Never Grave — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| v1.4 Update: Combat & Gameplay Improvements | 2026-04-20 | Thank you very much for playing Never Grave: The Witch and The Curse. This update focuses on significantly improving the overall "feel" of character controls and fixing several critical bugs related to save data. Patch Notes ▼ Two New Spells Added ・One new spell has been added to each of the passages connecting Ruins Area 1 and Ruins Area 2. ▼ Critical Save Data Bug Fixes ・Village & Progression Fix: Fixed a bug where village building status and game progression would fail to save if a player attempted to matchmake as a "Guest," failed, and then immediately continued in Single Player mode. ・Guest Blueprint Fix: Fixed an issue where Blueprints |
| v1.3.5 Update: Improving the Early-Game Experience | 2026-03-27 | Thank you very much for playing Never Grave: The Witch and The Curse. In this update, we have focused on enhancing the early-game experience to make your journey smoother from the start.Patch NotesSystem Adjustments & New Features▼Earlier Equipment System Unlock:・The Jeweler's Shop first appearance has been moved up from "Gardens - Area 1" to "Ruins - Area 2". You can now access the equipment system much earlier than before.▼Equipment Capacity Alerts:・A notification will now appear when your equipment inventory reaches its maximum capacity (255 items).Note: You cannot give gifts to NPCs if your inventory is full. Please clear space by Forge, |
| [Important] Update Status and Multiplayer Version Compatibility | 2026-03-12 | Regarding the recently released v1.3 update, we would like to provide an update on the status across different platforms and important precautions for multiplayer gameplay.■ Changes to Multiplayer MatchingStarting with update v1.3, we have introduced a new "Version Check" feature to improve multiplayer stability. As a result, matchmaking between different game versions will now be restricted.If you attempt to play multiplayer (Private Rooms) in an environment where the latest v1.3 and the older v1.2 versions are mixed, please note the following:Host is v1.2 / Guest is v1.3Matching is not possible. The connection will be blocked by the version |
| v1.3 Update: Multiplayer & Matchmaking Improvements | 2026-03-11 | Thank you very much for playing Never Grave: The Witch and The Curse. In this update, we have focused on enhancing the multiplayer experience. Patch Notes ▼ New "Random Matchmaking" for Multiplayer ・We now support two ways to play together: Public Rooms: Match with random players. Hosts can toggle permissions for guests to build facilities and specify the type of players they are looking for. Private Rooms: Uses the existing "Room ID" system, perfect for playing with specific friends. ・Multiplayer QoL Improvements: Guest players can now obtain "Blueprints" and "Divine Weight" Note: To preserve the integrity of the single-player story progress |
| v1.2c.s0.2316250 Update: Difficulty & Balance Adjustments | 2026-03-06 | Thank you very much for playing Never Grave: The Witch and The Curse. We truly value all the feedback we have been receiving from our players. We have released a patch today to implement the following balance adjustments. Patch Notes▼ Difficulty Adjustments・Adjusted enemy Attack Power and Max HP.・Reduced the overall difficulty across all difficulty settings.Note: Difficulty can be changed at any time in the in-game settings without any penalties or negative impact on your progress!▼ Skill Tree Material Reduction・Reduced the amount of materials required to unlock nodes in the Skill Tree.▼ Axe Minion Dash Attack Adjustments・Increased the wind-u |
| Out Now!! Never Grave: The Witch and The Curse, Available Now on Steam! | 2026-03-04 | Hi everyone!Great news! Never Grave is finally out! We're thrilled to finally be able to share our game with you all.It's been a long journey, and your support and input has been a constant source of encouragement and inspiration for us.For those of you who may need a refresher: Never Grave is a 2D action game blending elements of Metroidvania and Roguelite, where you play as a cursed hat. In addition to using a variety of magic and tools, you can possess your enemies and control them to explore the dungeons! Bring back loot, rebuild your village and dive back in for more!In addition to the game itself, we're also releasing an Official Soundt |
| Official Soundtrack & Artbook out on March 5! | 2026-02-24 | Hello everyone! Official Soundtrack & Artbook out on March 5!The Official Soundtrack features 13 original tracks.Digital Artbook offers a sneak peek into the game’s development with approximately 90 pages of content.Best regards,The Never Grave Development Team |
