Sidecar Evolution 2024 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 2025.0.1 (v3) | 2025-08-27 | - Vehicles now de-ghost only when they do not overlap - Backend updates - Slightly reduced build size |
| Update 2025.0.1 (v2) | 2025-08-07 | - Upgraded grass - Backend update |
| Update 2025.0.1 | 2025-07-24 | - New camera - Backend updates |
| Update 2025.0.0 | 2025-03-26 | - Minor backend & stability fixes |
| Update 2024.1.12 (v4) | 2025-03-25 | - Backend update, technical updates - Minot grass improvements - Removed COD |
| Update 2024.1.12 (v3) | 2025-02-23 | - Minor fixes for upcoming Steam events |
| Update 2024.1.12 (v2) | 2025-02-22 | - Minor fixes for upcoming Steam events |
| Update 2024.1.12 | 2025-01-27 | - Improved collision detection, players should be unable to crash somebody without crashing themselves - Minor optimalizations |
| Update 2024.1.11 | 2025-01-25 | - Reduced build size to 2,23 GB - Added ghosting when somebody tries to purposely crash somebody by not braking into corner |
| Update 2024.1.10 | 2025-01-18 | - Minor tweaking to shadows in spectator mode and on high quality settings - Reduced VRAM usage - Reduced build size to 2,73 GB - Minor quality improvement to recommended quality on high end NVidia cards |
| Update 2024.1.9 | 2025-01-13 | MULTIPLAYER - Improved precision, minor jitter should be fixed - Reduced bandwidth usage GRAPHICS - Improved performance on all graphics settings, mainly on weaker hardware - Improved graphics on all quality settings - Added shadows and post-processing to "light" quality settings - Improved vehicle PBR properties - Reworked grass textures & wind, added tree wind - Reworked trails behind vehicle when drifting (both visual and performance), added dirt trails - Improved performance in menus - Fixed trees in the desert biome - Reduced build size to 2,79 GB SOUNDS - Readded effect of wind when passing by an object - Readded fans cheer - Added Dopp |
| Update 2024.1.8 (v5) | 2024-12-11 | - Reworked graphics - Performance improvements for "light" graphics settings - Reduced build size by 380 MB - Reduced RAM usage (about 200 MB (depending of graphics settings)) |
| Update 2024.1.8 (v4) | 2024-11-27 | - Graphic bug hotfix |
| Update 2024.1.8 (v3) | 2024-11-26 | - Reworked graphics: asphalts, grass, materials and lighting - Improved performance on AMD cards and non-RTX cards - Reworked grass alignment - Minor changes to "Wooden hill" - There are more graphics improvements yet to come, but I need to release this patch because I need to update the backend |
| Update 2024.1.8 (v2) | 2024-11-13 | - Improved lighting & reflections - Slightly reduced build size |
| Update 2024.1.8 | 2024-11-09 | - Engine update: Unity 2022.3 -> Unity 6 - Significantly improved sharpness of the rendered image - Slightly improved performance on some setups, RAM usage - Reduced build size - Removed several tiny visual bugs - Marginally improved race starts precision - Retextured GEN 1 formula - Fixed very rare issue when time cheat was falsely detected |
| Update 2024.1.7 | 2024-11-08 | - Engine update: Unity 2022.3 -> Unity 6 - Significantly improved sharpness of the rendered image - Slightly improved performance on some setups, RAM usage - Reduced build size - Removed several tiny visual bugs - Marginally improved race starts precision |
| Update 2024.1.6 | 2024-09-13 | - Improved multiplayer synchronization accuracy |
| Update 2024.1.5 | 2024-09-07 | - Resources balancing (Lower positions between 2nd and 15th get more resources) - Chat messages are now sent instantly - Improved backend stability - Reduced network bandwidth usage - Bug when game breaks when leaving and rejoining quickly should be fixed - Slightly reduced build size - Slightly improved ideal line coloring + automatic braking |
| Update 2024.1.4 | 2024-09-04 | - Fixed collisions - Minor fixes |
| Update 2024.1.3 | 2024-09-03 | - Vehicles shouldn't jitter at the start - Minor bug fixes CUSTOM ROOM - Fixed & added proper translations - Added ability to kick unwanted players - When creating custom room you can decide if the created room should be publicly visible. You can join private room by typing their EXACT (case sensitive) name. |
| Update 2024.1.2 | 2024-08-30 | - Start synchronization should now be precise - Improved position synchronization - Network bandwidth usage should be improved |
| Update 2024.1.1 | 2024-08-28 | - Updated realtime multiplayer SDK - New synchronization algorithm |
| Update 2024.1.0 (v2) | 2024-08-25 | - Improved multiplayer precision - Main menu slightly simplified (same in terms of functionality) - Slightly reduced build size (14 MB) - Slightly improved RAM usage - Long nicknames now get truncated |
| Update 2024.1.0 | 2024-08-24 | TECHNICAL - Improved script performance, especially when the ideal line is turned ON - Reduced RAM usage by 15% to 40% (depending on the scene) - Reduced build size by 120 MB MULTIPLAYER - Improved position synchronization in general - Additionally, improved precision when the vehicle is rotating and better synced vehicle rotation along its axis - Vehicles should be ghosted in the other vehicle lags and become stationary for a brief moment (when several packets are temporarily lost) - When loading race fails, the game now returns to the main menu - Further improvements are yet to come GRAPHICS - Added rocks - Improved skyscrapers on the map " |
| Update 2024.1.0 | 2024-08-23 | TECHNICAL - Improved script performance, especially when the ideal line is turned ON - Reduced RAM usage by 15% to 40% (depending on the scene) - Reduced build size by 120 MB MULTIPLAYER - Improved position synchronization in general - Additionally, improved precision when the vehicle is rotating and better synced vehicle rotation along its axis - Vehicles should be ghosted in the other vehicle lags and become stationary for a brief moment (when several packets are temporarily lost) - When loading race fails, the game now returns to the main menu - Further improvements are yet to come GRAPHICS - Added rocks - Improved skyscrapers on the map " |
| Update 2024.0.10 (v6) | 2024-08-18 | - Script performance optimizations - Technical fixes |
| Update 2024.0.10 (v5) | 2024-08-17 | - Steam should detect controllers without problem - Minor technical fixes |
| Update 2024.0.10 (v4) | 2024-08-16 | - Crashed vehicles are immediately ghosted to prevent pileups - Minor performance optimalizations - Technical improvements |
| Update 2024.0.10 (v3) | 2024-08-13 | - Fixed: Leaderboards not updating in some cases - Fixed: UI was not responding in lower resolutions - Slightly boosted slipstream and other minor balancing |