Revenge of the Mage — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Hotfix - Bug Fixes & Improvements | 2026-10-20 | Hello, Mages!We’ve released a hotfix with several bug fixes and gameplay improvements. Here’s what’s changed:FixesFixed an issue where a power cut or forced restart while playing could reset your account level.Fixed crashes related to Shocking Balls.Fixed collision issues in CloudTown.Damage numbers on large bosses (e.g. Gearheart) no longer appear hidden under the boss.Esc now always closes the portal screen, even after clicking inside it.ImprovementsBeam ultimates (e.g. Inferno Beam) can now be ended early by pressing the key again.Hub portals now open right at the portal, and you step back from it when you close the screen.New hub notifica |
| Major Update - Controller Support, Training Ground & More | 2026-10-16 | Hello, Mages🧙We’re sorry for the recent setbacks and the frustration they’ve caused. We’re committed to making it up to you by continuing to improve Revenge of the Mage and delivering a better experience. Thank you for your patience and continued support it means a lot to our team.This update brings a lighter death penalty, expanded controller support, a new training area, saved decks, and improvements to combat, stability, and everyday gameplay.✨ HighlightsReduced death penalty: You now drop 25% of your unbanked gold instead of 75% when you die.Dropped gold now lands on solid ground. A spinning chest in the hub marks the arena where you can |
| An Update on the Revenge of the Mage 1.0 Release | 2026-10-15 | Hello, Mages!We’ve moved the 1.0 release, originally planned for October 12, to early November due to complications with pricing and release setup on Steam.We know you’ve been looking forward to launch, and we’re sorry we couldn’t deliver it on the date we planned. We’re in touch with the Steam team and working to get everything sorted out. We’ll share the confirmed release date as soon as it’s finalized.We’ve also increased the game’s price as part of the transition to the full release, reflecting the expanded content and how far the game has come. If you already own Revenge of the Mage, you’ll receive version 1.0 and its new content at no e |
| Get Your Name in the Credits! Final Hours of Public Testing Before 1.0 Launch | 2026-10-11 | Hello, Mages 🧙Hey Everyone!We are approaching a huge milestone. On October 12th, we will officially update the game to Version 1.0!Our public test branch has been active for quite a while, and your feedback has been invaluable in shaping the game. To show our gratitude to everyone helping us polish the experience during these final moments, we are introducing a special reward.Get Your Name in the Game CreditsAnyone who plays on the public-test branch between October 11th and October 12th (until the 1.0 release update goes live) will have their Steam display name featured in the official game credits!We reserve the right to filter out or excl |
| Public Test Branch Updated – v0.0.1.283 | 2026-10-09 | Hello, Mages 🧙We’ve updated our Public Test Branch, which is now on version v0.0.1.283! Please feel free to join us in testing these changes and new features, and share your feedback!Some of you may already know that we have a Public Test Branch on Steam. We update this branch from time to time while testing new stuff on our side.Of course, there might be some placeholders, broken or missing elements, but that’s what this branch is for. 🙂When submitting bug reports or feedback, please don’t forget to mention that you’re playing on the Public Test Branch and include your game version.Try the Book Station Feature!Right now, the Book Station f |
| NEW UPDATE - Performance Improvements, Gearheart Fixes & More | 2026-09-25 | Hello, Mages 🧙Our latest update for Revenge of the Mage is here! This update brings performance improvements, adjustments to the Gearheart boss fight, more reliable saving, and a range of gameplay, audio, UI, and localization fixes.We’ve also added an optional in-game feedback survey to make it easier for you to share your thoughts with us. Check out the full patch notes belowPatch NotesThe public-test branch is now active with work-in-progress content.Added the Gearheart Boss achievement.Fixed a placeholder objective name in CloudTown.Reduced performance hitches during Gearheart's ability casts.Fixed issues with Gearheart's phase transition |
| ⚡ NEW UPDATE - Twitch Integration, French Support & Fixes | 2026-09-21 | Hello Mages! 🧙♂️Following our recent Major Update, we’re back with a smaller update focused on improving and polishing the experience along with a brand-new integration🎥 Twitch IntegrationTwitch Integration is now available in Revenge of the Mage!You can now connect Twitch with the game and bring a new level of interaction to your runs.⚔️ Gameplay ImprovementsRing of Revenge now properly combos with relevant Cards and Items.Fixed issues with the Boss Intro Sequence.🌍 Localization ImprovementsFrench language support has been added! 🇫🇷Fixed and improved localizations across all currently supported languagesWe’ll continue working on fixes, |
