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Airborne — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Airborne at the Hellenic Game Awards!2025-09-10Hello everyone!I am pleased to announce that this Saturday, 13th of September Airborne will be present at the Hellenic Game Awards in the Gameathlon 2025 convention at the Faliro Sports Pavilion Arena, Athens! We have been selected as a Top Pick for the Next Gen category, and I will be representing the game on stage. Additionally, on both Saturday and Sunday there will be a booth with a PC where the world can try our game.Thanks to everyone for supporting the game, and helping us surpass the 50,000 download milestone!-bl4ck
v1.1.2.2 - Bossfight bug fixes!2025-08-12Bossfight should be a lot more playable now!
50,000 downloads2025-08-03Airborne recently surpassed 50,000 downloads!Thank you to everyone that supported the game during its making, release, and maintenanceWhile I can't tell you when, I can promise you that a big update & most likely video will come out sometime.I'm personally at the busiest period of my life right now, but eventually I'll be able to work again on Airbornenext stop.. 100k? 👀-bl4ck
New level collaboration!2024-07-17There's a new level in the main menu celebrating fellow indie game's Tales of: Sena's 1 year anniversary! https://cdn.discordapp.com/attachments/1141458308180496474/1263105576322203680/image.png?ex=6699063c&is=6697b4bc&hm=bd5af053852fcc5ed6a9ed60c18955e2abb17d508fa18a387ed8dc4f7e3b5f0d&
v1.1.2.1 - Out Now2024-06-19- Dragged platforms always have positive scale - Rotation gizmos now rotates on a pivot instead of rotating each object individually - Fixed buttons now opening bug - All property interactables have a border around them now - Fixed multi-object movement in the editor bug & some more probably
v1.1.2 - Out Now2024-06-18More QoL! - You can now drag-place platforms! This improves the experience a LOT - Additionally, for other objects you can multi-place them by holding Alt - Moving the camera with the mouse is now smoother - Moving it is also proportional to your view, meaning that it doesn't offset - Zooming in and out has also been improved in the editor - You can now multi-select objects in bulk using Ctrl+Alt - Speedrun timer bugs have been fixed - Level loading bugs have been fixed - Nerfed level 48 & more! Pretty much, the editor is much better to use
v1.1.1 - Out Now2024-06-17𝓼𝓾𝓹𝓻𝓮𝓶𝓮 rating out now! with flashy vfx - First three levels to have the rating are "Flood Escape", "Paul" and "Weightlessness" from the level competition Bug fixes/QoL - Checkboxes and other stuff have borders around them! This will stop them for blending in with the dark background - You can now place stuff above text, so using it as a decoration is easier - Soft limits on scale have been changed from 10 to 50 (you can scale things up to 50 ingame) - Snapping works properly now - The sacred bug that loads you to other levels has been fixed - Buttons FINALLY always properly restart after you die - Any bug related to the wrong music pl
Level Competition — RESULTS!2024-04-05LEVEL COMPETITION: RESULTS Winners (in no order) "Weightlessness" by nitey "Paul" by Plankton "Flood Escape" by bamb0zul These levels will receive the supreme rating once it comes out in 1.1! For now, they're featured Honorable Mentions "Terrible Execution" by Grassified (Not on the Workshop, submitted through the Discord) "Cube Survival" by nitey "Indicative" by GGlitch "Myst" by bl4ck (me) These levels will be featured Join the Discord for more information: https://discord.gg/TCCzqweaPp Thanks for taking part in the competition!
