Countless Army — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Introducing Estigia, our new game | 2026-09-15 | If you're reading this, it's because you played Countless Army at some point, or our first game caught your eye. Today we'd like to introduce our new project.Estigia is now on SteamEstigia is a turn-based sliding puzzle where you have to defeat eleven deities of a decaying Greek underworld.Key featuresA decaying Greek underworld. Its gods have been corrupted as their worshippers forgot them.Eleven regions, eleven deities, eleven fights. You'll need everything each region taught you to beat its god.The world only moves when you move. Everything comes down to your decisions.Ice-sliding movement. You slide until you hit something: a wall, a trap |
| Spring has arrived at Countless Army! | 2026-03-30 | The most colorful event of the year is here! Countless Army is bursting with the spirit of Spring. You have until April 10th to get your hands on exclusive festive skins.Portals have appeared across the different realms of Arreit. Send your troops through them to absorb their energy and unlock up to 6 unique skins, available only during the event!(Event active from March 29th to April 10th)Can you collect them all before the celebration ends?Due to a minor miscalculation, the skins can be unlocked during the specified period, but due to a date logic error, they will not appear as selectable options in the menu until the 5th. I apologize for t |
| Countless Army — Update 1.6.0 | 2026-03-10 | New update! This version is packed with improvements for the touch and controller experience, a good number of bug fixes, and some new gameplay features. Here's the breakdown.New FeaturesChallenge system for rebel provinces. Rebellions now operate on a pressure system instead of being random. More information about rebellions on this devblog and challenges can be found on this devblog.Troops have their maximum stats reduced upon entering a rebellion, adjusting to the maximum level allowed in that kingdom.Reset button on the battle exit screen, allowing you to restart the map without having to exit completely. (Suggested by Dave Osborne)Visual |
| Quality of Life improvements | 2026-02-26 | Hello everyone! Following the multiplatform launch of Countless Army, I've received a lot of feedback from the community, and I've been working hard to implement improvements in various aspects of the game. Today, I'm sharing the most significant ones.Building Capture ImprovementsNow, when selecting an upgrade while capturing a building, the cards will automatically rotate to show troop icons, divisions, and full descriptions. This allows you to make more strategic decisions before confirming your choice. Additionally, if you're playing on touchscreens, double-tapping is now required to acquire the upgrade, taking advantage of this new view.I |
| The challenges are coming! | 2026-02-18 | Continuing with the updates to version 1.6.0, today I'm bringing you a look at the new challenge system.Now, every time you enter a rebel province, it will present challenges to increase the difficulty and prevent it from being a walk in the park. These challenges add a breath of fresh air to the replayability, making the encounters much more interesting.You'll have to adapt your strategy to situations such as reduced troop numbers in your formations, increased damage or attack speed from defenses, or having to choose between losing a troop per wave or having fewer spells available.In addition, troop stats will be reduced to match the level o |
| Valentine's Day is coming to Countless Army! | 2026-02-11 | The most romantic event of the year is here! Countless Army is filled with Valentine's Day spirit. You have until February 21st to get your hands on exclusive holiday skins.This year, the method for unlocking skins has changed: instead of last year's heart statues, you'll now find festive portals scattered across the maps. Send your troops through them to absorb their energy and unlock up to 6 unique skins, available only during the event!(Event active from February 7th to 21st)Can you get them all before the celebration ends? |
| The rebellion is rising! | 2026-01-30 | As you know, I announced some of what version 1.6.0 will bring a while back. I apologize for not being able to show you any progress sooner.But I can finally say it: 1.6.0 is in development, and I want to give you an update so you can see what’s coming to Countless Army.One of the weakest aspects of the game right now is rebellions, and that’s going to change in the next update.Provinces will no longer rebel randomly, but will instead operate using a pressure system.A conquered province with adjacent enemy provinces (whether controlled by a rival kingdom or in rebellion) will begin to accumulate pressure.The more enemy provinces it has around |
