Wizard Shrimp — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| *NEW* Discord Community Server! | 2026-03-05 | Hi Everyone,A few people have asked for it and so I've finally set one up.If you want to keep up to date with announcements, get involved in beta testing, provide feedback and suggestions direct with the creators, or simply chat with like minded people who like cozy whimsical games then we'd love to have you on our community Discord server! If you click the link and join up within the first week you'll get a special role within the server to signify your early support |
| Patch v1.2.10 - Bug Fix | 2026-02-13 | Fixed a bug where if your first tile in the tower building phase was an elite the game would freeze up when you try and continue. Thanks to FRANTERN for your help solving this one. JoshWizard Shrimp Gameswizardshrimpgames@gmail.com |
| Patch v1.2.9 - Bug Fixes | 2026-02-09 | Hi Everyone,First of all I want to apologise for a few things.Sorry for not updating the game in so long, other projects and my day job and life in general has gotten in the way. (If you haven't seen it already please check out my new game Mushroom Clicker it's super fun and way better than WS I promise!)Sorry for the bug that some of you have experienced, locking you from progressing the game when viewing map in the tower.I have a few people playing the game again thanks to a Flash Games Sale that is currently happening and with another bug report I finally got to the bottom of at least one of the issues to do with locking people out of the |
| New Game "Mushroom Clicker" Coming Soon! | 2025-11-13 | Hi Everyone, If you haven't already seen, I am releasing a new game on the 28th November called Mushroom Clicker.It is an Idle Incremental Clicker game with cosy magical vibes. You are the newest Mushroom Wizard Initiate 🧙♂️ Cast spells 🪄 harvest mushrooms 🍄 and level up to become more powerful! Hire little creatures 🐿️ to help you harvest and unlock different types of shrooms and skills!If you have previously bought Wizard Shrimp and are interested then send me an email wizardshrimpgames@gmail.com and I will send you a free key when the new game releases as a way of saying thank you for supporting me!Please go and wishlist the game too |
| Update v1.2.7 - Controller Support! | 2025-03-22 | Hi Everyone, Sorry for the radio silence but the "real" job got in the way and this controller support took longer than expected! Here it is anyway, full controller support for Wizard Shrimp. I would still personally recommend a mouse and keyboard as aiming whilst moving and hitting all the other buttons for jump/blink/grapple etc can get overwhelming! However, if you're a _controller nerd_ who doesn't want to use a m+kb then you're in luck! As always, email me with any bugs: wizardshrimpgames@gmail.com Other changes in this patch: - Bug fix: fairy spec not unlocking when you have over 200 enemies killed by wisps - Removed the extra scene in |
| Patch v1.2.1.2 | 2025-02-19 | Okay I know I said I was gonna retire but hear me out i've for real this time fixed the bug. I found out I can reset my steam achievements so I rewrote the code again, and actually tested most of the scenarios this time, instead of just testing with all achievements unlocked. So, - No krill points when beating the game bug fixed. - Added a "Main Menu" button in the post game win screen so you can skip that scene and the credits and go straight back to the main menu to keep slapping those cauldron levels. Some exciting stuff coming next now that bug is out the way. Bugs and feedback to wizardshrimpgames@gmail.com kissies x |
| Patch v1.2.1.1 | 2025-02-18 | Once again, trying to fix the no krill points on completion of the game bug... If this doesn't work I honestly might just retire. |
| Patch v1.2.1.0 | 2025-02-18 | Fix broken map building scene. Another bug introduced in an attempt to provide controller support. |
| Patch v1.2.0.9 | 2025-02-17 | Another attempt to fix this damn bug where you don't get krill points for completing the game... Hopefully this one sticks! Completely re-factored the whole thing. This update also comes with slightly more controller support with some of the menus, so you might see buttons auto selected etc. bugs and feedback to wizardshrimpgames@gmail.com |
| Patch v1.2.0.8 | 2025-02-12 | Hopefully fixed game breaking bug that stopped any input - caused by the partial controller support.... |
| Patch v1.2.0.7 | 2025-02-12 | Hopefully this actually fixes the not getting krill points when beating the game! If not please let me know, it's really hard to test with only my setup because of the nature of how the game knows what cauldron level you should be playing at. This build also introduces PARTIAL controller support. You can now aim in game with the controller but you still won't be able to navigate any menus yet. Have fun! and as always, bugs and feedback to wizardshrimpgames@gmail.com |
| Patch v1.2.0.6 | 2025-02-11 | Hello everyone! I am now back from my holiday and so will resume patching my silly little game and working on some exciting new stuff for you lot! This one is mainly some hot fixes for bugs that surfaced while I was away. Patch notes: - Extra Attack Damage % Krill points were actually reducing damage dealt, this is now fixed. - Butt Spell no longer counts towards every 10th spell is a wide spell krill point. - Changed achievement and fairy shrimp unlock from 1000 enemies killed by wisps to 200 enemies killed by wisps which hopefully aligns a bit better with the other specialization unlocks. - Fixed not getting krill points when beating the ga |
| Patch v1.2.0.4 | 2025-01-31 | See last patch notes! Just forgot one small thing :) |
| Patch v1.2.0.3 | 2025-01-31 | Hey everyone I'm so sorry about the game breaking bug that some of you experienced! I hope it didn't ruin your experience too much. The bug was happening on the final boss fight, when the player had a combination of slowing and stunning spells the purple mushroom wizard was getting stunned/slowed to oblivion and eventually would stop taking damage and cause the player to be stuck! How annoying, especially on the final boss fight! This is unfortunately the nature of making a game like this, no matter how much testing I did there's always going to be one random combination of upgrades that I haven't tested. This is hopefully fixed now, a few ho |
