STEAMYDATA

Hermit and Pig — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
New Bundle: Born of Bread x Hermit & Pig 🍞🐷2026-04-22We’ve teamed up with Born of Bread to bring you a new bundle featuring two quirky, Paper Mario–inspired RPG adventures.If you enjoy humorous, character-driven stories and lighthearted turn-based gameplay, this bundle brings together two offbeat worlds full of oddball encounters and playful writing.And now is a great time to jump in and save while the Steam Earth Appreciation Festival is still live! Thanks for all your support, and we hope you enjoy this collaboration!Get the bundle here:
🌍 Earth Appreciation Festival – 20% Off + Charity Support!2026-04-19The Steam Earth Appreciation Festival is happening NOW (April 17–24).It’s about appreciating the wonders of the environment, and confronting the horrifying consequences of corporations doing whatever they want. 🏭🔥So naturally we're participating, and we're giving it our biggest discount yet - Hermit and Pig is now 20% off. PLUS - we're donating 10% of all sales during the festival to Cool Earth, who work with indigenous communities to protect rainforests (actual heroes, unlike us, who just made a game about saving the environment). So when you buy the game:🌱 Trees are helped🐖 Pig gets pets😬 Late-stage capitalism receives cringe damagef y
The Bonnie & Pig Bundle Is Here 🐻🐷2026-03-26We’ve teamed up with Bonnie Bear Saves Frogtime to put together a special bundle: Bonnie & Pig If you already own one of the games, you can complete the set and get an extra 10% off the other.Two strange worlds of adventure, in one super affordable bundle. If either game has been on your list, this is a good time to pick up both!
Faster walking speed, update to missable trinkets, Mac third-party controllers2026-03-04Happy Wednesday! Just uploaded a significant update!By popular demand, Hermit’s walking speed is now 30% faster! If you prefer a slower pace, you can change the speed in the settings menu.The two trinkets that were previously only available during Pig’s solo mission (and therefore missable) have been updated so that they are available to the player after Pig’s solo mission.The input/controller system has been given a major upgrade. For those that were having trouble with third-party controllers on Mac, it should (hopefully) be improved. We obviously can’t test every third party controller, but the root cause of the previous issues has been ad
Steam screenshots and Steam cloud now available2026-02-11Howdy folks! Another update for you. This time, we’ve added a few features requested by players:Steam screenshots should work now.Steam Cloud saving should work now, so you should be able to open your save file across devices. IMPORTANT NOTE: Because of how Steam handles transfers, whichever device you open first will overwrite the save files on any device you open afterward. So if your main file is on your Steam Deck and a second, less important file is on your PC, you should open the game on your Steam Deck first, then open it on your PC.On non-standard aspect ratios, you will now see a patterned border around battles and conversations. It
Error at the end of the guards fight2026-02-09For those that got this error following the last update, it should be fixed now! Make sure to restart Steam to ensure you get the latest version. Apologies for the inconvenience! ERROR in action number 1 of Step Event0 for object ob_transition: struct_get argument 1 incorrect type (undefined) expecting a Number (YYGI32) \
February 9th Update2026-02-09Howdy folks!Just published a new version with a bunch of fixes for errors and sticky spots that have been reported over the days since we released. If you run into any new issues, please report them in this form: https://forms.gle/hh2c66F7TPsAF8KU9Errors: most of these are edge cases that only happened to 1-2 of the hundreds of people that have been playing, but wanted to note them here in case any of you are reading through them!Step Event0 for object ob_player: Unable to find any instance for object index '-4' name ' 'Step Event1 for object TimerManager: argument is not a method, unable to callStep Event0 for object ob_player: Variable Inde
Hermit and Pig’s First Reviews Are In2026-02-09Hermit and Pig launched on Steam last week, and we're really grateful for the thoughtful response from press so far.RPGFan: 95/100The A.V. Club: A- (91/100)Loot Level Chill: 9/10STWGames (Italy): 9/10So Many Games: 4.5/5Destructoid: 8/10Quest Daily: 8/10The Indie Game Café: 4/5“A heartfelt RPG that isn’t afraid to sit with discomfort.” — The A.V. Club“One of the most emotionally grounded indie RPGs in recent memory.” — RPGFanHermit and Pig has also been featured by Polygon, GameRant, and Good Game Lobby, with coverage exploring its themes of social anxiety, corporate forces, and stepping into discomfort.Steam player reviews make a huge differ
Error when talking to pig is fixed!2026-02-05For anyone experiencing the following error when you get to the end of the prologue and talk to pig, this has been fixed! Just restart Steam and you should get the update. Apologies for the inconvenience! ERROR in action number 1 of Create Event for object ob_convo_manager: Chatterbox: "pig.yarn" could not be parsed.
Hermit and Pig is Out Now2026-02-05If you’re looking for a story-rich, turn-based RPG with key-combo combat, dialogue-driven encounters, and a lot of mushrooms, you can pick up Hermit and Pig today with a 10% launch discount.We also have a couple of launch bundles available on the store page, including one with the original soundtrack.Thanks so much for the support — we hope you enjoy exploring the world.
