Mystic Strife — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 1.2d | 2024-11-27 | Bug Fixes: - Fixed a crash that would occur when the hookshot breaks multiple times. - Fixed a bug that would cause minions to enter their despawn animation when another friendly minion dies. - Fixed a bug that would kill unplaced turrets if they're hanging off the edge of the stage. |
| Patch 1.2c | 2024-11-10 | Bug Fixes: - Fixed a crash that would occur when hazards hit a player in team mode when friendly fire is off. |
| Patch 1.2b | 2024-10-30 | Bug Fixes: - Fixed a bug where minion deaths would count against player kills |
| Patch 1.2a | 2024-10-18 | Bug Fixes: - Fixed a crash that occurs when a bat hits a player's shield. - Fixed a bug that was causing the round to end too quickly after the last player remained. |
| Patch 1.2 | 2024-10-12 | New Features: - Team mode - Alternate character colors Bug Fixes: - Fixed a bug where minions could attack their parent's shield - Fixed game crash if more than 4 pity powerups spawn at the start of a round |
| Patch 1.1 | 2024-06-22 | Patch Notes: - The Necro will now stand still while holding the special button. - Allow pity powerups to be toggleable. - Allow timer to be turned off. - Smattering of bug fixes. |