ImprovementsReduced Sword Combos to 3 from 5Sword attacks can now be cancelled at any point, improving combat fluidity.Parries can now also be cancelled.Hammer attacks can now be cancelled at any point.Chakram attacks can now be cancelled at any point.Increased Chakram combo speed and reduced the delay between sheathing and unsheathing.All attack animations now feature smoother blending.Reduced the overall knockdown chance from enemy attacks.Increased player recovery speed and reduced knockback duration.Player improvement work is ongoing, but the changes in this update should feel significantly better compared |
| Launch Stream | 2025-11-16 | The game is live! Dive in! Check out some tight platforming, snarky skulls, and vengeful bosses! If you have any questions, feel free to drop a comment or hop on over to our Discord and ask us directly! |
| Day One Patch — Thank You for the Incredible Launch! - v1.004 | 2025-11-16 | Thank you for diving into Winds of Arcana: Ruination! Your feedback has been invaluable, and today’s update is all about refining your journey—cleaning up progression quirks, fixing collision issues, and improving the overall feel of exploration. Please keep the reports coming; we’re listening and polishing the game step by step with your help.NEW FEATURESAdded a new option: Disable Controller Vibrations in Accessibility settings.BUG FIXESGameplay & ProgressionFixed an issue where Aryn’s starting position in Shrinekeep was incorrect after returning from Oryn Forest.Resolved an exploit allowing players to obtain Wall Climb earlier than intende |
| Release Announcement - Winds of Arcana: Ruination | 2025-11-15 | The game is out! We’ve spent years building this world, its dangers and breathless wonders, its hidden corners and silly characters. And over all those long days and nights, through playtests, builds, feedback, memes, and glorious chaos… you helped shape Winds of Arcana: Ruination into the game it is today.Thank you. Truly. This community has shaped the game more than you may ever know, and we’re deeply, genuinely grateful for it. 💙The gates are now open. Aryn’s story becomes yours to explore. See you on the other side… in the Ruins. ⚔️ Join the rest of the adventurers on our Discord. |
| Steam Next Fest Demo is Live! | 2025-10-13 | Greetings, folks! Winds of Arcana: Ruination is part of the October 2025 Steam Next Fest! To celebrate, we have a new and polished demo, with updated visuals and performance improvements! Here are a few notes from our dev team for this demo:This demo features 3 Magic Weapons, 1 Soul Crest, and 4 Relics to let you experience the core combat features of the game.You can also find 2 pulsating boss fights to try out your favourite weapons and powers.Some paths have been closed to provide a curated demo experience.Please note you cannot complete any quests in this demo.The full game will contain more weapons, secrets, and platforming abilities (gr |
| Winds of Arcana: Ruination Livestream! | 2025-10-02 | Come see our game in action! |
| Updated Demo/Second Community Playtest Open! | 2025-09-26 | Greetings, folks!We are pleased to announce that our second community playtest is now live, and it is open to everyone, through our updated public demo!That's right, there's no sign-up form or any restrictions involved. Simply download our demo from the store page, and you're in!Then what makes this a "playtest", you might wonder? Our team will actively monitor the performance of this build for the next few days, and we would like to request anyone who has played the demo to fill out this form after they have spent some time with the demo.Feedback FormHere are a few notes from our dev team for this demo:This demo features 3 Magic Weapons, 1 S |
| Winds of Arcana: Ruination Demo Gameplay! | 2025-09-18 | Watch gameplay from the latest build of our demo! |
| Sign-ups for our Community Playtest are now open! | 2025-08-07 | Greetings folks! As promised, we have a very important update: our first ever Winds of Arcana: Ruination Community Playtest is finally here! That's right! You can be some of the first people in the world to fully experience what the team has been working on for the last four years. By signing up and participating in the playtests, you'll help by giving us your valuable feedback as we push towards the game's release in 2025. This is absolutely crucial for us as we want to know what you guys feel about everything in the game so far. Not only that, but if you decide to participate in more than one playtest (yes, we have MANY planned), we plan to |