Level Competition — Get your level FEATURED!2024-03-24I'm hosting an Airborne Level Competition! Join the Discord to participate: https://discord.gg/JjFzq5Pvh9 Rules: Submit your level/pack before March 31st Don't copy other levels, make original creations Your level must contain at least one 1.1 feature You can submit up to three levels, but only one can win Collab levels are allowed Extras: Making your level unique would help it a lot. Use mechanics like underflinging, ceiling jumping etc. Using 1.1 features as core gameplay would also help Be creative, use objects for their non-intended purpose (e.g 0 mass physics blocks) Level packs would be better, since they can hold more content Decoratio
v1.1.0.1 - Bug Fixes2024-03-23Thanks for playing Airborne v1.1.0! - Fixed level packs playing out of order bug - Fixed canvas overlaying bugs - Fixed soft-lock bugs - FIxed UI inconsistencies - Fixed death bug - Fixed bullets going through lasers - Fixed create level bug - Fixed copy level bugs - Fixed pause menu bugs
v1.1.0 is live!2024-03-22v1.1.0 IS NOW LIVE After tons of work, v1.1.0 is officially out now on Steam! This major update includes a lot of features, so here’s a changelog. What’s New: New object: Black Hole Functions as a teleporter Includes additional force options Can also teleport bullets Moving System Revamp: Now infinite! Setup infinite moving cycles in the editor Use time instead of speed Easing functions Visualiser for all moving points Now with fully consistent timings Level packs are here! Pack multiple rooms into one level and publish it to the workshop! New object: Checkpoint Can also work as a startpos for level testing New component: Object Coloring Colo
Coming Soon: v1.1.02024-02-05This exact day, hour, minute & second marks Airborne's 1 month release anniversary! In this time, Airborne has managed to have achieved: ~ 36,000 downloads ~ 400 daily active users ~ 90 reviews ~ 150+ Discord members ~ 50,000 YouTube views (Trailer + Devlog) as well as a sick community 😎😎😎 v1.1.0 ANNOUNCEMENT We're excited to announce the first major update of Airborne - v1.1.0! Three big features: - Black Holes, which will function as teleporters - Physics Objects, with the ability to interact with the player - Object Coloring, which will provide near-infinite art capabilities! More features will be announced as we get closer to releasing
v1.0.4 - Major Bug Fixes2024-01-21This is a bugfix exclusive update, as well as the last minor update before v1.1.0! - Almost all boss fight bugs fixed. - Online level loading completely fixed - Turret indicators improved - Removed rich text - Small physics changes & a lot more bug fixes! To submit bugs, issues or feedback join the Airborne Discord! https://discord.gg/bChnP93xKX
v1.0.3 - Physics Update & more!2024-01-131.0.3 mainly includes a physics update, level reworks, bug fixes as well as some QoL features. - The player's jump doesn't get interrupted by rotating! - Added coyote time for the player. - Turrets now have an indicator when they are about to shoot. - In the editor, when hovering over level borders they get transparent so you can see if any objects are behind them. - Vertical Sync can now be changed in the settings menu - Buffed level 47. - Nerfed / reworked numerous levels, such as 50, 48, 18 & more. - Online level loading shouldn't fail anymore. - Object count limit in editor pause menu is now accurate. - Turrets being inconsistent should n
Airborne Soundtrack out now on Steam!2024-01-11The Airborne Soundtrack is officially out now on Steam! It contains 11 tracks and costs $1.59 with the 20% launch sale! Buying this would help out anne, mazroid & bl4ck and support their future projects! https://store.steampowered.com/app/2761190/Airborne_Soundtrack/
v1.0.2 - Featured Levels!2024-01-08v1.0.2 OUT NOW This update contains Rated / Featured Levels! These are hand picked by us and also shown on ⁠level-spotlight ! Patch Notes: - Levels can now be rated / featured by the developers! This way, users can be assured that they're playing a good level. - Level limits MASSIVELY increased, having an unlimited cap of objects for local levels and a 20k object cap for online levels. - Most levels have been further optimized. Speedrun mode is now in the settings! As well as options for what level you want to start from and what level to end the timer in. Restart the timer with K - Small credits update - When clicking play, levels will now h
v1.0.1 - Bug Fixes2024-01-06Version 1.0.1 is out now! Thanks for the support on Airborne's release! This update includes a bunch of early patches and bug fixes. Patch Notes: - Level limits increased, including name length which is now 32. (Prevents levels from crashing) - Upload form in the level editor now has a character limit. - Buttons now have indicators for when they restart if you die. - The level search view is now bigger so you can view more levels. - You can't fall through the map on the boss fight. - Bunch of levels nerfed, specifically 10, 18, 32, 38, 40, 43, 48. - More consistent UI in the Main Menu - Refresh button on the level search menu - Online levels
Airborne is officially out now on Steam!2024-01-05Airborne is out now for free on Steam! Leaving a review would be very appreciated as it would give it a boost in the Steam algorithm :)
Airborne Release Date Announcement!2023-12-14Airborne will officially be releasing on January 5th, 2024! The game will feature a bossfight, 50 levels and an advanced level editor with Steam Workshop support! New Release Date Trailer Also showcased on Devs on Display!