| Patch v1.2.0.2 | 2025-01-30 | Hello everyone, thanks so much for all the feedback and positive comments it's been so awesome to see my silly little game get some attention! Some balancing, some QoL changes, Here are the patch notes for this one: - Added a pop up warning that a shop is coming up next before you spend money on base upgrades - Made crystal only invincible when moving to the center to do the lasers, not the whole laser phase. - Nerfed crystal boss health slightly - Nerfed gargoyle boss health slightly - Fixed the purple mushroom boss not spawning enemies properly - Stopped the tutorial video looping - Fixed Gem Flies not getting knocked back - Nerfed critical |
| Patch v1.2.0.1 | 2025-01-29 | Quick patch to fix some achievements! Deal 10,000 fire damage and kill 1,000 enemies with wisps was getting given to players when it shouldn't have been. Has now been fixed! Thanks everyone for giving the game a go keep the reviews and feedback coming! As always send me an email with any feedback or bug reports: wizardshrimpgames@gmail.com |
| MAJOR UPDATE v1.2 - The Krill Tree | 2025-01-26 | Okay, okay, I hear you! You all wanted roguelite elements (the ability to level up in between runs) and I've delivered! Introducing, The Krill Tree! If you play the game on the hardest difficulty that you have unlocked, you will gain Krill points to spend in the Krill Tree. You also gain access to three new specializations which you can unlock via achievements. Enjoy! and as always, any bugs or feedback please email me wizardshrimpgames@gmail.com |
| MAJOR UPDATE v1.1 - The Cauldron | 2025-01-03 | Here it is! My first huge update to Wizard Shrimp, v1.1. Complete with a new gamemode! The Cauldron Mode The Cauldron mode will be unlocked when you defeat the game on hard mode (if you have already got the achievement for this you should have it unlocked already). If you have previously played the hard mode and found it too difficult don't be discouraged, there has been some balancing changes and hard mode is now quite a bit easier 😎 Each level of the Cauldron will add a new modifier to the base game, making it harder! At level 5 for example, all the bosses you meet will have additional attacks to learn! Jump in and see how far you can push |
| v1.0.0.5 Patch | 2024-12-20 | - reduced health of most level 2 and 3 enemies as the spawn rate was increased in the last patch. |
| v1.0.0.4 Patch | 2024-12-20 | Development is well underway for The Cauldron and it's expected to be out in January along with a few new upgrades and items! In the meantime this is a pretty small patch to address a couple things: - Homing spells no longer home in on the Ent while the Ent is summoning frogs. - Ent hit collider for his smash attack slightly more forgiving. - Enemy spawn rate changes to level 2 and 3 (spawn more frequently). |
| New Game Mode Coming Soon! | 2024-12-15 | Hello everyone! Thank you so much for your positive reviews and feedback it really means so much to me and I'm so grateful that already a bunch of people have played and enjoyed the game 🙂 I have made a few quick patches since the release to address things like bugs and urgent balancing, you made read about this in the previous patch notes (v1.0.0.1 and v1.0.0.2 patch notes are lost to the aether but they both were just quick fixes to sort the achievements!) THE NEW GAME MODE: The Cauldron will essentially introduce 10 more difficulties to the game. You will unlock The Cauldron level 1 after completing the game on hard mode. Each Cauldron le |
| v1.0.0.3 Patch | 2024-12-14 | Thanks everyone for your feedback! Here's the first substantial patch :) As usual, please do get in touch if you have any feedback or bugs to report! Simply email wizardshrimpgames@gmail.com COMING SOON: The Cauldron mode! Test your skills in this mode, unlocked you've completed the hard mode! Will be available to play in the next few weeks! v1.0.0.3 Patch to address some bugs and balancing: - Added a stats screen for when you win the game in the same way as you get stats when you die - Fixed the ent glitching out from left to right when summoning frogs - Nerfed shard of shrimp - Fix sound muting when too many sfx happening - Nerfed base upgr |
| Wizard Shrimp v1.0 Release! | 2024-12-13 | After 2 and a half years of development I am finally ready to release my first "proper" game, my debut game on Steam, Wizard Shrimp! Starting in June of 2022 the game started out as an endless platformer, jumping up a tower killing enemies as you go. Since then the game has evolved quite a few times, making massive changes such as introducing the path tile system, going from a platformer to an arena, changing the whole path building scene from 2D to 3D and much much more. It's been quite the journey and I'd like to take this opportunity to thank everyone that has given me words of encouragement, tested the game for me and given me valuable fe |
| Wizard Shrimp Demo Update | 2023-04-10 | I have updated the demo with the following: Added a "Next Tiles" UI in the pause menu so you can always see the next three tiles you have coming up, from any screen by hitting pause. Added a "Skip" button to the map tiles spawning animation. Added a flashing icon around the tutorial button to make it more obvious. Tweaked spawning in later levels so enemies spawn less frequently. Enjoy! |
| Wizard Shrimp Demo Update | 2023-04-02 | I have updated the demo with the following: Slightly raised the floor in response to feedback Fixed a bug where you couldn't properly place a tile in the bottom right slot Added a pause menu and an exit button Fixed a bug where already unlocked unstackable items spawn in the shop Further minimal UI tweaks Confirmed the game can still be beaten, it's just hard! Enjoy! |
| First Wizard Shrimp Demo Patch | 2023-03-29 | Hello everyone! Thanks for giving the demo a go. Really appreciate all the feedback |