The Abyss Within — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Version 1.7 - New Cards & Booster, New Equipments, Balance Changes | 2025-11-21 | New cards:Void: A fragment of the Void. Uses a card slot in deck but does not appear in combat.Flurry of Blows: Strike random enemies, X damage per hit. Number of hits equals current Insight. Doubled if in Whirlwind Stance. Scales with SPR and Dex.Shadow Jab: Deals X damage. If in meditation stance, element becomes Darkness. Damage scales with Spirit/Attack (Whichever is Higher) and Dex.Nirvana: Grant Immunity for 1 turn. Consume all Insight, Bloodlust, Favor, Arcane, and Action Points. Forces you into meditation stance.Mind of Steel: Grants X Defense. Forces you into defense stance. Scales with SPR.Last Will: Discard your hand and draw 5 car |
| Version 1.61 - Unity Security Fix, Bug Fixes, New Particles, QoL | 2025-11-08 | -Patched Unity's exploit-Fixed bug that showed available perk points to spend even if the perk tree was already completed.-Added keyboard icons for better keyboard-only combat.-Rare boosters now have a special effect.-Added new particle effects when gathering combat resources.-Particles are now independent of combat speed.-Combat text is now independent of combat speed.-Disable combat animations option now works with the new particle effects too.-Spinning Kick card is now of Epic Rarity, from Rare. |
| Version 1.6 - New Classes, Achievements, Bug fixes and Cards. | 2025-06-27 | New Classes New Class: Shaman. A being who has mastered the primal forces of nature. Specializes in the four elements. Plays with enemies resistances and weaknesses. Unlocked by beating the abyss with a Mage. New Class: Martial Artist: A disciplined warrior that uses its fists. Cannot equip weapons. Specializes in stances. Uses Favor and Insight. Unlocks by defeating The Abyss as a Cleric. New Class: Grand Shaman: Advanced Form of the Shaman. Can transform elemental resistances into weaknesses. Grants you All Shaman Powers and Trick Nature, that transforms elemental resistances into weaknesses at Combat Start New Class: Stance Master: A Marti |
| Version 1.57 - Bug fixing + QoL Changes + RichPressence + Combat Hotkeys | 2025-06-22 | -Fixed Consumables rotation in navbar on certain ocassions (hopefully). -Main menu background now changes to mirror current progress -Implemented new Combat Speed x8 -The probability of Boosters being repeated on the Rewards screen has been lowered A LOT. -Fixed card size on bigger hands so they should be more playable now. -Implemented Steam's Rich pressence (Show your current run status on Steam). -There are now hotkeys in combat to select cards and to damage enemies. Press shift in Combat to view the shortcuts but basically to play third card in hand on first enemy press 3 then 1. You can end your turn by pressing Enter/Spacebar Things tha |
| Version 1.56.2 - Translation to Spanish + Minor Experience Changes + Bugfixes | 2025-06-15 | -The Abyss Within ahora está disponible en español! To change your language, click the flag in the main menu. Other languages coming soon (We Hope). -We have lowered the default experience multiplier from 1.8x to 1.65x. This should make runs more balanced. -Perk Level Formula has been changed so it has a more natural flow -Nightmare of Bliss (Floor 6 Boss) now gives a lot more experience if you don't have enough perks levels to unlock The End. -Fixed bug that disordered consumables when using them (The issue still stands in certain cases, we are aware of the situation and we'll fix it in Version 1.57) -Deck Scroll does not reset when you remo |
| Version 1.54 - Bug fixes | 2025-03-15 | -Fixed bug that made items change position in navbar on certain ocassions. -Added CryonicSuspension to credits |
| Version 1.53 - Bugfixes | 2025-03-13 | -Selected items now show their sell price again in the UI. -Ice Ward and Ice Ward+ now give barrier without turn expiration |
