Mop of the Dead — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| V1.0.0 - RELEASE - New level and improvements | 2023-10-19 | NEW LEVEL - Added a new level (Waze bank) - Added a new janitor in the banks maps FIXES - Fixed the rotation of some characters when knocked out - Fixed some input staying down when doing unfocus - Fixed the trigger for quit level notification when knocked out - Fixed the win screen (not appearing when healed in the quit level zone) - Fixed loading background image - Fixed some keys spawns - Fixed some hitboxes IMPROVEMENTS / CHANGES - Added more cleaning objects on certain maps - Added some ambience sound |
| V0.4.0 - New level and improvements | 2023-08-03 | NEW LEVEL - Added a new level: Bank FIXES - Players can now hide/unhide when knocked out (to avoid being blocked in a hide place) - Fixed some skins interaction (when knocked out) - Fixed raise bar displaying temporarily when knocked out |
| V0.3.0 - New level and improvements | 2023-07-12 | NEW LEVEL - Added a new office level IMPROVEMENTS - Added some lockers where players can hide (normal difficulty only) - Now when a player hides, entities stop chasing - Added some 2D maps inside the levels FIXES - Fixed interactions issues when knocked out - Entities now can also open sliding doors - Fixed some outline of knocked out players being disabled incorrectly |
| V0.2.0 - Improvements and fixes | 2023-06-30 | IMPROVEMENT / CHANGES - New skins - Outlined objects are now visible from further away - Knocked out player can now set objects to be visible behind the walls (for all players) - Increased by 10% walk and run speed - Darker ambiance and decreased flashlight intensity - Added one more medikit by level - Limited max chase entities speed when playing alone - Tweaked some UI - Tweaked some materials FIXES - Disabled wrong difficulty info text - Fixed shadows issues - Fixed notification / stat achievement to be trigger too many times when dead - Disabled UI for cinematic game over - Fixed prone animation to be correctly on ground - Fixed some situ |