| July 2025 - What We've Been Upto! | 2025-07-16 | Greetings, folks! We know it’s been awfully quiet this past month. However, we’re back with important developer updates for Winds of Arcana: Ruination! As you may recall from our last update, we had taken the decision to skip Steam Next Fest: June 2025 Edition and target the festival after. We’re glad to report that we are making good progress on the Final Demo for Steam Next Fest: October 2025 Edition (October 13 to October 20). You can expect a host of changes made based on our amazing community’s feedback. Expect a ton of improvements, including better controls, more animations, visual effects, sounds, and new content in the form of a new |
| May 2025 - Dev Update on Final Demo | 2025-05-21 | Greetings, folks! It’s been a hot minute, but we’re back with some very important updates to share with you all. So strap in, because it’s a bit of a doozy… Let’s get the big one out of the way. As you may recall, we had promised in previous dev updates that we are looking to release the next and final Winds of Arcana: Ruination demo for the Steam Next Fest: June 2025 Edition. However, after much discussion with the team, we have taken the decision to push the Final Demo to Steam Next Fest: October 2025 Edition (October 13 to October 20). This was not a simple nor easy decision for us to make. But after reviewing all the feedback we’ve gather |
| Play the New Winds of Arcana: Ruination Demo Today! | 2025-04-17 | ⚔️ Surprise! A new Winds of Arcana: Ruination demo is available to download and play on Steam ⚔️ That’s right! After premiering our latest demo at GDC 2025 - we are now ready to unleash the floodgates and have it available to EVERYONE during the Indie Game Utsav 2025 festival. A couple of things to note: this demo is NOT going to be the last one. The Final Demo, which we are still slaving over as we speak, will be premiering closer to the Steam Next Fest: June Edition 2025. But until then, we wanted to give this as an appetizer before the main course, to show our huge thanks to our amazing fans and supporters in our community. Seriously, you |
| April 2025 - Indie Game Ustav Announcement! | 2025-04-08 | Greetings, folks! Last month was quite busy for us, but we are back from GDC week and have some news to share! For those unaware, our team debuted a special Winds of Arcana: Ruination demo at three major events back to back in March. We got to showcase the game at Courage XL, Pocket Gamer Connects San Francisco, and finally GDAI’s India Pavilion at GDC 2025. The response was fantastic and overall, we feel it was a great opportunity to demo and collect feedback from a new audience. With that being said, what does April have in store for us? Based on everyone’s feedback, we are continuing to refine and work on the next major demo. While we can’ |
| March 2025 Dev Update | 2025-03-03 | Greetings, folks! It’s been a hot minute, but we have some news to share on the development progress of Winds of Arcana: Ruination. Firstly, we really want to thank everyone who provided feedback on our downloadable PC Demo 2.0. All your Steam forum posts, your messages on our Discord community, as well as what several content creators had to say… we combed through it all! It’s because of your valuable time and feedback that we are able to shape WoA:R into something special. Now let’s get into the meat of it! Here’s what we’ve changed and added since our last showing: Fine-tuned and improved the combat system Brand new animations for Aryn. Up |
| Winds Of Arcana Demo Gameplay | 2024-09-18 | Demo Gameplay |
| Major DEMO update! | 2024-05-31 | Hello folks! We are glad to present the DEMO 2.0 for our game! After receiving a lot of feedback for our last demo (released 1.5 months back), we decided to incorporate them into the game along with other improvements. This version is packed with more action and features, offering a clearer glimpse of what the full game will deliver. The changes include but are not limited to: Weapon Stats - Completely redone with new effects and more obvious impact in-game (functional and visual) Soul Crest - Made more powerful and are more seamless to execute. Artifices - Two new traversal artifices that help you with platforming challenges (and maybe comba |
| Demo Additions and Bug Fixes! | 2024-05-02 | Hello everyone! First of all, a big thanks to everyone who played the demo. Since publishing it, we have pushed several patches to fix as well as add new things to it. So if you played the demo near launch only, it is worth giving it another go and we would love to hear your feedback on it! Listed below are all the patches and their contents. This news event will be updated as and when new patches are added. Patch V0.32112 Aryn Fixed an issue where Aryn was getting stuck midway through an attack. Aryn's movement is improved on the slopes. Fixed an issue where Aryn monologue was repeating when he would re-enter the Deathguard fight. OKUR Fixed |
