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Gummy Dummy Battles — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update to versione 2.1! LANGUAGES!!!2023-12-14Hello, my gummy friends! Today, here is an update for all friends who have difficulty playing in a language other than their own: The new translations of the game have arrived! The new languages affected are: Simplified Chinese Russian Spanish Portuguese German French Japanese Polish Turkish With what criteria did I choose these languages? Obviously, I have selected the most popular languages on Steam, so don't begrudge me if your language isn't there. IMPORTANT: the translations (excluding English and Italian) were done using an automatic translator. Consequently, the quality of these translations will be of a medium-low level, with some ter
SLOW RETURN TO NORMALITY2023-11-15Hello, my friends! Since I published the news about the flood I suffered, I have received more interest (likes and comments) than any update made in recent years! This made me extremely happy and made me understand that in addition to the developer-player bond, there is a bit of love
SAD NEWS ...2023-11-03My friends, yesterday my town suffered an incredible flood. In just a few hours the rain managed to fill the rivers that descended from the nearby mountains; I have never seen so much water fall in such a short time (about 6 hours). A riverbank near my house gave in to the force of the water and broke. Unfortunately, there were victims and several people are still missing. Many people risked drowning in their own homes. I'm fine, but a lot of mud has entered my house (as well as those of my neighbors), so I have to roll up my sleeves and clean everything, saving what can be saved. The hardware I work with is upstairs, so all my games are safe
Update to versione 2.0!2023-10-08Hello, my gummy dummy friends! It took a long time to release this update, but there are two reasons why it happened: The first reason is that I just released the Early Access version of my new game "Mercenaries of the Kingdom: First Blood". I would be very happy if you would go and take a look at it :) The second reason is that I spent a lot of time doing a complete rebalancing of Gummy's units. The result is that Gummy Dummy Battles should now feel much more balanced in battles. Each unit should better reflect its cost. Given the large amount of units present, it is possible that I missed some errors. For this reason, please feel free to co
Gummy Dummy Battles update to version 1.5!2023-08-13Hello, my friends! Sorry for the late update; I have concentrated my time on the game presented at the last Next Fest "Mercenaries of the Kingdom: First Blood", because I would like to have it out in the early autumn. CHANGES IN VERSION 1.5: - Adjusted the pitch and roll speed of the following units: Master Gun fighter Biplane Old school fighter - Changed the force with which the Balloon brat throws the grenade. - I tried to raise the glass roof a little to see if the bombers fit less. - Improved some colliders in the Urban Park map. - improved the attack animation of the following units: Hooligans Lancer shield I hope you are having a good s
Gummy Dummy Battles update to version 1.4!2023-05-30Hello, my friends! Sorry for the delay in the new update, but I had to finish the DEMO for my new game "Mercenaries of the Kingdom" which will participate in the Stem Next Fest in June. CHANGES IN VERSION 1.4: - Improved obstacle colliders in the Game Show map. - Balanced the forces of moving obstacles in the Game Show map. - Changed the inertia of some objects in the park map. - Adjusted the strength of the Assault troop's jetpack. - Increased the inertia of the units: Bulldozer Penguindozer Monster trucks ... and Chicken - Changed the projectile speed of the units: Rifleman Hunter Assault troop - Slightly changed the animation of the Goat t
Gummy Dummy Battles update to version 1.3!2023-03-26Hello, my friends! CHANGES IN VERSION 1.3: - Decreased the horizontal dispersion of the pirate's weapon. - Changed the ascending/descending speed of the balloon. - Changed the blast radius of the cannon and mortar. - Changed the mass of catapult projectiles; Do you have any notes for me about this ammunition? - Fixed the spawn point of the fighter missile, as it used to explode at certain angles on the launcher. - Fixed the front colliders of Kart, Scooter knight, and Kick scooter. - Fixed a bug that created flying units above the top glass or below the field. - Changed the mass and bounce factor of the balls in the Balls Balls Balls map! - C
Gummy Dummy Battles update to version 1.2!2023-02-24Here we are at the second update after the official release of Gummy Dummy Battles! CHANGES IN VERSION 1.2: - I noticed from online videos that the following defenses were not working properly against larger units; as a result, some parameters have been adjusted and these are now doing their "dirty work": Mine Claymore Poo - The Giraffe has undergone changes regarding some of its "sensors" because it was jumping for no reason ... it was happy to be a giraffe :D - I've "smoothed" the colliders on the Kick scooter, so it jams less against objects. - I changed the balloon's inertia and center of gravity. - Fundamental change: in the Main Menu, I
Gummy Dummy Battles update to version 1.1!2023-02-05Here we are at the first update after the official release of Gummy Dummy Battles! CHANGES IN VERSION 1.1: - I have removed the respawning of passive defenses, such as barriers, as their return to battle was useless and made it difficult for newly spawned mobile units to pass. - From the gameplay videos, I saw several users had issues using the mouse wheel to raise/lower the camera, so I decreased its default value, but you can easily change it in Settings/Game. - Some parameters related to the movement of the following units have been changed: Goat Camel Elephant Crocodile - I fixed the bug that sometimes didn't allow unlocking the next batc