How to play Hermit and Pig your way2026-02-01With four days until launch, we wanted to share a dev update on what we've worked on to let you play Hermit and Pig your way. From the start we knew we wanted Hermit and Pig to focus more on player skill growth than grinding over experience points. As development went on the idea expanded to give players more ways to tailor the game to how they like to play.Choose Easy, Normal, or Hard to change strength of attacks, base HP, and timer speeds, depending on if you want a more casual or challenging experience. Battle styles: Use key-combos that flex your memory and finger speed, switch to Simple mode that removes the combos, or choose Story mode
Hermit and Pig Releasing Feb 5 at 10am EST2026-01-29We finally get to say it - Hermit and Pig launches one week from today!We’re putting the final touches on the game and getting ready for launch. Thanks so much for all the support along the way. We're almost there.More soon,Mason and Nathan
Join us for a last round of playtesting and bug catching2026-01-15We're officially three weeks out from launch! Our alpha testers are wrapping up their last play throughs and we've been shrinking down the to do list every day. We're opening a final round of shorter Steam playtesting to a larger group for a broad sweep of any remaining bugs. If you enjoy bug hunting on indie RPGs and want to help us polish the experience, we’d really appreciate it, but if you’re primarily excited about experiencing the story fresh, we recommend waiting for the full release. This playtesting would take you through about the first third of the game. Depending on sign-up numbers we may not be able to include everyone who expres
Final weeks of development and an updated launch date2026-01-01Happy New Year!Welcome to our first Hermit and Pig devlog of 2026, and one of our last before launch. It has been a minute since you've heard from us, but we're finally emerging from the deep dark development journey known as the final stretch, and things are looking very good if we do say so ourselves.Over the last month we've had an elite group of volunteers from our community doing alpha testing, and they're real crackerjack testers who have helped us a ton! While they're testing we've focused on fixing bugs, finalizing sound and music, and adding in a bunch of small details to really make Hermit and Pig feel complete. For a while we were
🍄Special Demo Just Dropped for Next Fest Only🍄2025-10-14It's a Next Fest surprise! We just dropped an extended version of the Hermit and Pig demo on Steam for a limited time! Players will go beyond the prologue into the first full world of the game, venturing deeper into the plot of Hermit and Pig and experiencing Pig as a battle companion. We gave press and streamers early access to this secret edition last week, and now it's your turn! We're only sharing this demo version through the end of Next Fest (Oct 20) - so make sure to try it out while you can!
🍄Everything everywhere all at once for Hermit and Pig - Next Fest and beyond!🍄2025-10-09Howdy and happy October! Wow - we probably thought the gamedev journey couldn't get any busier, and then we entered this season. On the top of the list is Steam Next Fest - save the date! We've been prepping behind the scenes for a while now - polishing up the demo, reaching out to streamers, and planning a pretty cool surprise. Steam Next Fest runs October 13-20, and it's one of the best opportunities unreleased games have to get eyes on their game and get the Steam algorithm churning. The BIGGEST thing you can do to help us is wishlist Hermit and Pig from now through October 13 and ask your friends to do the same - it reallyyyy makes a diff
BIG NEWS for Hermit and Pig this week2025-09-15Hello Steam friends! Wanted to give you a heads up that Hermit and Pig will be in the Six One Indie Showcase this Thursday, September 18. We’re revealing a Hermit and Pig trailer with all new, exclusive content - and a PRETTY BIG announcement - no spoilers! Pre-show starts 11:50am EDT, showcase is 12pm EDT - The main event page is here and you can watch via the Six One Indie YouTube and Twitch channels, IGN, or GameSpot. After the showcase the Steam event goes live and runs thru Sep 22. Make sure you check out the indie games on sale there. Alsooo - we are excited to return to Dreamhack Atlanta this year Oct 31 - Nov 2. If you or anyone you k
THE GAUNTLET: Hermit and Pig battle testing opportunity Aug 22-Sep 52025-08-17Hiya! We've been focusing intensely on battles. So much so that we're ready for you to playtest (if you want!) what we're calling THE GUANTLET. This is primarily a testing environment for us, but for you it’s a roguelike-ish, arcade-y, self-contained “game” that focuses on battles. THE GAUNTLET will run August 22-September 5. To participate you'll just need to use this form to sign up, and then we'll email you a game link on the 22nd. You can play through THE GAUNTLET as many times as you’d like between August 22 - September 5. All participants will receive a credit in the game, a digital playtester badge (THE GAUNTLET edition), and have the
Out of the woods!2025-05-26Greetings! Well, we always knew this day would come. Hermit and Pig are actually gonna have to leave their woodland comfort zone if they want to find the Jumbo Fungo and help the townspeople. EXCITING! And we're finally ready to give you a sneak peak of what lies beyond the forest boundary. THRILLING! Mason has been grinding for a while now - first mapping out the rest of the game's areas, and then creating art for all these new places - and we wanted to show you a couple of them here. We don’t want to spoil any plot points, so we’ll let the gifs do the heavy lifting this update. But you can be sure they're filled to the brim with new enemies
Leveling and Customization2025-03-10We’re implementing our ACTUAL leveling system in the game, which will include a new type of item: trinkets! These are mystical, mysterious, lucky objects that our heroes can equip to modify their abilities. As you level up you’ll be able to equip stronger trinkets. Ya know, like Paper Mario or Hollow Knight. Here are a couple of trinkets you’ll get to use: We’re excited to see your H&P trinket builds! What trinket/effect would you like to see in the game? P.S. These bad boys will be featured in the new demo update that we’re announcing soon. Keep your eyes peeled. P.P.S. “Keep your eyes peeled” is gross. Sorry we said that.
