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Secrets of Magonia — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.25b2026-03-22Changes Changes to the map "The Grand Ladder" Balancing of the new set items Relic ice axe nerfed: crit damage against frozen enemies increased by 25% (Down from 50%) Relic perforated breastblade nerfed: 40% pierce chance -> 30% If a shield is active on a unit, his healthbar will always be visible, also when at full HP Nerfed skill protective barrier of Patron Base cannon skill which gives AoE radius increase to all towers nerfed from 9% -> 7% Enemies now go enrage and get a 50% damage increase, if they didn't move to a new waypoint in 60 seconds. This can occur multiple times Frostsphere AoE radius increased from 2.2 -> 2.5, icicle damage in
Update 1.25a2026-03-08ForewordI am happy to finally announce another quite big upgrade to the game.This upgrade includes mayor reworks of some maps which were not received that well by the community. I think these maps are now in a much better spot.It also includes new home scenes, making your journey a bit more immersive.Further there are new challenges, enemies, new special set items, skills and more stuff for you to explore.In general with this update i tried to improve the game with feedback from the community, by for example changing some maps, adding skills, or locking some towers for a map, when challenging the "Holy crusade".For the brave there is now also
Update 1.21b2025-10-09fixed issue where the button to increase the bonfire size could go out of screen items on the ground no display their stats correctly fixed an issue where individual set boni were not displayed and applied (green text) Enemies can now drop health potions, which restore health points Defeating a new bonfire level grants 2 health points, and clearing an arena map for the first time also grants an additional 2 health points (Relevant for hardcore mode)
Update 1.21a2025-09-26Fixed a bug where the game could freeze when entering the camp All node requirements in the specialization skill tree are now active again for each specialization Bounty hunter quest now only appear in the world on fire Changed some quest rewards: in general less spell cards and skill points, a bit more items New icons for chaos, magic and siege damage types The map alpine pass can no longer be reached via the abandoned trail map Increased the loot bag space from 15 to 24 slots Items are now looted by prioritizing their rarity
Update 1.20c2025-09-05Mimic Item drop rate increased, chance to spawn decreased Changes to the Magic damage type: Damage against Heavy armor decreased from 120% -> 110% Map changes to the City of Magonia Map changes to Mountains Retreat Removed some Tower Positions in the map "Arena of Magonia" Removed some Tower Positions in the map "Twin Towers" Decreased base aura range from 5 -> 4.5 Fixed a bug where the achievements "To the stars" and "Reach for the stars" were unoptainable Worldmap in the Bonfire world has now also blue water
Update 1.20b2025-08-29Rocky Quest quest reward is now a Set Item Mystic River quest reward is now a Set Item Relic Dropchance slightly increased Relic Dropchance depends on enemy item drop chance Removed next wave armor type info Quest timer displays now a tool tip on mouse hover Chance for an item to be of masterwork quality decreased All Audio effects should now be affected by the Audio settings Decreased the size of the Relic drop popup and moved its position to the side Moved the position of the banner displaying the next Arena wave up Button to retreat from the arena is now inactive for the first 1.5 seconds
Update 1.20a2025-04-04Foreword The long awaited update is finally ready and i am very happy to release it today. In my opinion this is a really important update and makes the game much more rounded in a lot of ways. Thanks a lot for the continued support in form of positive reviews and constructive feedback. It certainly plays a big part in shaping the game and also keeping me motivated. That said, keep the feedback coming and have fun with the new content! New Maps Boar Mane Arena (Arena-like map) Abandoned Trail (Default map) Bridgeway (Default map) Mountain Retreat (Default map, a bit larger) Frozen River (Default map, a bit larger) City of Magonia (Default map
