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2112TD: Tower Defense Survival — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
2.03.44 - Bug Fixes2026-05-18Commanders, We've just released a small update containing various fixes and improvements. Thank you for all of your continued feedback and support, it really helps us improve the game. Good luck, and have fun! – The 2112TD Team
2.51.52 - Bug Fixes2026-03-15Commanders, We've just released a hot fix for the Return to the Moon Part 2 bug which some players were encountering. Support abilities should now function properly during this mission. As always, thank you to everyone for providing feedback. Good luck and have fun!
The Europa Update is Now Live2026-03-09Commanders — The Europa Update is now live!It's time to take the fight to Jupiter's frozen moon.A new survival mission awaits on Europa, where endless hordes of Fleshomorph horrors amass to overwhelm your defenses.There is no victory here — only perpetual slaughter, escalating waves, and the pursuit of high scores.To celebrate Steam Tower Defense Fest, the update is free for all existing players, and the base game is currently 30% off 🔥.🚀 New· New survival-exclusive mission – Europa· 3 new Exalted upgrades· 4 new Achievements· Launch menu overhaul with an updated design⚙ Changes & Improvements· UI scaling has been improved· Localisations fi
2.03.44 - Bug Fixes2025-10-21Commanders, We've just released an update that includes the following fixes: Steam achievements now unlock when playing on the steam deck Towers no longer get stuck when playing survival mode missions where secondary objective structures are present.Unity engine security updateApologies that the steam achievements bug took a while to fix. Thank you to everyone who reported the issue and provided feedback. Good luck Commanders and have fun!
2.02.412025-02-18Commanders, We've just released an update which contains bug fixes and optimisations. As always thank you for your continued feedback. Good luck and have fun!
2.01.38 - Balancing and Minor Fixes2024-07-29Commanders, We've just released an update which contains bug fixes, balancing improvements and optimisations. As always thank you for your continued feedback. Good luck and have fun!
Update 2.00.33 - Tutorial Rework, Balancing Improvements and fixes2024-03-01Commanders, We’ve just released update 2.00.33 Changes Tutorial Rework Dev notes: Changes have been made to improve the new player experience. The tutorial functions the same except the pacing of the first mission is much faster. We felt it dragged a little too much, especially during the first few waves. We hope new and returning players enjoy the rework. Early game balancing / Pacing improvements Dev notes: Additionally we have made further improvements to the pacing and balancing of the earlier game. Waves, especially earlier ones will progress quicker and we have boosted the starting credits during some deployments to provide more flexibi
Update 1.98.31 - Steam Deck Optimisations, Quality of Life and Balancing2023-09-27Commanders, We’ve just released update 1.98.31 on PC. Quality of Life Steam deck optimisations – UI and text now scale correctly, improved controls, updated tutorial UI Scaling option added to the display settings Drone rockets are now hold to fire instead of tap to fire Key binding options have been added for quick selection of the airstrike, command centre rapid repair, and tactical drone Balancing Tweaks have been made to the balancing of some of the later missions on normal mode to make the experience a little more forgiving Starting credits on Return to Mars have been increased across all game modes Other minor balancing tweaks As always
Minor Fixes and Optimisations2023-04-04We've just released a small update which includes some minor fixes and optimisations.
1.94 - Bug Fixes2023-03-01Commanders, We've just released a small update containing a couple of bug fixes: Tactical drone second shield would not activate in some instances Splash screen now scales correctly As always thank you for your continued feedback. Good luck and have fun!
Update 1.93 - Bug Fixes2023-02-19Commanders, We’ve just released update 1.93 which contains a couple of bug fixes: Artillery and plasma turrets cannot be built when playing Pluto Observatory Outpost after completing the tutorial In some instances the player experience level would jump 10+ levels from level 70 Thank you everybody for your continued feedback. Good luck and have fun!
Patch 1.92 Bug Fixing, Balancing and Quality of Life2023-02-07Commanders, We have just released update 1.92 which contains a number of bug fixes, changes and quality of life improvements ADDED - Camera movement tutorial (All languages) CHANGES - Hard cap of 300 FPS to prevent excess GPU usage when vsync is off - Tactical drone tower damage bonus increased from 30% to 100% - Cursor size increased FIXES - Mission debrief doesn't always appear when completing an achievement - Plasma turret level 3 charge visuals As always, thank you for your continued feedback. Good luck and have fun!
Patch 1.91 Balancing Adjustments2023-01-22Commanders, We've been closely monitoring feedback and our latest update includes a number of changes to improve the general balance experience across the campaign. GENERAL Megaflesh wing boss now approaches the command center from the rear so nearby turrets can engage The tactical drone now unlocks automatically at experience level 5 without the need for tech points MAPS Starting credits on Neptune increased from 480 to 500 (Normal mode) Starting credits on Uranus increased from 530 to 540 (Normal mode) Starting credits on Carrier departure increased from 645 to 665 (Normal mode) Starting credits on Asteroid Mining increased from 1020 to 103