| "Never Grave: The Witch and The Curse" launches on March 5, 2026! | 2025-11-11 | The wait is over. "Never Grave: The Witch and The Curse" launches on March 5, 2026! Thank you all for supporting us so far! Revealed at PlayStation’s "State of Play Japan", the latest gameplay trailer and dev interview from Frontside 180 Studio are now available. Check them out! ▼The latest trailer With the release date confirmed, we’re now in the final stages of development. The team is giving it everything to bring you the ultimate "Never Grave" experience. Thank you for your continued support! |
| Never Grave: The Witch and The Curse official release (v1.0) has been decided! | 2025-06-24 | ・Official release version (v1.0) of Never Grave: The Witch and The Curse has been announced!It has been decided that Never Grave, originally planned as an early access title, will instead launch directly as the official v1.0 release!Due to the valuable feedback from many players during the demo period, we have decided to deliver the game in its complete form, rather than in staged Early Access. The development team is currently making final adjustments to ensure that you receive the best gaming experience from day one. Stay tuned! ・Multi-platform release and crossplay!In addition to the Steam version, we have decided to release the game for N |
| Release Date Change | 2024-03-01 | Dear players, We extend our sincere thanks to everyone who downloaded the "Never Grave" demo, shared feedback and added the game to their wishlists. The demo, released during the Feb 2024 Steam Next Fest, was installed by over 110,000 players and became one of the most played demos of the event. This significant milestone was achieved thanks to your unwavering support, and we're genuinely thrilled about it. Today, we have an important update to share with you. In response to your invaluable feedback, we've made the decision to adjust our release date in pursuit of delivering a higher quality experience. Recognizing the unique blend of Metroid |
| Demo Version v0.1b.1416 Update | 2024-02-14 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1b.1416 - Tweaked the controller stick input dead zone for UI interactions. - Improved the underwater audio effects by reducing the excessive emphasis on low-frequency sounds. - Fixed a bug in the Demise Shop where a grimoire named "LocNoData" would appear. - Slightly sped up the action of throwing tools. - Addressed various minor bugs. We hope you continue to enjoy playing the Never Grave demo. Thanks for your support. |
| Demo Version v0.1b.0910 Update | 2024-02-09 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1b.0910 - Now you can customize key bindings for the mouse. - Adjusted the status screen to allow swapping between Magic A and Magic B. - Fixed a bug where all tool attacks were treated as backstabs. - Corrected an issue where the effect of "Black Grimoire: Inflicts X poison on enemies that have 50% HP or less" wasn't working properly. - Increased the time needed for tomatoes to grow from 7 seconds to 30 seconds. - Addressed various minor issues. We hope you continue to enjoy playing the Never Grave demo. Thanks for your su |
| Demo Version v0.1b.0718 Update | 2024-02-07 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1b.0718 - Slightly widened the dead zone for joystick input. - Allowed tool attack cancelling with regular attacks. - Allowed canceling from magic attacks into various actions. - Increased the maximum usage count for tools. - Decreased the attack power of tools. - Allowed tools to pierce pots. - Allowed oil jars to pierce enemies. - Fixed a bug where a boss could move off-screen. We hope you continue to enjoy playing the Never Grave demo. Thanks for your support. |
| Demo Version v0.1b.0714 Update | 2024-02-07 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1b.0714 - Mitigated the issue of audio playback interruptions. - Allowed magic cancelling with regular attacks. - Adjusted the cooldown between regular combo attacks (the interval between the end of the third stage attack and the time a new regular attack can start). We hope you continue to enjoy playing the Never Grave demo. Thanks for your support. |
| Demo Version v0.1b.0619 Update | 2024-02-06 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. An issue was found that caused the difficulty level to change unintentionally. We've fixed it, so please take a moment to check your difficulty settings. v0.1b.0619 - Resolved a bug in the settings menu where selecting an unrelated option resulted in unintentional changes to the difficulty setting. - Corrected a bug that caused the character to crouch in mid-air after performing an aerial attack. - Adjusted the color of the water to improve the visibility of underwater enemies. - Made it so sound plays in underwater mode when |