Gummy Dummy Battles is out of Early Access!!!2023-01-24Gummy Dummy Battles has finally been updated to version 1.0, its full release! I consider this a "good mood game" because there hasn't been one time, in all these months of development, that hasn't made me smile during its many tests. Gummy Dummy Battles does not aspire to be an accurate battle simulator, have superb graphics or realistic physics; Gummy aims solely to make the player enjoy himself, to make him relax at the end of his day, as he did with me. If you want to see a police car crashing into Karens or a group of cats in heat jumping on politicians, you've found the game for you! Have fun, friends! If you like this game, please leav
Beta 2.0 – POLITICIANS!!!!2023-01-19Gummy Dummy Battles is undoubtedly a madhouse, so could the craziest of all be missing? Absolutely not! With this update, 18 new units are added to the roster, all inspired by contemporary and past politicians. Here are our new “gladiators”: Make Cheeseburger Great Again Mother Russia Lady Blitzkrieg Is this the party? Better luck next time! Happy kid Third time's a charm Yes we drone! I love oil Ladies' man Dictator Spaghetti Dictator Oktoberfest Minister Fish-and-chips Dictator Vodka President Hamburger Emperor Sushi General Baguette Freedom! This is a satirical work of fiction, and any resemblance to real people or events is purely coincid
Gummy Dummy Battles update to BETA 1.6!2023-01-02Hi friends, I hope the new year has started well! Below you'll find the changes this update brings. CHANGES IN BETA 1.6 VERSION: - I added the remaining 20 missions, and now the fourth set of missions is complete. Now you have 120 missions at your disposal that you can challenge yourself with! - I fixed an issue that prevented the fourth group of missions from unlocking after finishing the last mission of the third group. - If the Chicken unit was very close to the ground, sometimes the egg was created below the playing field - now it's fixed. - I optimized the colliders of some trees. NEXT UPDATE: With the next update, I would like to finall
Gummy Dummy Battles update to version BETA 1.5!2022-12-29Hi folks, 2022 is ending! This is the last update before 2023: - Fixed an issue that prevented the first mission of the game from saving the real score. - I fixed a bug that made units deployed in the second map, the Game Show one, disappear. - I've moved the limits beyond which drives are deleted to ensure performance. - Monster truck colliders have been changed. - Cow's head collider has been improved for impact purposes. - I added the remaining missions to the third batch of missions. - I added the 4th batch of missions, Insanity is the best weapon, and there are ten missions for now. "Insane" units are the central theme of this group. I w
Gummy Dummy Battles update to version BETA 1.4!2022-12-24Hi folks, Christmas is here! - I improved the colliders of some defenses, so you can deploy them better. - I added the remaining missions to the second batch of missions. - I added the third batch of missions, All you need is War, and there are ten missions for now. As you may have already understood, the military units are a central theme of this group. New missions will be introduced soon, surely before the end of the year. Merry Christmas to all, my friends!
Gummy Dummy Battles update to version BETA 1.3!2022-12-21Hi folks, Christmas is coming! - In the mission deployment phase, you can now check whether respawn is enabled. - I improved the small panel (next to the menu button) that shows the current game type. - I added the remaining missions to the first batch of missions. - I added the second batch of missions, The Happy Farm, and there are ten missions for now. As you may have already understood, animals are a central theme of this game. New missions will be introduced soon, certainly before Christmas Eve.
Gummy Dummy Battles update to version: BETA 1.22022-12-18CHANGES IN BETA 1.2 VERSION: - I modified the values that made the Camel jumps too often. - I fixed the bug that caused the crash at the end of the Payload battle. - As I said, I added 12 MISSIONS in the first group of missions. In the coming days new missions will always be added; Unfortunately, I found that developing a single mission takes longer than expected, but that won't stop us from having fun! Have a nice day!
Gummy Dummy Battles update to BETA 1.1 version!2022-12-17Hi guys, I dedicated my time to fixing the first bugs that popped up, so I couldn't add new missions for now. Tomorrow I want to finish the first batch of missions, so you'll see quite a few more tomorrow night! CHANGES IN BETA 1.1 VERSION: - I fixed the bug that caused in some multi-round missions the generation of an incorrect amount of money. - I fixed an issue where the amount of money available in some rounds was not related to the mission's difficulty. - I fixed (unfortunately for you :D) a bug that multiplied the player's money after each round. - I fixed the issue that allowed the player to change the mission's difficulty during the m
GUMMY DUMMY BATTLES is out!!!2022-12-16Hello, guys! Today I have released my new game: Gummy Dummy Battles! There are tens of gummy units waiting for you. Are you ready for some gummy chaos?
It's almost time!2022-12-16It's almost time! Today Gummy Dummy Battles will be released! Are you ready for some gummy chaos?
I guarantee you a funny bug-full game! :D2022-12-14My friends, I guarantee you a funny bug-full game!!!
New TRAILER for DGB!2022-12-08I uploaded the new trailer for Gummy Dummy Battles! You can find it on the Steam store page or YouTube at this link: https://www.youtube.com/watch?v=SkiHsiUgUvc&t=6s Do you like it?
New map: "Balls, balls, balls!"2022-12-04Prepare for playful chaos!
Cruelty-free (Part 1)2022-11-28Despite the appearance, no camels were harmed during the development of this video game!
Black Friday on Gummy Dummy Battles2022-11-28Black Friday fighter VS Karen?
The Happy Farm!2022-11-22These are the actual animal units:
Who should be most armored?2022-11-21Hello, fighters! In your opinion, who should be most armored?