Blade Abyss — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Fix some bugs | 2026-10-09 | Fix some bugs. |
| Fix some bugs | 2026-10-09 | Fix some bugs. |
| Optimized Game Experience | 2025-12-18 | Recent Updates:Adjusted camera mechanics for improved responsiveness.Added hit blood-splatter effects to enhance combat feedback.Modified certain sound effects to reduce potentially discomforting audio. |
| Fix Settings | 2025-12-11 | Fix camera settings. |
| Optimize the camera. | 2025-12-05 | Optimize camera controls to reduce lag. Optimize attacks. |
| Emberlock Particles | 2025-06-27 | In the world of sacred mountains, intense combat activates Emberlock Particles. Lethal strikes scorch enemies' motor nerves, locking them in crystallized stasis. • Triggers only on specific skills (e.g. Eagle Dive, Earthquake Strike)• Duration scales with attack momentum• Reduced effect on elites/bosses |
| [Development Log] Freeze enemy soldiers | 2025-06-06 | Some of the current long combo moves may not be very useful, and some will add features that can temporarily freeze enemies. |
| Modified the clipping distance of the camera. | 2025-06-04 | Modified the clipping distance of the camera. |
| Fixed some bugs. | 2025-05-30 | Fixed some bugs. |
| Fixed some bugs. | 2025-05-28 | Fixed some bugs. |
| Fixed some bugs. | 2025-05-28 | 1.1.10 |
| Archive bugs | 2025-05-28 | The 1.1.8 version may be archived incorrectly, the current version is 1.1.9. |
| Zombies Game Festival Free Trial is back! | 2025-05-27 | Welcome back the Zombies Game Festival demo and the best way to play Blade Abyss! This update: When an enemy is invisible from behind, the E/RB key gaze can be used to gaze at the enemy once. Optimized the speed at which the camera locks onto enemies. Come and experience it! |
| Adjusted the speed at which the lens locks. | 2025-05-26 | Adjusted the speed at which the lens locks. Fixed some bugs. |
| Score optimization | 2025-04-02 | Scores in later chapters have been optimized. |
| Wrong name recognition | 2025-03-31 | Sprites on some levels may be misrecognizing, this has been fixed. |
| Mission map updated | 2025-03-30 | The mission map has been updated to include the logo of the sprite mission. |
| ⚙️ Blade Abyss Steam Deck Compatibility & Community Beta | 2025-03-26 | Current Status: Pending Verification We haven't certified for Steam Deck yet (hardware limits), but optimized for handhelds: ✅ Native Controller Support: Full UI/controls adapted ✅ Dynamic Resolution: Prioritizes frame stability ✅ Legibility Tweaks: Text/icons sharpened at 1280x800 ✅ Preset Graphics: "Medium" mode balances performance We Need YOUR Feedback! If you play on Deck, reply to this announcement with: ▸ Format: **"Deck Feedback: FPS/Heat/Controls"** (e.g.: "Deck Feedback: 60FPS in combat but overheating in cutscenes. Add graphics presets?") Every reply counts! ~~~~~~~ Information from players: When selecting a menu, the joystic |
| Some bug fixes | 2025-03-24 | Some bug fixes. |
| Optimized the fall trajectory of the axe | 2025-03-23 | Optimized the falling trajectory of the axe and fixed some bugs. |
| Throwing "bush" can adjust the distance; | 2025-03-22 | Throwing "bush" can adjust the distance; Optimize the prompts of escort level; Fix some bugs; |
| New Tactical Item "Bush Pods" — A Stealth Player's Boon | 2025-03-21 | Tactical Throwable: Bush Pods a. Blocks enemy vision for stealth kills (disabled if enemies enter combat). b. Obtainable via mission rewards or in-game shops. c. Shares throwing mechanics with axes: Hold to show trajectory, adjust aim with movement keys. Revised the first encounter dialogue with the Spirit for clearer gameplay guidance. Escort missions require the Spirit's survival to earn scores. |
| [Development Log] Throwing plants to sneak | 2025-03-16 | 1) Tall grass can block the enemy's sight, 2) It can be used as a prop and thrown to different places, 3) It can be obtained by gathering or purchasing in the store, Some players suggested the way of sneaking and attacking in the grass. The developers also want to make the game more interesting, so they add some function development, hoping to make it more fun. I use behavior trees to make enemy AI. The behavior tree method is more organized and has good effects. Now I need to modify the see node or add some nodes. |
| Difficulty selection | 2025-03-15 | When selecting a different difficulty, the level that you failed is selected by default. The sound of corpses. |
| Some Unity BUGs | 2025-03-14 | Some Unity BUGs |
| Some bugs and throwing axe UI | 2025-03-14 | Fixed some bugs and optimized the display of the throwing axe interface. Some players suggested that the throwing axe display was a bit confusing, so we optimized a version. If you have other suggestions, please raise them in Discord (viewable in the store) or the community, thank you! |
| UI Text | 2025-03-12 | Removed UI font shadow and fixed some bugs. |
| Sound effects of the zombies | 2025-03-11 | Optimize the sound effects of the zombies. |
| Menu issues | 2025-03-11 | Fixed an issue where the menu could not be opened when entering the game for the second time. |
| Blade Abyss Launches on March 10! | 2025-03-07 | Dear players, After 3 years of solo development, Blade Abyss is finally ready to meet you! This hardcore action game will officially launch on March 10, 2025 via Steam. In Blade Abyss, you’ll experience: Pure combat mechanics: Just light attack, heavy attack, and dash – but with dozens of combo possibilities. No gear, no leveling: Your skill is the only measure of strength. A huge thanks to everyone who tried the demo – your feedback helped us polish every detail. Now, the final trial begins. Are you ready? Launch Discount: To celebrate the release, Blade Abyss will be available at a 10% discount during the first week – don’t miss it! Wishlis |