Development Update2025-01-18Since the release of the Roadmap, development has been going very well and I want to give you an update about the current state of the game. Everything presented in the roadmap will be released in one bigger Update instead of multiple smaller ones. I am sorry if i induced the impression for an earlier Update, that was my initial plan, but it makes no sense from an efficiency standpoint. It will also be a much better player experience, instead of smaller pieces there will be quite a substantial content update. The downside is, it will still take quite some time until everything is finished and playtested. Here a quick overview of the progress
Version 1.10c2024-11-23General enemy info display current and base movement speed Highlight highest 3 DPS towers at end of the game Changed critical damage description label of tower info Changes to position of slow and poison visual effects Effect of poison on enemy better visibile Poison Duration skill from 10% duration to 5% duration, damage stays 5% Item equip information will only appear in second map and only if you forgot to equip an item in the first map Slow effects durations now tracked also by each tower -> slow effect stat more useful Bugfixes Missing font at "change difficulty" popup Swapped positions of Firefly tower & Incinerator and Plaguebringer &
Secrets of Magonia Roadmap2024-11-23This roadmap roughly represents the current plan of future content updates. It is certainly not complete, but should give you a good overview of whats to come. Also some things might switch around between the bigger updates, its not set in stone. Update 1: Two new basic maps Abandonded trail - Shortcut from Fissured desert to alpine pass Twin rivers - eastern parts of the map New bonfire mods E.g. Mods which enhance added enemies New general skills New specialization skills Three new skills per tower New Quest conditions, rewards Timed quests, lose no health (no leaks), ... Update 2: Add new camp locations Depending on the last map played, th
Version 1.10b2024-11-19-Fixed a bug were player profiles could not be loaded Sorry for the game breaking bug!
Version 1.10b2024-11-18General Added death animation and sound to Goblin siege wagon Hide UI after game Added UI Overlay of tower names and ranks when building a tower or hovering over tower buttons Improved mouse cursor visibility Damage tanked by units now calculated before damage mitigation Items prior to version 1.07 which now had a quality value of 0 now get a more reasonable quality value Fixed a bug with the archer skill damage / wave being 100% instead of 1%
Version 1.10a2024-11-10Foreword This is not a big content update but still a very important one, which paves the way to new content. General Game available in four new languages: German, Chinese (Simplified), Russian, Spanish. Reworked Poison Towers Damage over Time (DoT) mechanic. The DoT durations are tracked individually now. Stats like DoT duration is now much more useful. Increased DoT duration of all Poison towers and decreased diminishing returns slightly on DoT stacking. Changed Flame Warden item to Flame Shield (Buffs a unit with a Flame Shield). Implemented the Item Enhancer, a tool to improve the quality of an item. Implemented the Transmuter, a tool whi
Version 1.07b2024-09-16General When reforging items, the quality of the new item now depends on the item quality of the reforged items Increased influence of item quality slightly Decreased droprates of epic items which improve spawned units Balancing Reduced lifesteal increase per bonfire level from 8% -> 6% Bugfixes T3 can not be upgraded via hotkeys if not unlocked Item information on 6th and 7th items now correctly displayed
Version 1.072024-09-08General Ingame UI 2k -> 4k Tooltip with tower description of Tier 1 towers Added Description of Tier 4 towers Changed hotkeys for spells, tower upgrades etc. and moved camera movement by "wasd" to arrow-keys Removed second attribute per bonfire level Increased strength of bonfire attributes Added a nonlinear enemy hitpoints increase per bonfire level Items drop now queued, reduced lag Performance improvements on map "Volcanic Concourse" Added 6th and 7th item slots with skills to unlock Balancing Bear "Growth Hormones" Upgrade rank 2 -> 3 Enemies cast shield only once Hypno Snail shield attack-hitpoints 40->30 Tyranios Order unit count increa
Version 1.062024-08-31General Lakeside Meadow added Towerposition top right Added 4 additional shared stash tabs (Quick item swap with ctrl + click) Summoning items summon units at position of last attacked enemy Added enemy Last stand visual effect Increased Waveindicator flashing speed and added pulsing Added damage type icons to t1 tower symbols Added wavepath display when hovering over start wave button In the On Fire world common items drop now less frequently, instead rare items drop a bit more (overall the total loot value stays the same, just less clutter) Balancing HP Penalty removed for items which increase spawned unit count Increased damage and firerat