| ☁️ MAJOR UPDATE – Cloud Town, Deck Building, New Equipment & More! | 2026-09-18 | ⚔️ MAJOR NEW UPDATE Another Major Update has arrived in Revenge of the Mage!As we continue to our journey toward Version 1.0, this update brings some of the biggest additions we've made to the game so far including a brand-new Multiverse, the new Deck Building system, expanded crafting and equipment, new cards, new Perma Upgrades, major optimization improvements, and more. A large part of the systems we've been developing for the full release are now making their way into the game. And there's still much more to come with Version 1.0! ☁️ New Multiverse: Cloud Town A brand-new Multiverse has arrived: Cloud Town! Take your Mage into a completel |
| ⚔️ MAJOR UPDATE – New Pirate Multiverse, Japanese Support & More! | 2026-08-11 | ⚔️ MAJOR NEW UPDATEA major new update has arrived in Revenge of the Mage!With this update, we're bringing new content, major performance improvements, smoother combat, and a wide range of gameplay improvements and fixes.We've been working hard behind the scenes to make your journey through the Multiverse smoother, faster, and more enjoyable.And this is just the beginning!🏴☠️ New Pirate MultiverseA brand-new Pirate-themed Multiverse has been added to the game!Explore this new world, fight dangerous enemies, and discover what awaits you in this mysterious realm.🇯🇵 Japanese Language SupportJapanese language support is now available in the ga |
| 🗺️ The Final Portal: 1.0 Roadmap, Major Update & Japanese! 🧙♂️ | 2026-08-11 | Mages, gather around!We’re continuing to work hard to expand the world of Revenge of the Mage and move confidently toward Version 1.0!Today, we’re excited to share both our 1.0 Roadmap and a brand-new major update for the game.This update adds Japanese language support, along with plenty of new content, improvements, and fixes. 🇯🇵But this is just the beginning! There’s much more to come as we continue to expand Revenge of the Mage. 🧙♂️✨✨ Release 1.0 Roadmap (Q4 2026)🗺️ New Maps & RealmsExplore brand-new Multiverses, including:☁️ Cloud Town and its unique boss.🩸 Blood Moon Realm, featuring a dangerous vampire-themed world.👑 Final Boss R |
| Sales! 25th May to 1st of June! | 2026-05-25 | Go and get your favorite game ! New content is on the way! |
| Patch v0.0.1.190 is Live! Leaderboard & Achievements | 2026-05-08 | Greetings Mages! This update focuses on new ways to track your progress and compete, along with visual polish to make every spell feel more impactful. It's been a while, but we'll be updating more in the following weeks. Small yet effective updates are on the way. Steam Achievements Your milestones are now official! We’ve integrated a full suite of Steam Achievements to track your journey through the multiverses. Currently, there are 14 achievements implemented. Be sure we'll add much more—and yes, the cake one is at the top of our list! :D Leaderboards See how you rank against the best. Think you’re the most powerful Mage in the multiverse? |
| Dev Diary #4 - A Peek at the Next Update! | 2025-09-12 | Hello Mages! We're back with another Dev Diary!First to know, instead of releasing one large update, we've decided to break these features (that we have teased in our latest blog) into multiple patches/updates. We are currently working on three (and possibly four) key features that will be added to Revenge of the Mage soon: Steam Achievements, the Talent System, Voice Acting (and Leaderboards). These features are designed to enhance long-term goals and player progression, as well as to elevate the game's storytelling. Achievements We are currently testing Steam Achievements to give you specific milestones to work toward. We’ve designed a vari |
| Dev Diary #3 - The New Game Mode & More | 2025-07-16 | Hello Mages! We're back with another Dev Diary to talk about the future of Revenge of the Mage. First of all, we want to thank each and every one of you who played the game, shared feedback, wrote reviews, and supported us throughout this journey. Your input has been incredibly valuable, and we’ve been carefully analyzing everything you’ve said since the day we launched. Over time, a few recurring themes stood out in the feedback we've received. We want to take this opportunity to acknowledge those points, share our thoughts, and give you a clearer picture of how we’re planning to address them in the coming updates. Most Mentioned Topics Sinc |