| Version 1.51 - Gameplay and UI Changes. | 2024-12-19 | Gameplay Changes: Removed the "Super Combat" node. Removed the Growing Rights perks. These perks previously provided 2x more experience. A default 1.8x experience multiplier is now applied at the start of each run, regardless of perks. Removed the Exploration Tower, Abyss, and Fog Dissipation perks. Players can now advance to new floors without restrictions. However, the End perk still remains and is required to reach the true ending. Significantly buffed two-handed weapons: Assassin's Bow, Charge Bow, Practice Bow, Rudra Bow, Wooden Bow, Berserker Sword, Forgotten Sin, Staff of Neverending Winter, and Staff of the Three Arts. Increased Basic |
| Version 1.44 - Bug Fix | 2024-06-15 | -Fixed alchemy quicksaving/quickloading bug. -Added VoragGrey to Credits |
| Version 1.43 - Bug Fixes and Quality of Life Changes | 2024-04-15 | Version 1.43 - Bug Fixes and Quality of Life Changes Fixed a bug that prevented class selection if the ESC key was pressed on the class selection screen. Enlarged the next and previous page arrows in the Deck Manager and added a shimmer effect for better visibility. Corrected the displayed number of cards given in the Booster's tooltip description. The 'Blessing of the Thunder God' effect now stacks with more than one aura stack. The 'Mizuchi Sword' has been nerfed and now grants fewer 'Counter Stance' cards. Revised ambiguous texts in the Card Selector related to equipping or unequipping equipment. The Utility Belt now provides deck points i |
| Version 1.42 - Bugfixes and QoL | 2024-04-04 | -Default deck slot value is now 999 -Removed Slots from equipment tooltip information. -Fixed Call of the Aurora achievement. -Sinful Kiss now will attack you after 3 turns (Does 100 damage). -Fixed current health tooltip not showing your current health correctly. -Added brokenfixer, crimsonlegion, kuroclown and PluckyHero to credits. |
| Version 1.41 - Bugfixes | 2024-03-26 | -Fixed a bug that caused a spent perk point to still appear in the navbar until the next battle. -Added spaces to some class names on the statistics panel. -Fixed the issue where the Shrine's Gold amount was not the same as the one shown in the bubble. -Fixed the "Sell All" panel bug. -Updated the Pyromancer aura description to specify that the maximum stacks apply per card. -Fixed the tooltip for transmuting weapons. |
| Version 1.4 - Deck Filter, New Achievements, Bug Fixes. | 2024-03-25 | Version 1.4 - Deck Filter, New Achievements, Bug Fixes. -Added Deck Filters. Now you can filter by card type, costs and elements both in deck and collection. -2 New achievements: The living fortress (End your turn with 500+ Defense Aura) and The Abyss gazes back (Get 1000+ Madness in a single run). -Added "Disable Animations" in settings. That stop the abyssals from moving and removes the screen shake. It also disables treasure node effects. Please note that if you deactivate or activate animations in combat, the settings will apply at the beginning of your next one. -You can now always choose the Gold option in Shrine. Max HP is not required |
| Version 1.32 - Combat Speed Multiplier, Balance Changes, Bugfix | 2024-03-16 | -Added Combat Speed Multiplier at the right of End Turn button (1x, 1.5x, 2x, 3x and 4x) -Fixed credits Overlay and Merchant issue with Free Trade. -Added Cloaking+ to Illusion of Magician Booster. -Fixed Firestorm text. -New Card: Meteor. Neutral type. 12 Arcane, costs -1 Arcane for every 5 stack of Pyromancer. Consumes Pyromancer Aura. Added to Mass Attack booster. -New Card: Abyssal Slash. Dark Type, Hits All enemies. Goes to your deck when you have +150 Madness with Dweller, and one is added every 150 Madness, maximum of 3. Damage depends of Curse of the Abyss stacks. -New Card: Proof of Despair. Ghost Type, special. Grants 5 Madness. -Ad |
| Version 1.31b - Abyssal Dweller Hotfix | 2024-03-15 | -Fixed an issue that could softlock your run if you had too much Curses of the Abyss (Thanks to Zinger for reporting it!) |
| Version 1.31 - New Classes, Achievements, Cards, Equipments, Balance and QoL | 2024-03-13 | -Added Abyssal Dweller Class. The Dweller is a class that specializes in Madness. With a strange energy, madness seems to add cards to the deck, unknown to the deprived. -Added Alchemist Class. The Alchemist class mainly uses transmutation cards to fabricate bombs and other consumables. Uses Dex and Luck as its main stats, enhancing the effect of some potions. Alchemists generate more Abyssal Flasks, and dead enemies may drop additional flasks, scaling with luck. -Added Abyssal Alchemist Class, an advanced class of the Alchemist. -Added new starting weapons to starting weapons screen. Locked starting weapons now appear with unlock conditions. |