Version 1.05c2024-08-24-Ingame indicator of playtime (no real purpose yet) -Option to toggle FPS and playtime indicators -Tooltip position tower upgrade menu -Lightning Network now only active if skilled
Version 1.05b2024-08-18Time played on a map now starts when first wave was sent, not from setup phase bugfix new Bounty Hunter quest not completable Added two tower positions far right on enchanted forest Added one central tower position at fallen frontiers
Version 1.05a2024-08-17General Added second bounty hunter quest in normal and onfire world. If one of the two is completed, both reroll Added a button in the forge to auto reforge items with rarity lower than epic Completely revised Lightning Network (Custom wire setup should now be much better, network keeps shape upon upgrading) Reference range indicator with range of 5 (Aura etc.) Increased Lootbox itemsize 10 -> 15 Increased stash and shared stash item size 25 -> 36 Substituted Stinger anti air upgrade to crit chance aura Bishop healward changed to ward which attacks (damage proportional to Bishops healing power), also changed corresponding tower upgrade Bonus
Version 1.04c2024-08-09Bugfix: tower could be placed for free Increased XP granted by weaker units Increased coal drop rate from reforging and destroying items Decreased number of enemies spawned by bonfire mods and clustered with large numbers of enemies
Version 1.04b2024-08-04Reverted Frost I - III nerfs Frostsphere can now attack air (not useless against air anymore) Added a worldmap legend
Version 1.042024-08-03General Option to reduce bonfire size Increased total number of profiles to 10 Gamma setting and first map brighter Steam connection reconnects if connection lost (after scene change or before game finished) Setting to auto open towerupgrade menu on bulding new tower Credits accessible from mainmenu UI overlay tutorial Added some descriptions (e.g. Towerupgrades) Balancing Bountyhunter quest can not appear two times in a row on same map Skill / Item effect which increases unit count now also decreases damage of each unit Slightly increased poison buildup rate Lifesteal on items slightly reduced Hunger for blood skill lifesteal 10%->7% Lioness
Version 1.032024-07-29Changed tower range indicator to a line projected onto the terrain Skill and tower reset now with coal (3 coal) coal droprate increased by 50% (of previous value) Changed Fissured desert quest reward to 5 coal Hotkeys for upgrading towers Aura range to all aura based description Aura boni to aura giver and receiver description Aura giver also receives aura bonus Visuals for aura effects Blackknight, Meteors and Band of Archers -5 manacost (reverted) Plaguebringer skill splitshot description: "adds projectile with decreased damage" Plaguebringer skill splitshot -10g gold cost Bugfix first item reforged Bugfix lost skillpoint on skillreset http
Version 1.022024-07-24Eased issue were time would slow down with frame drops Automove items to stash from smith upon game quit (if space available) Increased ingame mapsizes for widescreen Tower upgrade menu ingame at correct position for any resolution / aspect ratio Added air target priority option Tutorial message on first item equip Updated main buttons visuals Novice difficulty -5% hp and movement speed of enemies Free skill / star reset from start on Novice difficulty Bounty hunter level displayed in player stats Misc. Highscores in player stats Bugfix bonfire level requirement for bounty hunter quests bugfix 3x speed not saved Band of Archers, Meteorites an
Version 1.01b2024-07-22UI Scale in display settings (For resolutions with aspect ratios different to 16:9) It's not finished yet but atleast playable on widescreen / ultra widescreen) Fixed issue where on some ultra widescreen monitors resolution would not be fetched
Version 1.012024-07-22- Fixed credit scene crash when pressing escape - Removed aspect ratio limitation for resolutions
Update 2 (21.7.)2024-07-21-Uncompressed build, updates smaller download size now -setting for 3x speed -some balancing, bug fixes
Bugfix resolution settings (21.7.2024)2024-07-21There was a problem where the resolutions in the options menu were not fetched consistently. Sometimes the current screen resolution would not be availbable.