| Patch v0.0.1.175 is Live! & Announcement for the future. | 2025-06-11 | Greetings Mages! We've added new cinematics and made some quality-of-life improvements. This patch also includes gameplay tweaks and bug fixes for a more magical experience. Plans for the future We’re excited for what’s ahead and will be sharing our plans for future updates soon, in the style of our previous Dev Diaries. Thank you so much for your patience and continued support, it means a lot to us! New CinematicsLevel Intro Cinematics New intro cinematics have been added for Cathedral, North, and Tokyo. These are designed to deepen the immersion and set the tone for each run.Next up for cinematics: Boss Intro Cinematics for all multiverses! |
| Patch v0.0.1.172 is Live! | 2025-03-28 | Greetings Mages! Since our first major update, we’ve made several quality-of-life improvements and gameplay adjustments based on your feedback. This patch focuses on refining mechanics, balancing spells, and enhancing the overall experience. Here’s what’s new: Steam Cloud Integrated Steam Cloud: We've prioritized Steam Cloud integration based on community requests and moved it up in our roadmap. Now, our dear Mages can sync their saves seamlessly! Before syncing Steam Cloud, we recommend backing up your files just in case. This will allow you to recover them if any errors occur with Steam Cloud. Save Files Location: AppData/Local/RevengeOfThe |
| Patch v0.0.1.168 is Live! | 2025-03-18 | Hello Mages! Good news—we’ve resolved the crash issues that appeared after the major update. A new patch is now live with the fix in place! Along with the crash fix, we’ve also made a couple of small changes: Updated power-up locations in Forest and Cathedral multiverses. Removed Eclipse stone indicators from all multiverses except the Forest. Thanks for your patience and support—you helped us squash this bug fast! See you in the game, –The Dev Team |
| Crash Issues After the Latest Update – We’re On It! (Solved) | 2025-03-16 | Hello Mages! We’re aware that some of you have been experiencing crashes after the latest major update. We take this seriously and are actively investigating the issue. If you've encountered a crash, please keep sending us a report—it really helps us track down the cause faster! While we know this has been frustrating, we’re confident that we’ll get it fixed and will release a patch as soon as possible. Thanks for your patience and support—we’ll keep you updated! -The Dev Team |
| Unleash The Storm Major Update is live! | 2025-03-14 | Hello Mages! We’re thrilled to release our first major free update for Revenge of the Mage! This update introduces the brand-new Lightning Archetype, a Ring Crafting & Equipping system, a General Progression Level system, and plenty of gameplay improvements, balance tweaks, and bug fixes. Dev Note: We invite you to test this major patch and share your thoughts on the new features. Two days after the update, we’ll begin adjusting costs and gameplay balance based on your feedback. In the meantime, we’ll keep you updated with Steam Announcements & Discussions. You can also reach us in a heartbeat :) on our Discord server! Summary For those who p |
| Dev Diary #2 - More details for Lightning, Crafting & Progression System! | 2025-03-10 | Hello Mages! We’re back with another diary about the progress and adjustments of our most exciting upcoming features. Your feedback has been invaluable, and we’ve been hard at work refining every detail. Here’s what’s new: An Electrifying Progress The Lightning Mage has undergone a significant transformation since our last dev diary. We've fine-tuned every ability and reworked some to deliver the ultimate gameplay experience. Before diving into the details, here is a video showing what we’ve brewed. (Dev Note: WE’RE EXCITED!) Let’s go deeper! We've updated related visuals to emphasize the lightning theme to have a yellow, electrifying color. |
| RoTM - Fixes, New Animations & Additional Language Support | 2025-02-20 | Hello Mages! We've listened to your feedback and made some more changes and fixes to improve the game. This update brings new features, improvements, and bug fixes to make your gameplay more magical. Enjoy the latest update! Crash fixes Game Not Launching: Some players were experiencing an issue when launching the game, it closed immediately. This issue has been resolved. (DEV Note: If this issue still occurs please inform us again.) Bug Fixes Boss Objective: Fixed the “Defeat the Boss” objective not being completed in some multiverses. Boss - Mumadonna's Weapon: The issue with Mumadonna’s staff is fixed. (DEV Note: That we announced in the l |
| RoTM - Unleash The Storm! Dev Diary | 2025-02-14 | Before we get into the details of the first update of the game, another patch with more fixes is coming in a few days. We wanted to gather as much as possible before releasing it, rather than pushing rapid patches. Now, let's talk about the the update! A Sneak Peek at What’s Next! Well, beyond fixes and adjustments we’ve been brewing something magical behind the scenes. We are currently focusing on 3 main features. The Mighty Lightning Archetype Yes! Our electrifying mage is coming together. We’re working to make it feel like you are the one bringing down the bolts. This lightning-wielding spellcaster dominates the battlefield with devastatin |
