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Demon's Bane — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Small fixes 04-10-20232023-10-04Fixed issue with recurring card effects on workshop.
Bugfixes 26-09-20232023-09-26Slash & Zappp improvements: Previously Slash and Zappp card picked a random grid location and if the card in it was of the right type, it would activate it. Now it will do 4 such attempts to find a card of the right card type before giving up. This should result in Slash/Zappp more consistently triggering an activation, would causing an infinite loop with just 2 Slash cards and 7 non offense cards. Bugfix for some custom cards After starting a new game some people faced errors related to the custom card they created in a previous game. These errors should now be fixed, and those custom cards should be acquirable again.
Bugfixes 22-09-20232023-09-22New fixes for 22-09-2023: Resistance was calculated incorrectly should be fixed now. Pressing escape can now close most popups, including deck view. Persist card/text view choice in battle Previously players were unable to buy the bewitched and Enchanted upgrades (stronger versions of Attuned). This also meant you could only buy 63 of the possible 65 upgrades. Last Stand can now be activated when under 50% health instead of under 10 health. Making it useful at higher levels too.
Balancing/Fixes September 1st 20232023-09-01Implemented a few balancing changes and fixed a few bugs that were reported. Tuned down the resistance and mitigation of some enemies. Skeleton Armored Skeleton Ghost Frost Tyrant Fire Elemental Ikati Warrior (lvl8 only) Pazuzuul Black Knight I intend to have another look at the balancing of other enemies later. Added Mulligan combat ability. Allowing players to reroll their grid once each combat before any card was played. Wizard Mulligan ability renamed to Mana Mulligan (can still be used any time there are no mana grids in your grid). Game should now remember next restart that fullscreen was enabled, and open in fullscreen mode. When savin
Improved error handling on loading saved data2023-08-13A technical patch to handle possible errors when loading previously saved corrupted data. To my knowledge only one person ran into this issue sofar, but that was one too many.
Update 2023-07-092023-07-09Another tiny update - Extra sound effects. - Added ability to adjust the brightness of the color tiles. - Steam overlay.
Update 2023-07-012023-07-01- A few extra combat visual effects (arrows & physical attacks) - Show previous attacks during combat - Card execution order predictable, explanations added to glossary. - Sound when dodging
Build 24-06-20232023-06-24Added more achievements, currently at 32. Small bugfixes including a hard stop when using the Assasin "bloodbath" card.