| Christmas arrives in Countless Army! | 2025-12-24 | Christmas arrives in Countless Army!The most magical event of the year is here! From December 24th to January 7th, Countless Army is filled with the Christmas spirit, bringing along the exclusive holiday-themed skins.This year, the way to unlock the skins has changed: instead of the evil Christmas dolls from last year, you’ll now find festive portals scattered across the maps. Guide your troops through them to absorb their energy and unlock up to 6 unique skins, available only during the event!Will you be able to collect them all before the event ends? |
| Hotfix 1.5.6-1 | 2025-11-07 | FixesFixed a bug where unit cooldowns were being carried over between waves. This caused some troops in the new wave to spawn much later than intended, and in certain cases the wave could end prematurely before all units were summoned. (Reported by: "ESDave")Fixed an issue where upgrade progress was not being counted correctly, preventing the achievement "At my signal, unleash hell." from unlocking. (Reported by: "ESDave" and "FresherWater")Thanks for the reports and for helping improve Countless Army! |
| Hotfix 1.5.6 | 2025-11-04 | This hotfix fixes two issues detected after version 1.5.5.Crash when entering the mini-expansion (“The Quest”)A critical error introduced in version 1.5.5 (the Halloween update) has been fixed.The issue was caused by an adjustment to the shadows of objects appearing in the mini-expansion, which caused the game to crash when trying to enter. (Reported by “DisLoyalSoul”)Bug when starting a new gameFixed an issue when selecting the difficulty: if the start button was pressed multiple times, multiple transitions could occur simultaneously, preventing the game from progressing correctly. |
| Halloween Returns to Countless Army! | 2025-10-24 | Halloween Returns to Countless Army!The spookiest event of the year is back! From October 24th to November 7th, Countless Army once again celebrates Halloween, bringing with it the exclusive skins of the season.This year, the method to unlock these cosmetics has changed: instead of enchanted pumpkins, you’ll now find Halloween-themed arches scattered across the maps. Guide your troops through them to absorb their dark energy and unlock up to 6 unique skins, available only during the event!Will you manage to collect them all before the event ends?General Improvements and OptimizationsAlongside the Halloween event, this update brings several pe |
| What’s Coming in Version 1.6.0 | 2025-08-27 | Since July 18, when Countless Army celebrated its anniversary, there haven’t been any new updates. But don’t worry — the wait will be worth it!In the next version, I’ll be reworking the rebellion system, making rebellions function in a different way so they feel less frustrating. On top of that, they’ll be enhanced with challenges, as a rebelled province will now include specific objectives you’ll need to complete in order to reclaim it. This will make rebellions a much more engaging challenge.But that’s not all: some of these challenges will be exclusive to Hard Mode, which will now be renamed Game+ Mode. Even now, this mode already includes |
| Balance Tweaks, Visual Improvements, and Bug Fixes | 2025-07-25 | This small update comes to polish the game's balance, improve defense information visibility, and fix several bugs that have been reported.Balance AdjustmentsEverlasting has been rebalanced due to being too difficult.Bauble has been adjusted because one of its routes was harder than intended.South Canicula has also been rebalanced for the same reason.The number of Watchers summoned per division has been reduced from 6 to 3.The cooldown (CD) of Watchers has increased from 5 to 10 seconds.ChangesAll minimaps have been revised to remove the red areas that indicated defense positions.*All map routes have been adjusted to better match the actual p |
| Version 1.5.0 is here! | 2025-07-18 | Version 1.5.0 is here—just in time to celebrate Countless Army’s anniversary!And of course… the Liche is throwing a beach party, and you’re all invited!To mark the occasion, party posters have appeared all across Ocelis. There are 6 in total, scattered throughout the different realms.If your troops walk past them… you’ll unlock exclusive beach party-themed skins!Soldier – SurferEmaciated – Duck SplashStandard bearer – Super FanReaper – LifeguardMass – JellyNecromancer – Lich FanThe event will run from July 18th to August 1st. Collect them all before the party ends! But beware... This update isn't all fun and games: the Lich has gotten serious |
| New troops Cards and Canicula Fully Rebalanced | 2025-07-10 | We’re getting closer to version 1.5.0! This week, I’m showing you a small but important change to the troop cards… and the complete rebalance of the hottest realm in Ocelis, Canicula.Changes to Troop CardsUntil now, troop cards had a fairly basic design, and even caused some visual issues with certain units — especially the Emaciated, which would almost disappear into the background.They’ve now been redesigned to be clearer, more visually appealing, and to avoid these problems.As you can see, this update applies to both troop cards and profession cards.Changes in CaniculaCanicula has also been fully reworked. Just like Estesa, Nevura, and the |