| Version 1.20 - New Equipments and Bugfixes | 2024-02-20 | -Added alchemy into the abyss as a starter card. -Suckerpunch now deals dark elemental damage as intended. -Fixed AFP-78 Bug. -Changed AFP-78 Fight so it spawn less abyssals, further preventing spawning bug. -Legendary Rarity: Drops after level 40. -Added new Ring sprite for Legendary Rings. -Normal and Uncommon Rarity Equipments added to later level drop tables (They will still be buffed and appearing with rarity according to level, this only affects loot pools). -Added new Equipment for various slots: Burning Belt, Charge Bow, Dancing Dagger, Hero Sword, Mace of Sorrow, Soul of Fire (Chest), Truesteel Shield, Warding Mace, Alchemy Cookbook, |
| Version 1.19b - Hotfix | 2024-02-14 | -Fixed a bug that spawned certain abyssals when loading from a save game. |
| Version 1.19 - New Bosses, new Achievements, Bug Fixes | 2024-02-14 | Version 1.19 - New Bosses, New Achievements, Bug Fixes, Balance. -Added new Floor Bosses: Kaiser Slime, Primordial Wasp, Undine, Blackfrost Shaman and Quintessential Fire. -Added one new achievement per new boss. -Fixed bug that sometimes softlocked the game on treasure node loot. -Fixed bug that didn't save audio settings under certain conditions -Removed some of AFP-78 spawns as it seemed to softlock the game sometimes. -Buffed every AFP-78 spawn to compensate. -Neferth of The Abyss now has less barrier, more weaknesses but also has Counter Stance Aura to counter Dance Builds. |
| Version 1.18 - Bug and balance fixes | 2024-02-06 | Version 1.18 - Bug and balance fixes -Buffed a lot of Cleric Cards. -Added Basic Attack+ and Basic Defense+ cards. -Armaments perk now adds Basic Attack+ and Basic Defense+ instead of Strike and Wooden Guard. -Cloaking is now One Use. -Added Cloaking+ card. 9 Arcane. Not one use. -Bloodstorm now costs 3 bloodlust (from 2) and bleed effect lasts 1 turn (from 2). -Fixed foresight bug that prevented it from stacking damage. -Fixed Bullet Punch bug that didn't allow it to deal electric elemental damage. -Fixed Merchant and Drop Tables RNG Problem (Hopefully). The End merchant now always should have new items. -Pyromancer Aura now has a maximum of |
| Version 1.17 - New Achievements, Bug fixes and Balance. | 2024-02-04 | Version 1.17 - New Achievements, Bug fixes and Balance. -Ragnarok now scales with Pyromancer Aura. -Capped Pyromancer Aura Stacks per Pyromancer Card to 7. -Neither you nor your enemies can burn/poison a foe with Immune Aura now. -Pray+ now counts for the Pray five times achievement. -Added Scales with Text to Luck of The Novice + Limited Stacks per card to 35. -Added the following achievements: Magnus' Warning --> Get cursed by the Black Wind. Curse of the Sixth Layer --> Draw 0 cards when starting your turn because of the Curse of the Abyss. Bleed it out --> Kill yourself with a Blood Strike. A tale of Sorcery --> Beat The Abyss with the Ma |
| Version 1.16 - Bug fixes | 2024-02-04 | Version 1.16 - Bug fixes. -Fixed Load save bug that din't load Deck points correctly. -Burn and Poison now don't damage you if you have Immune Aura. -Fixed some achievements that were not activating when intended. |
| Version 1.15 - Achievements, Bug and Balance Fixes | 2024-02-03 | Version 1.15 - Achievements, Bug and Balance fixes. -Added more weaknesses to early game enemies plus other early game fixes -Necromancer -50 Max HP. -Now Second Classes appear in Run Statistics as intended. -New Achievements: Mind of Steel --> Remain with 1 HP. Fate Reversal --> Deal 50+ Damage with Revenge Meditation --> Get +100 Stacks of Charge Shot. The Wall --> End your turn with 200+ Defense Aura Stacks.. Faith --> Pray 5 times in a turn. Call of the Aurora --> Make an enemy attack become 0 from Aurora Weakening Stacks. Overleveled --> Reach level 60 in a single run Pyromaniac --> Reach 5 Stacks of Pyromancer Aura. Death from Mana --> |
