Revenant : In memory of the day — patch notes and updates

Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Future CS Support & Developer Notice | 2026-01-19 | Hello everyone, Today, I’m posting this notice not on behalf of Shin Yerak Studio, but personally as the developer Linette.Until now, I’ve been handling customer support (CS) and ongoing maintenance for Revenant: In Memory of the Day. My support will continue through January 31, 2026, and starting from that date, all CS and maintenance will be handled by the CEO of Shin Yerak Studio.Since this was my first game released on Steam, I continued supporting the game even after leaving the team. However, due to limitations in my current access and permissions, I’m no longer able to properly continue that work going forward.I sincerely want to thank |
| v1.10c Patch Notes & 2025 Year-End Message | 2025-12-07 | Hello, this is the ShinyeRak Studio team. We’ve released version 1.10c, which fixes an issue where the volume settings were not being applied correctly. Thank you, as always, for your interest in our game and for taking the time to play it. It’s hard to believe the first week of December 2025 is already coming to a close. We hope the rest of 2025 is filled with warmth and happiness for you. – ShinyeRak Studio Team |
| Steam Summer Sale & Developer’s Message | 2025-06-27 | Hello, This is ShinyeRak Studio.From June 27 to July 11, our game will be available at an 80% discount as part of the Steam Summer Sale.This decision was made after much deliberation. Since release, we’ve received valuable feedback from players, and we humbly acknowledge that the current version of the game may not fully meet the expectations set by its original price. As a result, total sales have remained below 200 copies.To those who purchased the game at full price early on — we sincerely apologize. Your support and interest have been truly meaningful to us, and we are deeply grateful.This discount is intended to introduce the game to mor |
| The final patch reflecting your feedback has been completed. | 2025-03-26 | Today, we've released the final patch reflecting the feedback we've received from our players. As our first Steam release, we acknowledge that the game had many shortcomings, but we sincerely thank all players who showed interest and provided valuable feedback. Although there were several mistakes during this game's launch, the process has offered us invaluable experiences and lessons. We'll use this knowledge to ensure our next project is even more polished and enjoyable. Thank you again, and we look forward to seeing you in our future releases! - Shinyerak Studio Patch Note 1.08n : https://store.steampowered.com/news/app/2230420/view/537723 |
| Revenant Patch Notes 1.09c | 2025-03-26 | 1. Trash Bin Location Adjusted - The trash bin, an object linked to anomalies, was relocated to a more accessible position for player convenience. 2. Removal of Unnecessary Objects - Removed several complex objects that could be mistaken for anomalies. 3. Hand Mirror Interaction Sound Fix - Resolved an issue where sound effects played repeatedly when interacting multiple times with the hand mirror. |
| Revenant 1.08n Patch Notes | 2025-03-24 | 1. Removal of Random Ambient Noises - Random ambient sounds causing excessive stress to players have been removed. 2. Adjustment to Wrong Answer Penalty - The penalty for selecting a wrong answer has been adjusted. Players will no longer return directly to Floor 0 but instead move down one floor at a time to balance difficulty. 3. Removal of Excessive Jump Scare Event - A jump scare event triggered by specific objects, deemed overly stressful for players, has been removed. 4. Player Camera Sensitivity Calculation Updated - Due to mouse stuttering issues found on certain systems, the sensitivity calculation formula has been updated. New player |
| Announcement About the Game Patch | 2025-03-19 | Hello, this is ShinYerak Studio. We have identified several issues related to gameplay and have begun working on fixes. The key improvements include: 1. Revising unintuitive systems for better clarity 2. Simplifying interactive elements 3. Removing stress-inducing sound effects We aim to make the systems more user-friendly and will do our best to complete these updates by the end of March. We sincerely apologize for any inconvenience caused and appreciate your patience. Thank you for your continued support. - ShinYerak Studio |
| Hotfix - March 19, 2025 | 2025-03-19 | Hello, This is ShinYerak Studio. We have released the 1.06r patch to fix an issue where brightness settings were not applied after restarting the game. We sincerely apologize for any inconvenience this may have caused and appreciate your patience. |