| 1.5.0 arrives on the 18th! Nevura rebalanced and more updates | 2025-07-04 | Today, the release date for version 1.5.0 is announced… but first, let’s take a look at the progress since the last update.Kingdom of NevuraThe kingdom of Nevura is now fully rebalanced. Only one map, Rivers of Lina, has been spared from path adjustments.As you can see, most of the changes have focused on defenses. The path changes have been minimal, and when present, they’ve mainly served to better align the defenses and ensure they interact properly with the game’s new balance system.Version 1.5.0 Release DateThat’s right! Version 1.5.0 now has a target release date: the 18th of this month, which also marks the anniversary of Countless Army |
| Estesa Rebalanced: New Paths and Defenses | 2025-06-18 | Game balancing continues to move forward, and this time we’re focusing on the kingdom of Estesa, which has been completely reworked.Most of Estesa’s maps required an almost total overhaul, as they didn’t fit well with the new balance system. Only one map has kept its original paths, though its defenses have been adjusted.As you can see, many paths have been changed, and along with them, most defenses have also been rebalanced.The goal of these changes is to better align the maps with the current system of strengths and weaknesses between troop types. In Estesa, many routes lacked tactical relevance—there were paths where no troop types had cl |
| New Defense Indicator and Pathway Adjustments | 2025-06-11 | This time I bring you a preview of the visual changes in some maps, along with a small improvement that makes it easier to see which defenses are disabled.First, the new visual indicator:As you can see, defenses that become disabled—whether by a spell, a troop effect, or a temple effect—will now be visually marked, making it easier to identify them. This indicator will not be visible on Hard difficulty.Path adjustments in some maps:As I continue working on the overall balance of the game, some maps are also receiving updates to their paths.Paths are being modified for several reasons: to improve troop flow, to balance routes that are too long |
| Shield Spell and Skill Tree Improvements | 2025-06-04 | Today I’m sharing some of the tweaks I’m making while working on the overall game balance. Shield Spell First, the shield spell is getting an adjustment: instead of being a permanent shield, it will now last for 5 seconds. To compensate, the cooldown (CD) will be reduced from 40 to 20 seconds. These times are still subject to change as I continue testing. This will make the spell much more strategic, rather than something you just use every time the cooldown resets. Skill Tree Selection Several people (unfortunately I don’t have their names noted) suggested it would be better if selected upgrades in the skill tree were marked with a circle to |
| The Lich’s Vision | 2025-05-28 | The visual overhaul is now complete, and today I’d like to show you a bit of each realm so you can see the differences for yourselves. As you can see, almost all of the visual noise from the ground has been removed, and new details have been added as well. The realm where these changes shine the most is Canicula, where even new decorative elements—like cacti—have been introduced. I hope you enjoy the new look of the realms in the Ocelis region, coming in the next update. See you in the next post, where I’ll talk about the Lich’s Balance and all the rebalancing changes on the way. Thank you all for playing Countless Army. |
| What’s Coming in Version 1.5.0 | 2025-04-25 | Last week we said goodbye to the Toledo Matsuri event, but it's not all bad news, I'm here to talk about version 1.5.0. Toledo Matsuri was a great experience for me, as it was my first time participating in a live, in-person event. Thanks to that, and to all the feedback I received, I noticed that some aspects of the game could use a bit of refinement. Specifically, the tileset graphics and the overall game balance. Let’s dive a bit deeper into these two areas. The Lich’s Vision Tileset Graphics For those unfamiliar with the term, a tileset is a collection of graphics used for the environment—floors, walls… and in this case, I’m referring to |
| Interface Improvements and Bug Fixes | 2025-04-11 | During the Toledo Matsuri in-person event, I was able to spot some bugs and notice that certain elements needed adjustments to improve the player experience. This quick and small update is intended to fix the issues I observed during the event and also to introduce an improvement focused on the upgrade menus when capturing a building. The improvement makes it so that, when the camera is zoomed out, the upgrade menu automatically scales up as well, allowing for better visibility. Additionally, I’ve added some visual feedback when hovering over the buttons, which was previously missing. Here’s a quick look at that change (este cambio fue propue |
