STEAMYDATA

[REDACTED] — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
[KR Users Only] Region-Specific Announcement2026-10-28Please note that this announcement is intended for players residing in South Korea, and the full details can only be viewed when your Steam language is set to Korean.If you are located in South Korea, please switch your language settings to Korean to read the post.If you reside outside of South Korea, there is no action needed on your part and you can safely disregard this message.
[KR Users Only] Region-Specific Announcement2026-09-03Please note that this announcement is intended for users in Korea, and can only be viewed on Steam when the language is set to Korean.
Instantly play [REDACTED] before you buy!2025-04-18Ready for a trip to Black Iron Prison? Play highlight from before you buy. Already a Black Iron Prison veternan? We have you covered, every playable moment includes a challenge from Striking Distance Studios. Survive this deadly Convict Cagematch room! Clear the room as fast as you can! Defeat the Sludge Tunnel room as fast as possible! Clear this room by any means necessary!
Patch 1.0.0.62024-12-17Fixed an issue where selecting a reward and then dying could cause progress to be lost or respawning to fail. Players can now safely choose rewards without experiencing progress loss or respawn problems.
Patch 1.0.0.52024-11-19NEW FEATURES Added support for PlayStation gamepad icons on PC & Steam Deck. BUG FIXES GAMEPLAY: Fixed an issue where some combinations of items would cause healing to damage the player. Fixed an issue where weapon upgrades were not applying when equipping from the kiosk. Fixed an issue where a rival could be damaged before an intro sequence was completed. Resolved an issue with the last corpse failing to spawn in a specific room. Resolved an issue at the end of the Watcher Run where the guard wasn’t wearing the correct suit. Resolved an issue for unexpected game closures during the Watcher Run, allowing players to resume progress without res
The [REDACTED] Original Game Soundtrack is Streaming Now2024-11-01We shared a single from the soundtrack a few days ago to prime you for this - the release of the full soundtrack on streaming platforms! We can’t wait for you to hear the whole album, composed by Mark Mothersbaugh of Devo. Stream for Free Now on: Spotify YouTube Amazon Music Deezer Tidal Qobuz Audiomack You can also purchase the album digitally on Bandcamp and the iTunes Store. Wait. Hold on, what’s that? You have finer tastes? Then look no further and pre-order the Original Game Soundtrack on vinyl. This isn’t just any vinyl though. This heavy-hitting future-punk 2xLP soundtrack is pressed on split-color aqua blue/mint green and baby blue/bo
Patch 1.0.0.42024-10-31Bug Fixes Fixed an issue where the player could take damage during Rival intro sequences due to lingering projectiles. Resolved an issue where only two projectiles fired from the final corpse when using the Murder Missile Mortar schematic. Fixed a bug where the death camera could go out of bounds when a Sentient dies during the tentacle wall attack. Fixed an issue where the sludge suit's final upgrade caused bosses to drop level-ups instead of experiments. Fixed an issue with aggressive start not working correctly in Rival Arenas. Rot explodes twice now requires at least 1 experiment that can rot. Fixed an issue where the pause menu doesn't o
Check out the first single from the [REDACTED]'s Original Game Soundtrack2024-10-23We'll be releasing the full soundtrack, for free, on major digital streaming platforms at launch. But in the meantime you can listen to "Convict Cage Match Entrance," the first single from the soundtrack now! Listen to Convict Cage Match Entrance by Mark Mothersbaugh
[REDACTED] - From Passion Project to Full Release2024-10-17Last week Steve Papoutsis (Head of Studio) and Ben Walker (Creative Director) sat down with Jordan Ramee at Gamespot to talk about 's humble origins and the evolution of the Rivals System. Read the full interview HERE!