STEAMYDATA

Isolated Room — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Fixed achievement: TRY TO CATCH ME2023-12-12Hello intergalactic travelers! We've received several reports of this bug on our Discord, and after a thorough analysis of the code, we found a flaw that was slipping under the radar and impeding the progress of the "Try to Catch Me" achievement. 👾 Basically, the bug wasn't recording the progress of pursuits in Vertical Pursuit, making it necessary to start counting from scratch with each new day of isolation. (Making it extremely difficult to achieve!) 😅 Now, you can unlock it by escaping the police five times, not necessarily on the same day. That is, spread out over your gaming sessions. 🚗💨🚓 We appreciate your understanding, and keep
Fixes and Improvements! #032023-07-08Hello intergalactic travelers! This week we released the Official Soundtrack of the game here on Steam! Be sure to check it out and get swept away by the unique atmosphere of Isolated Room, with eight original songs that will make your day "SUPIMPA"! We took the opportunity to make a small update on the game too! 📻 New Exclusive Track on the Game's Playlist: We've added a brand new track from Vertical Pursuit to the game's playlist. Check it out and enjoy Sunset Valley! 🍽️ Fix visual glitches at snack time: - Some snacks were not looking appropriate. - Some dialog messages made more sense if they appeared before the food was displayed. We a
More content and new achievements! - v1.12023-01-21Hello intergalactic travelers! 🚀 We are happy to announce our first major update v.1.1 for Isolated Room! 🎉 We appreciate all the feedback received from our players. We've taken in a lot of suggestions and improved the experience! New features: • We've added new languages: Spanish and French. • New screens for snack time. 🍔 • Music Player: An exclusive screen to relax and regain energy. We've also added a new soundtrack, we hope you enjoy it! 🎶 • New achievements added and we've reformulated one in particular. 🏆 • New interaction with the TV. 📺 • Credits: We've made the screen bigger and more dynamic. 🎬 • Clock: Now it is possible to k
Bug fixes and improvements! #022022-12-22Hello, intergalactic travelers! We are LOVING the community feedback on Isolated Room and have plans for MANY improvements to the game in the very near future! Today we have made a series of small improvements and bug fixes. Bug Fixes: - Text sound was not being adjusted by the game volume setting. - Vertical Pursuit: Game music was also not being adjusted. - Vertical Pursuit: There was a small chance of two cars spawning on top of each other. - Vertical Pursuit: Variables are now reset correctly when restarting the game by turning off the TV. Other Changes: - More clarity to indicate when the player wants to work if anxious. - The color of t
Post-launch hotfix!2022-12-17Hello, intergalactic travelers! We would like to thank everyone who is playing our game on launch! We have received a lot of positive feedback and we are working to make your experience even better! Today, we are releasing a small hotfix to fix some issues that were noticed during playtesting. These include: • Vertical Pursuit: - Fixing car collision boxes. - Music no longer restarts after the boss, but continues from where it left off. - Boss appearance time adjusted. - Police car attacks are now gradually faster with each attack. - New car pattern implemented: two cars can appear together after beating the boss the first time. • Other chang