| 1.4.0 is here! | 2025-04-03 | Countless Army dresses up in Japanese theme to attend Toledo Matsuri! Update 1.4.0 brings several new features, including the implementation of a mini post-game expansion that adds six new maps, four new defenses, and two new effects; the rebalancing of some final troops that were too strong, bug fixes, and… Lucas now has a voice! But let’s go step by step. On the weekend of April 5-6, Dos Estrellas will attend the Toledo Matsuri in person. To celebrate, during the two weeks following the release of 1.4.0, there will be an in-game event available from April 3 to April 17. Toledo Matsuri During this event, you can unlock up to 6 different skin |
| Toledo Matsuri is coming to Countless Army! | 2025-03-26 | With the 1.4.0 update, the Lich will dress to impress for the Toledo Matsuri, an in-person event where the game will participate. At the beginning of next month, there will be an in-game event where you can unlock Japanese-themed skins for your favorite troops. Live event: April 5th and 6th. In-game digital event: April 3rd to 17th. If you want more information about what you can unlock during the event or about the 1.4.0 update, stay tuned! We’ll be sharing more details in the coming days. |
| What's Coming in Countless Army's 1.4.0 Update! | 2025-02-21 | The upcoming 1.4.0 update is on its way and will bring improvements and new features. Mini Expansion Focused on the Lich's Journey The new update will include a mini expansion called "The Search", where the Lich embarks on a journey in pursuit of a powerful artifact rumored to elevate his powers. Get ready to help the Lich on his quest! This content is designed to expand the game's ending. Polishing Existing Content Not only will I focus on new features, but I also plan to spend time polishing all of the current game content, ensuring that every gameplay experience is smoother and more enjoyable than ever. Rebalancing Troops and Defenses In t |
| Valentine's Day has arrived in Countless Army! | 2025-02-13 | Valentine's Day has arrived in Countless Army! The season of love is here in Countless Army with a special event dedicated to Valentine's Day. As in previous occasions, the game's cover has been updated to immerse you in the festive spirit. New Valentine's Day Skins Discover and unlock 6 exclusive Valentine's Day themed skins! Heart-shaped statues have appeared in various areas of the game. To unlock these skins, you must corrupt them using an area-of-effect spell. Don't miss this unique opportunity to customize your troops and add a romantic touch to your strategies. |
| 1.3.0 is here! | 2024-12-19 | The 1.3.0 update is here, and with it, Christmas arrives in Countless Army. Christmas in Countless Army In some provinces, snowmen surrounded by candy canes have appeared, bringing joy… But with the magic of the Lich, they will turn into evil snowmen! New Christmas Skins Get the 6 exclusive Christmas skins and lead your armies with festive style! Steam Trading Cards! Trading Cards are now available in Countless Army. Collect, craft badges, and unlock additional rewards as you play the game. All collectibles: 7 emotes 3 profile backgrounds 5 badges (& foil version) 6 cards Steam Deck Verified Countless Army is now officially Steam Deck Verifie |
| Patch notes 1.3.0 | 2024-12-19 | New Features Added a new screen in the options menu to check all keyboard shortcuts. (Suggested by "Lavan") Added compatibility with Steam Deck. Introduced a button to save army configurations. (Suggested by "McStuffins T. Fox") Added a pause button. (Suggested by "MonkeyFonix") Updated typography for better readability. Adjusted the options menu to fix text alignment issues in certain languages. Cloud saves are now available. Visual improvements to bridges and river paths for consistent design. The game now includes a backup system for saved games. Added Steam trading cards. Christmas Event with 6 exclusive unlockable skins: Emaciated: "Elf" |
| Getting Closer to Update 1.3.0! | 2024-12-11 | The 1.3.0 update is just around the corner, and today I want to share some of the exciting features coming your way. Pause Button The pause button was suggested by "MonkeyFonix", and I thought it was a fantastic idea. After exploring how to implement it, I realized that this mechanic not only adds an extra layer of strategy and tactics to the game but also improves the experience for players using a controller. I’m confident many of you will find it both useful! Army Templates Thanks to the suggestion from "McStuffins T. Fox", a system to save troop configurations has been added. When you select your troops for an invasion, the configuration |
| Improvements to Save Systems | 2024-11-25 | Hello everyone! Over the past few days, I’ve been fully focused on resolving the issues related to the save system. The two main challenges were corrupted saves and Steam Cloud integration. I’m happy to announce with a big smile that both issues are now resolved! (or at least they should be). Additionally, I’ve made some adjustments to the auto-save system. These changes not only improve how it works but also optimize the game’s performance by limiting how often it saves. The game should now run a bit smoother! Steam Cloud Saves Steam Cloud saving is still in the testing phase. Although I’ve spent several days testing it with positive results |