| Demo Version v0.1b.0519 Update | 2024-02-05 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1b.0519 - Significantly improved rendering performance. As a side effect, audio distortion issues should also see improvement. - Adjusted the player's and possessed dog's moving attacks to prevent them from passing through enemies, reducing the chance of receiving undue contact damage. - Allowed the possessed dog to pass through one-block passages. - Fixed a bug where the button input icons were not displayed correctly when the language setting was set to "English." - Adjusted the players's normal combo attack so that damag |
| Demo Version v0.1b.0119 Update | 2024-02-01 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1b.0119 - Added potion-replenishing facilities at the terminus of the 1st & 2nd layers. - Significantly improved rendering performance. - Enhanced the settings menu to support mouse usage. - Fixed a bug where, after switching applications using the keyboard and returning to the game, the controller icons remained in keyboard mode even when using a gamepad. - Fine-tuned several aspects related to the player character's movement. - Made the transition from evasive action to running more smooth. - Added a tutorial about underw |
| Demo Version v0.1.3020 Update | 2024-01-30 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1.3020 - Mitigated the BGM audio distortion issues. - Slightly extended the collision range for regular combo attacks. - Fixed a bug where the player couldn't use the blue portal next to the boss door. - Fixed a bug where the player character would flip when falling or jumping after hanging from a cliff. We hope you continue to enjoy playing the Never Grave demo. Thanks for your support. |
| Demo Version v0.1.2920 Update | 2024-01-29 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1.2920 - Set the movement distance of the Neutral combo regular attack to 0. - Made the hitstop for regular attacks more lenient. - The hitstop during regular attacks now also affects other enemy characters, not just the player. - Corrected an issue where Ice Circle wouldn't disappear when hitting objects like pots. - Fixed a bug where breaking walls in a room with a second layer of water would still show the wall graphics. - Fixed a bug where you could drop the witch's body in the witch's cauldron. - Even if the witch's bo |
| Demo Version v0.1.2703 Update | 2024-01-28 | Dear Players, Thank you for playing the Never Grave demo. We're pleased to announce some updates that have been made. v0.1.2703 - Now you can advance dialogue using the up key. - In hat state, you can also attack with the R1 button. - Frost Breath has been improved. - The boss's attack hitbox has been adjusted. - After using a portal, an invincibility period is granted. - Fixed a stick control bug in the settings screen. - Various other minor bugs have been addressed. We hope you continue to enjoy playing the Never Grave demo. Thanks for your support. |
| Never Grave Demo Available Now! | 2024-01-25 | Hello everyone, It's finally here. In anticipation of the Steam Next Fest, we've just released the demo version of Never Grave! We're eager to hear your feedback on Steam Community and Discord. Your thoughts and impressions are invaluable to us. Please go ahead and enjoy the demo! Sincerely, The Never Grave dev team |
| Announcement Regarding Release Date and Demo | 2023-11-24 | Hello everyone. We have a message from the development team behind Never Grave: The Witch and The Curse. We apologize to everyone who was looking forward to the release. We have decided to move the release date from winter 2023 to the first quarter of 2024. We appreciate your patience as we continue to work on the game and provide a better experience for you all. However, we do have some good news! Never Grave will be participating in the upcoming Steam Next Fest! During this event, we plan to offer a trial version where you can play the early stages of the game for about an hour. Please take this opportunity to fully enjoy the atmosphere of |
| Never Grave's Store Page Has Launched! | 2023-05-20 | Hello everyone! Greetings from the development team! We have some exciting news to share from the development team. Our new game ""Never Grave"" has finally launched its Steam store page! We are happy to finally share with you this first look at our game! We plan to release more details in the future, so please stay tuned! Best regards, The Never Grave Development Team |