| Working Map and Weapon Stats - Patch v0.32119 | 2024-05-02 | Hello! We added and fixed a bunch of things since the last update, These were done through several small patches, so here is a single post stating all the changes since the last patch note. A few more patches and we should be able to call the demo done! Patch v0.32116 Notes Enemies Stalker's aim has been fixed. Deathguard's combat extents have been fixed. General Fixed a bug where chests were disappearing after being looted Minor bug fixes Patch v0.32117 Notes: Aryn Fixed the Aryn getting stuck while attacking issue. Weapons Unmaker Chakram Stat - Reckless & Ravenous Void should be working as expected. Kumbra Chakram Stat - Lingering Frost sh |
| Aryn stopped stretching! Click here to know why! - Patch V0.32115 | 2024-04-25 | Heya! We fixed a few more stuff over the last two days, so here is a clubbed note for the last two patches (V0.32114 & V0.32115) PATCH NOTES Weapons, Relics and Artifices: All weapon stats have been optimized Difficulty parrying projectiles has been decreased Updated some relics cost, corrected a wrong description for Alterance All artifices are disabled for now (artifices were getting triggered breaking the game, they will be a part of the full game) General Enemy Changes: Fixed Wretch enemy HP at the beginning of the game. Okur: Okur Hammer Hit attack can be parried. Few Okur fight bug fixes. Doesn't get stuck upon using soul crests Sibling |
| You can't run away from Okur anymore! - Patch V0.32112 | 2024-04-23 | Heya! Just a small update where we fixed a few bugs, Patch notes: OKUR: Fixed a bug where the player could leave the combat zone and attack Okur from distance. Fixed an issue where levers had missing SFX. Quest Icons and game icons have been replaced. Fixed the sibling "secret" cameo which could be triggered multiple times. Updated quest information for all quests. Fixed an issue where Aryn was getting stuck midway through an attack. Aryn's movement is improved on the slopes. Weapon stats are now functioning as intended. OKUR: Fixed an issue where Okur was getting stuck upon using cursed flames. Demon Hunger is now faster Heal button has now |
| TRY THE DEMO! | 2024-04-23 | Greetings! We are absolutely thrilled to announce that the Demo for Winds of Arcana: Ruination is now live ⚔️ We would request you all to give it a try and drop in all the feedback and bugs in the Steam community section or send them our way on discord. We've poured our hearts into this one and can't wait to hear what you guys think about it! The days that follow will be full of erratic bug-busting and countless patches, so welcome onboard and sit tight! In case of any questions, feel free to reach out to us! Love, Team Brewed Games |
| DEMO OUT SOON! | 2024-04-16 | Greetings! We're excited to announce that the demo for Winds of Arcana: Ruination will be available starting April 20th! With this demo, we wish to deliver a slice of the weapon system, soul crest system, exploration, enemies, bosses, and pretty much the whole game! So make sure you try the demo once it's out and do let us know your feedback either through Steam discussions or you may join our discord and let us know your thoughts there. We’ve been crafting with love and can’t wait to show you guys what we have, so stay tuned and mark the date! Love, Team Brewed Games. |
| Frequently Asked Questions | 2024-03-04 | Greetings Folks! Over the course of development we have received several questions regarding Winds of Arcana: Ruination, so with this FAQ post we answer the most recurring ones! Q. Will it be out on PS/Xbox/Mobile? A. Yes! Although the launch will be PC first, we will be porting the game to Playstation and Xbox, and even have plans to bring it to IOS and Android! Additionally, we are figuring things out for Switch as well. Q. Will there be multiple weapons? Magic? Skill tree? Customizability? A. Yes, yes, sort of yes and yes! We plan to have 3 different class of weapons, sword, hammer and chakrams, with at least 3 in each category, so 9 in to |
| Follow our development journey! | 2024-03-04 | Hello Folks! Here is a brief post linking to all our socials where you can follow our development process and connect with us. Discord The first place to receive any and all updates. It’s also the place where you can connect with us directly and get answers to any questions that you may have. Twitter | Instagram We post screenshots and gifs of finished/WIP stuff such as concept arts, 3d models, new weapons, new features etc. YouTube We post milestones here, along with occasional devlogs. LinkedIn If you wish to know more about our company and the development team. Also, make sure to follow us on steam as we plan to do more regular steam updat |