Brand Spankin’ New Art2025-02-01We’ve been working hard on an art overhaul so we can make this the best danged game we can. Here’s a little preview: This “fancy” upgrade includes updated environments, animated battle backgrounds, cleaned up enemy and character sprites, etc. etc. We’ll have some exciting new mechanic updates to show off soon - especially exciting for folks who like the RP in RPG. We know we've been absent for a while from these Steam updates. We've really had to prioritize just a hard game dev grind while taking care of our day jobs and the rest of our lives as well. Thanks for your understanding! Nathan and Mason
Hermit and Pig demo is now on Steam!2024-06-11It's official - as of 12pm EST the Hermit and Pig demo is now available to download on Steam! We've never crunched so hard or pulled so many all-nighters in our 30s, but it's all worth it to share this news! The demo has new features and updates since the betas, so even if you've tried it once there are still new things in store. We hope you'll play it, and we especially hope you'll love it! And if you do, please let a friend know - it's the greatest way to help support us. All the best, Mason and Nathan
Untitled2023-11-19Howdy! With this update, we thought it might be cool to take a look at another region of Hermit and Pig’s forest.We wanted to make the area feel overgrown and forgotten, so we stuck to deep greens and textured it with moss, algae, and a lot of vines to walk through. This section of the map gives a peek into some of the magical realism that will pop up occasionally throughout the game via some unexplainable creatures (and people). Also a grumpy cat. The Hermit and Pig closed beta demo is happening now! It has been a lot of fun seeing people play for the first time, and we appreciate the extra help finding bugs! Players are also competing for s
Demo beta dates locked in - grab your seat!2023-09-30Howdy folks! Next month Hermit and Pig will be featured in the EGX Leftfield Collection in London. This will be the first time anyone sees a build of our demo (who isn’t our families or friends). If you happen to be around please come and give an anxiety-inducing hello! More importantly, this means a demo beta is around the corner, so save the date! Important details below: When is it? The beta will open Friday, Nov. 17 at noon EST and you’ll have access until Monday, Nov. 20 at 10pm EST. We’re estimating you’ll need about an hour to do the full play through. If you can’t make it this time, we’ll have other opportunities in the future. How do
The most exciting keyboard news you've heard all week2023-08-23Howdy! The past month has been a busy one as we’ve continued to push to get this demo done. One of the biggest updates was to give the player the option to a) use a controller on computers and b) to customize their controls. We’re hoping this will give players a more accessible and pleasant experience. And while the technical details of the process are pretty boring, the implications are important. Our battle system is based on directional key combos that roughly correspond to the physical attack (i.e., the Stomp attack suggests a rise and fall motion, while the Punch mimics a real life punch combo, jab-jab-cross). By default, keyboards use W
How does one fend off a crazed squirrel?2023-07-13Hey folks, We’re working on getting our demo in shape for the beta release. Lately we’ve been focused on the battle system, so here are some new enemies: A big part of our game is puzzling out which attack would be effective on each attacker. So we’re trying to pack TONS of enemies in to keep you on your toes. How does one fend off a crazed squirrel? Kick? Cane? Slingshot? My uncle got attacked by a squirrel at a birthday party. All he had to defend himself with was a cake plate. On the overworld, enemies are represented by these sprites: This gives you a slim chance to avoid a fight, but unlike my uncle, you’ve gotta react quickly. Well, bac
Future of Play Direct Announcement Trailer and Steam Page Reveal2023-06-10We're thrilled to announce our upcoming game to the world with our announce trailer at Glitch's Future of Play Direct event on June 10. The #FutureOfPlay Steam Event runs June 10-19, where you can watch a rerun of the event and see broadcasts and Steam pages for dozens of new and upcoming indie games. After a lot of hard work to get our Steam page and trailer ready for the event, we're back to focusing on the demo, which we hope to release in 2023. The best way to stay informed on future beta/demo availability is by wishlisting/following our Steam page. You can also join our newsletter for future updates. https://store.steampowered.com/app/24