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Sidecar Evolution 2024 — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 2025.0.1 (v3)2025-08-27- Vehicles now de-ghost only when they do not overlap - Backend updates - Slightly reduced build size
Update 2025.0.1 (v2)2025-08-07- Upgraded grass - Backend update
Update 2025.0.12025-07-24- New camera - Backend updates
Update 2025.0.02025-03-26- Minor backend & stability fixes
Update 2024.1.12 (v4)2025-03-25- Backend update, technical updates - Minot grass improvements - Removed COD
Update 2024.1.12 (v3)2025-02-23- Minor fixes for upcoming Steam events
Update 2024.1.12 (v2)2025-02-22- Minor fixes for upcoming Steam events
Update 2024.1.122025-01-27- Improved collision detection, players should be unable to crash somebody without crashing themselves - Minor optimalizations
Update 2024.1.112025-01-25- Reduced build size to 2,23 GB - Added ghosting when somebody tries to purposely crash somebody by not braking into corner
Update 2024.1.102025-01-18- Minor tweaking to shadows in spectator mode and on high quality settings - Reduced VRAM usage - Reduced build size to 2,73 GB - Minor quality improvement to recommended quality on high end NVidia cards
Update 2024.1.92025-01-13MULTIPLAYER - Improved precision, minor jitter should be fixed - Reduced bandwidth usage GRAPHICS - Improved performance on all graphics settings, mainly on weaker hardware - Improved graphics on all quality settings - Added shadows and post-processing to "light" quality settings - Improved vehicle PBR properties - Reworked grass textures & wind, added tree wind - Reworked trails behind vehicle when drifting (both visual and performance), added dirt trails - Improved performance in menus - Fixed trees in the desert biome - Reduced build size to 2,79 GB SOUNDS - Readded effect of wind when passing by an object - Readded fans cheer - Added Dopp
Update 2024.1.8 (v5)2024-12-11- Reworked graphics - Performance improvements for "light" graphics settings - Reduced build size by 380 MB - Reduced RAM usage (about 200 MB (depending of graphics settings))
Update 2024.1.8 (v4)2024-11-27- Graphic bug hotfix
Update 2024.1.8 (v3)2024-11-26- Reworked graphics: asphalts, grass, materials and lighting - Improved performance on AMD cards and non-RTX cards - Reworked grass alignment - Minor changes to "Wooden hill" - There are more graphics improvements yet to come, but I need to release this patch because I need to update the backend
Update 2024.1.8 (v2)2024-11-13- Improved lighting & reflections - Slightly reduced build size
Update 2024.1.82024-11-09- Engine update: Unity 2022.3 -> Unity 6 - Significantly improved sharpness of the rendered image - Slightly improved performance on some setups, RAM usage - Reduced build size - Removed several tiny visual bugs - Marginally improved race starts precision - Retextured GEN 1 formula - Fixed very rare issue when time cheat was falsely detected
Update 2024.1.72024-11-08- Engine update: Unity 2022.3 -> Unity 6 - Significantly improved sharpness of the rendered image - Slightly improved performance on some setups, RAM usage - Reduced build size - Removed several tiny visual bugs - Marginally improved race starts precision
Update 2024.1.62024-09-13- Improved multiplayer synchronization accuracy
Update 2024.1.52024-09-07- Resources balancing (Lower positions between 2nd and 15th get more resources) - Chat messages are now sent instantly - Improved backend stability - Reduced network bandwidth usage - Bug when game breaks when leaving and rejoining quickly should be fixed - Slightly reduced build size - Slightly improved ideal line coloring + automatic braking
Update 2024.1.42024-09-04- Fixed collisions - Minor fixes
Update 2024.1.32024-09-03- Vehicles shouldn't jitter at the start - Minor bug fixes CUSTOM ROOM - Fixed & added proper translations - Added ability to kick unwanted players - When creating custom room you can decide if the created room should be publicly visible. You can join private room by typing their EXACT (case sensitive) name.
Update 2024.1.22024-08-30- Start synchronization should now be precise - Improved position synchronization - Network bandwidth usage should be improved
Update 2024.1.12024-08-28- Updated realtime multiplayer SDK - New synchronization algorithm
Update 2024.1.0 (v2)2024-08-25- Improved multiplayer precision - Main menu slightly simplified (same in terms of functionality) - Slightly reduced build size (14 MB) - Slightly improved RAM usage - Long nicknames now get truncated
Update 2024.1.02024-08-24TECHNICAL - Improved script performance, especially when the ideal line is turned ON - Reduced RAM usage by 15% to 40% (depending on the scene) - Reduced build size by 120 MB MULTIPLAYER - Improved position synchronization in general - Additionally, improved precision when the vehicle is rotating and better synced vehicle rotation along its axis - Vehicles should be ghosted in the other vehicle lags and become stationary for a brief moment (when several packets are temporarily lost) - When loading race fails, the game now returns to the main menu - Further improvements are yet to come GRAPHICS - Added rocks - Improved skyscrapers on the map "
Update 2024.1.02024-08-23TECHNICAL - Improved script performance, especially when the ideal line is turned ON - Reduced RAM usage by 15% to 40% (depending on the scene) - Reduced build size by 120 MB MULTIPLAYER - Improved position synchronization in general - Additionally, improved precision when the vehicle is rotating and better synced vehicle rotation along its axis - Vehicles should be ghosted in the other vehicle lags and become stationary for a brief moment (when several packets are temporarily lost) - When loading race fails, the game now returns to the main menu - Further improvements are yet to come GRAPHICS - Added rocks - Improved skyscrapers on the map "
Update 2024.0.10 (v6)2024-08-18- Script performance optimizations - Technical fixes
Update 2024.0.10 (v5)2024-08-17- Steam should detect controllers without problem - Minor technical fixes
Update 2024.0.10 (v4)2024-08-16- Crashed vehicles are immediately ghosted to prevent pileups - Minor performance optimalizations - Technical improvements
Update 2024.0.10 (v3)2024-08-13- Fixed: Leaderboards not updating in some cases - Fixed: UI was not responding in lower resolutions - Slightly boosted slipstream and other minor balancing