| Version 1.14 - Achievements Fix, Balance Changes, New Equipment. | 2024-02-02 | -Scavenger Feast achievement Fixed (+20 Instead of +50) -Galvanization achievement Fixed -Cloak and Dagger song achievement fixed -Charge Shot now gives a maximum of 10 Stacks. -Charge Shot+ now gives a maximum of 15 Stacks. -New Equipment: Fortune Charm. Off Hand, +10 Base Luck. Luck of the Novice Card. |
| Version 1.13 - New Achiemevents, Bug Fixes and Balance | 2024-01-31 | Version 1.13 - More Achievements, Bug Fixing and Balance. -Added new Achievements: Galvanization --> Reach 200+ Stacks of Static Aura. Bringing a knife to a gunfight --> Miss an Immaterial Enemy. Cloak and Dagger Song --> Equip the Bard Class. Taste for Blood --> Unlock Blood Mage class. A prayer and a sin --> Unlock Cleric Class. Beginner's Luck --> Deal 30+ damage with a Basic Attack. Are you insane? --> Sell your Classes Box. The sound of engines --> Draw +20 cards in a single turn. Arcane Full House --> Hit 5 different enemies with a single Magic Missile cast. -Decreased The End's Armor. -Added Stun Resistance to The End. -Removed some ma |
| Version 1.12 - Bug fixes | 2024-01-30 | -Fixed bug that crashed the game when selling an equipment then a consumable. -Fixed 2 Old Achievements that weren't working as intended. -4 New Achievements. |
| Version 1.11 - More Achievements, QoL and Balance changes | 2024-01-29 | -You can now sell the same Consumable as many times as you want without having to re-select it. -Nerfed some The End bosses. -Fixed Merciless bug that consumed all Momentum on preview. -Added 5 additional Consumable Slots in Navbar. -Added missing aura Sprite. -Fixed a bug that Resistance to Shadow counted as Weakness to Shadow. -Buffed Thrice Ice damage. -Corrected Spectral Shot Id. -Added Player's name to Statistics Screen. -Equipments now give you more HP and have higher change of giving you HP. -Raised the stat points level cap from 8 to 10 again. -New Achievements: -That's so Frierren: Encounter a Mimic. -Nahuerron't: Defeat Nahuerru -Ar |
| Version 1.1 - Achievements, QoL, Balance and Bugfixing | 2024-01-28 | -Changed Shrine Gold Text to let player know that you can loot the gold. -Reduced Sword Dance and Sword Dance+ attack. -Buffed some endgame bosses. -Unholy symbol now also removes Curse of the Abyss -Bounty Hunter now has Stacks that scale with Spirit (Math.Floor(1d + PlayerSpirit/15)). Damage decreases stack and draws a card (When stack reaches 0, Aura is removed). -Lowered Main Menu Music Volume -Fixed Save & Quit bug that looped you back to world 1/2 -Fixed bug that soft locked you if you lost at the last boss available for your perks. -Achievements Support! Please note that this achievement list is not final, more to come. |
| Version 1.04 - Draw bug crash fix + QoL and Balance Changes | 2024-01-27 | -Changed texts in some resources hovers. -Blizzard does not give armor anymore. -Fixed Drawing Bug that crashed the game when Player tried to draw more cards than the deck has in a turn. (FluffeyPanda's Ignis bug). -In combat, you can now see the tooltip of cards you don't have the resources to play on hover. -Added confirmation screen when leveling stats and leaving by pressing "X" in the upper right corner. -An initial round of achievements has been declared on steam, but they are still not functional. We plan on adding more achievements and making those declared functional later on. |
| Version 1.03 | 2024-01-27 | -Fixed mask bug in Sell All Menu. -Added Points Spent in Perks Panel -Added FluffeyPanda to Game Credits. -Changed Shield Bash description. -Changed Counter Stance description, does not cost Bloodlust anymore and improved effect. -Changed WoodenGloves and MizuchiSword Description. -The End now requires 40 Perk Points, down from 50. (You'll need to restart your save to see this change). -Changed Hidden Vault III description to specify that second jobs are unlocked at level 35 (You'll need to restart your save to see this change). To restart your save on Windows: Delete TheAbyssWithinV10.sav from C:\Users\{User}\AppData\LocalLow\LOMGames\The Ab |