| Patch v0.0.1.140 is Live! | 2025-01-31 | Hello Mages! Our latest patch brings stability improvements, exciting updates, and improvements based on your feedback! Here’s everything new: Crash fixes Addressed the most frequent crashes to improve overall stability. Please continue sending crash reports so we can resolve any remaining issues! Gameplay Changes Gold Chests: Now automatically collected when approached—no need to interact. Ability Updates Fire Arrow: Crossbows now appear on the character’s arm, and arrows fire from there. Added a special reload animation. (DEV Note: Cavill's iconic “arm reload”, that was fun to add lol) Animation Obliterate: Now plays an animation on activat |
| Reflecting on Our Journey Since Early Access Launch | 2025-01-30 | Hello Mages! As we released the demo version of our game, we wanted to take a moment to reflect on the journey we've shared since the early access launch. Your incredible feedback and support have been the driving force behind every decision we’ve made, and we’ve learned a lot along the way. Before diving into the details, we’d like to kindly recommend ensuring your graphics drivers are up to date for the smoothest and most magical experience. A quick update can make a world of difference in performance and visual quality. Challenges We’ve Faced Optimization and Stability: Creating a visually detailed world with fluid performance was one of o |
| Patch v0.0.1.102 is Live! | 2025-01-27 | Hello Mages! We’ve continued implementing your feedback and improving the gameplay experience. We’re getting closer to creating a stable version and will soon begin adding more features in future patches. We’ve resolved many crash issues; however, we’re aware that some still remain and are actively working on a fast fix. Here’s what’s included in this patch: Bug Fixes Missing Loading Screen: Missing loading screen when returning to hub /menu from pause menu fixed Ability Updates Missing Multicast Functionality: Added missing multicasting functionality to Arcane Missiles, Arcane Turret, and Blazing Surge abilities. UI/UX Improvements: Gold Rec |
| Patch v0.0.1.100 is Live! | 2025-01-24 | Hello Mages! We’ve been working hard to implement your feedback and improve your gameplay experience. Here’s what’s included in the latest patch: Optimization Performance Optimizations: Optimized performance across all levels, spells, and character models to improve gameplay experience and reduce system load. (DEV Note: We keep exploring the possibility of lowering the Minimum System Requirements without losing too much visual quality. In the future, we also aim to increase the overall visual quality as much as possible. This may take a few more patches to hit perfect performance.) FPS Limit: Increased the FPS limit to 200. (DEV Note: Communi |
| New Patch is Cooking! & A Glimpse for Feature Updates! | 2025-01-22 | Hello, Mages! We’ve been gathering tons of valuable feedback from you and are working hard to address the issues you’ve reported. The next patch is approximately two days away, may less! (Fingers crossed!) We’re also updating our >>>Roadmap |
| Patch v.0.0.1.90 is Live | 2025-01-19 | Hello Mages! We’ve gathered tons of valuable feedback from you and worked hard to address the issues. Our >>>Roadmap |
| Patch is on the way! | 2025-01-18 | Hello Mages! We have gathered lots of feedback, especially about the current bugs, and we are crushing them as fast as we can. As starters, here’s a sneak peek at what to expect in the next patch: Bugs: Cathedral Boss: Fix for where players could take damage during the boss sequence. Also, a fix for the issue where the cathedral boss could leave the arena and get stuck. Music Overlap: Fix for the issue where regular music did not stop correctly when the Tokyo boss music began. Kill Count Fix: Fix for the issue where kills near the edges of the Viking map did not count toward progress. Enemy AI Tweaks: Fix for the issue where ranged enemies on |
| Early Access Launched! | 2025-01-16 | Revenge of the Mage has entered the Early Access phase, and we’re thrilled to share what’s coming. To celebrate, there is a launch discount. The Early Access version will feature multiple multiverses, Mage Archetypes, Spells, Cards, and Permanent Upgrades, with more content added regularly. Game Features In Revenge of the Mage, your journey begins in the Safe Haven (HUB), where you’ll choose from three Mage Archetypes, some unlockable with gold. (Two more Archetypes are coming soon.) The final count won’t stop at five, we have plans for more Archetypes in secret! And we’d love to hear your suggestions to add into the game! We also welcome ide |