Considerable Grandfather — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 7 - DLC & Coop Release - It Followed Me Home | 2026-11-02 | ADDITIONSNew Paid Expansion - It Followed Me Home!Set after the collapse of the Moleman industry following the destruction of their tech & leader, John Johnson has since returned home, finalizing his plan & gathering the necessary tools to pay a visit to the mysterious new lead on Creek.Includes 18+ new levels set in fall (plus some secrets- I could never resist),Acquired via the Park Shop after 10 Mega Treats have been collected,New shop items such as the Lawnmower or Enleader,New enemies like Slugward, Springy, and more!Leaf Piles hiding stuff, Rope to climb down, Wind to push past... TRAINS!And even more stuff...Coop - Play Alongside a Fri |
| Considerable Grandfather - It Followed Me Home | 2026-07-01 | Considerable Grandfather Is Getting DLC!Long time no see! I got some DLC in the oven & it's looking pretty solid! Introducing, Considerable Grandfather - It Followed Me Home...18 New Levels set in the Fall theme, plus some bonus & secrets4 New Enemies such as Slugward or SpringyNew Gameplay features like Leaf Piles, Lawnmowers, or TrainsNew Collectable Cassettes & Figurine Series 2Base Game Additions!Alongside this DLC, the base game will be receiving new stuff as well!Online Coop Play & a recurring challenge to unlock a new character set in Figurine Series 2Significant performance improvements on old hardware in relation to loading screens & |
| Patch 6 | 2025-11-04 | ADDITIONSLocalizationUpdated for the content added in the Golden Shovel update.BUG FIXESAchievement ViewerFixed achievement descriptions sometimes overlapping achievement names.LightningWasn't striking spaces that didn't match the level theme. |
| Patch 5 - The Golden Shovel Update | 2025-09-29 | ADDITIONSThe Golden Shovel!Enables insta-digging.Available in the Factory Shop after Joseph Muell is defeated.Requires 100 Mega Treats.Can be toggled from the Collectables menu.New Level: Ambush!Defeat enemies to gather points & progress through the rounds!Use your points to buy tools to help you along the way!Available in the Cloud World.New Achievements!Can You Believe They Only Had One in Stock? - Unlock the Golden Shovel.Buzz Buzz to You! - Defeat a Mecha Bee with a hole that you dug.I See What You Mean! - Rescue an Invisiboggie revealed by a Compass.I'm Going to the Snack Bar! - On the level Ambush, pass round 8.CHANGESItemsCompass can n |
| Patch 4 | 2025-07-02 | CHANGESCagesRemembered as built when a level is Continued after a defeat, when applicable.Spooky is now stunned upon tripping them.DiggingReduced digging time by 16%. Now it lines up intuitively with the final particle. Pickaxe timing remains unchanged.FigurinesUpon purchasing, a new one is guaranteed to roll after a maximum of four consecutive duplicates.LevelsRemoved a dirt tile allowing the Spooky on the left side of the level So Below to access your spawn too quickly.Restored more alpha assets for the level Those Were the DaysLivesNo longer destroy your treats when all are used, nor automatically replenish to three.Upon losing all lives, |
| Patch 3 | 2025-06-25 | Patch has arrived, ya old coots !BUG FIXESAchievementsBring That Ladder Back This Instant! is now more reliably triggered. There were some unintuitive conditions attached previously.CharactersMean Boggies now correctly play falling animation after being spawned by a Spawner.LevelsSome secret levels would not appear unless their prerequisite level was completed at least once after discovering the secret.TreatsFixed a bug that could multiply the amount of held treats to the maximum.UIPocket Item slot no longer reappears empty after purchasing a Life Token or Life Token Pair if there wasn't already a Pocket Item held. |
| Patch 2 1/2 | 2025-06-23 | Hotfix for two bugs introduced in last patchBUG FIXESCharactersBoss wasn't playing defeated animation consistentlyToolsExpiration sound started to loop indefinitely after first usage every fifteen seconds |
| Patch 2 | 2025-06-23 | Welcome, welcome to Patch 2, my dear geezersCHANGESCharactersJumping Boggies now wait for the player to move first before jumping, consistent with other AI behavior.SpawnersReduced initial delays to 75% of existing values (the addition of the particle telegraphing before each spawn made them easier to counter by adding an additional flat delay).Now wait for the player to move first before spawning, consistent with other AI behavior.UIImproved the HUD Pocket Item animationsBUG FIXESCharactersEnemies no longer revert to idle animation after getting trapped in a hole when coming from Spawners or Trampolines.Mean Boggies no longer have a chance t |
| Patch 1 | 2025-06-21 | Greetings, elderly!I bring with me a nice warm patchCHANGESControllersAdded an override setting for preferred controller icons in the Options menu. Refreshed automatically upon a controller change or relaunch of the game.The default Steam Input configuration for generic XInput controllers is now tailored to generic gamepads instead of solely Wii remotes. The Wii remote configuration is still available as an alternative.Accordingly, generic XInput controllers now default to Xbox icons instead of Wii remote icons.Improved Joy Con (Pair) icons.BUG FIXESControllersSteam Deck can now change controller icons back to its respective set while there a |