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inRun — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Fixed bug with noVR version2024-10-10Fixed bug with noVR version
Fixed black screen problem2024-10-08Fixed black screen problem
Fixed reported problem2024-10-02Fixed reported problem
Optimization of the game with support for ultra-wide screens2023-11-08Optimization of the game with support for ultra-wide screens, minimizing aberrations. We have also improved Chinese, Japanese, and Korean translations, along with some general enhancements and minor bug fixes.
Two new levels "Oasis Blue" and "Picante Road"2023-09-06- 2 new levels: "Oasis Blue" and "Picante Road" inspired by Egypt and Mexico, respectively. - New features of the character editor with the new version of "ReadyPlayerMe". - We had to remove the F40-inspired car temporarily. - Several improvements in some circuits.
New level available: "Low-fi slums" and in preview: "Oasis blue".2023-07-27- New level available: "Low-fi slums". - New level in preview: "Oasis blue". - Small improvements in several levels. - Small improvements in game rhythm and gameplay. Thank you very much for your feedback, with which we continue to improve inRun.
We have added 2 new playable levels2023-07-21We have added two new playable levels: Arctic Meltdown and Kilauea Sunrise. We hope you like them. We have also added: 1) An option to disable the anti-dizziness (in case you want to check the difference). 2) The preview of the new level "LowFi Slums" which is one of the new levels we are working with inspired by ready player one. 3) Some general gameplay adjustments.