STEAMYDATA

Mad Miner — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Thank You for Everything2026-05-03Thank you to everyone who plays, buys, and adds my games to their wishlists!I’ve reached the end of the road. I wasn’t able to turn this into my full-time job, and I’ve failed. I could have struck deals with publishers or found investors to succeed, but I chose not to. Because Mercimek Games shouldn’t be at the mercy of companies driven by financial concerns. That’s what true independence looks like. That’s why I’m incredibly proud to call myself an independent game developer and to have actually achieved it. Even though I’ve ended up as a failed independent game developer, I’ve realized the vision I wanted.It doesn’t matter whether I made go
V1.5.2 "Russian" Update! 🇷🇺2026-04-27New Language Option: Russian!Since Mad Miner contains a lot of text, adding new languages is quite a challenge for me. Still, I want players interested in Mad Miner to be able to enjoy the game in their own native languages.Previously, I had included a Japanese translation in Mad Miner using artificial intelligence. That translation was quite problematic and didn’t yield a logical result. Thanks to a player who edited that translation and resubmitted it to me, we were able to achieve a very natural translation.The next country in the statistics for additions to Mad Miner’s wishlist is Russia. That’s why I now plan to go through this process f
V1.5.112026-04-15Physical interpolation has been enabled. This eliminates the stuttering sensation that occurs on monitors with refresh rates higher than 60 Hz.
It's Mad Miner Time!2026-04-06Although Mad Miner hasn’t reached many players since its release, I’ve continued to update it for the past three years because I consider my games to be my creative works. I’d like to extend my heartfelt thanks to everyone who has purchased Mad Miner, added it to their wishlist, or played it during this time!Please write a review for Mad Miner to share your feedback with me and help boost the game’s Steam page. Thank you in advance to everyone who takes the time to do so!In addition to this discount, I am also releasing the v1.5.1 update.So what does this update include?The design of the starting shelter has been updated.An additional standar
V1.5 “Inventory” Update!2025-12-20Although Mad Miner's inventory system has undergone several revisions since its release, it still seemed confusing and intimidating to players. I'm now taking a big step to put an end to this!With the V1.5 “Inventory” update, you will no longer see items you don't own in your inventory; you will only see them when interacting with workbenches!Additionally, with this update:The amount of pickaxes obtained from pickaxe production was increased from 48 -> to 96.Arrow indicators have been added to highlight the indicators showing shortcuts.I think Mad Miner's inventory system is now so complicated that the number of sentences will seriously decre
New Event!2025-12-19Welcome to a new Mad Miner event! 🎉Thanks to this event, you'll have a 100% chance of finding a hook gun in the desert mines!After descending into the desert mine, explore a little deeper and you'll see the hook gun structure. Be careful! An enemy guarding it will confront you. Either trap it or destroy it with your weapon!Thank you to all the players who have dedicated their time to Mad Miner!
V1.4.552025-08-27Due to the potential for screws and nails to get mixed up, the nail design has been updated for a better user experience.
V1.4.542025-07-26Thanks to Mad Miner player “ronger75,” the issue of health bars being misaligned on monitors with different aspect ratios has been fixed. The game would not pause when opening the Steam interface with the Shift+Tab key combination, but this has been fixed.
V1.4.532025-07-03To fix the difficulty and low loot yield of fishing, fish are also affected by the loot increase.The design of the selection tool in fishing mode has been slightly changed.Elevator roads used to only be built on the ground, and they would only path upwards. Now they can be built in any position and can travel vertically in any direction.
2nd Anniversary of Mad Miner2025-06-23Greetings from the 2nd anniversary of Mad Miner!From June 23rd, 2023 until today, Mad Miner mines have met many players! Even though it has received attention from different countries around the world, it has received extra attention, content and reviews from players in Japan! A big thank you to all of our players who played, and especially to our players in Japan!With this update, of course, I've made some small birthday changes. First of all, I've said goodbye to the strawberry cake that accompanied us in celebrating our first year and added a two-layer chocolate cake to our shelter instead!If you look carefully at the photo, you can see ou
V1.4.512025-05-29Fixed bugs in enemy AI. Improved selection tool design.
V1.4.5 "New UI" Update!2025-05-22Greetings from a nice new update of Mad Miner! In this update, I replaced the old interface designs with new ones! Let me show you a comparison of the old and new designs. This is an image from our main menu with old interface designs: This is a view of our slightly modified main menu, featuring the revamped interface designs: Also with this update: Added click sound to buttons. The breathing sound that plays when you run out of oxygen has been volume down. The production of the oxygen cylinder was changed in previous updates, but I forgot to include this in the Japanese translation. I immediately corrected this.
V1.4.422025-05-21Fixed a bug where the grave's key indicator was under the shadows. Our bars (water/food/oxygen) weren't moving above the quick access bar when we opened our inventory, but now they are! This way you can control your vital factors while your inventory is open.
V1.4.412025-05-12Reduced the volume of walking sounds. Updated the repetition of walking sounds to make them sound more pleasant. Reduced the volume of the item placement sound. Fixed background music conflicting with the cinematic music in the Capital. Removed the ability to open a saved mine with a double click (it was causing a bug).
V1.4.4 "Tutorial" Update!2025-05-11Greetings from a new update of Mad Miner! Even though I'm calling this update a “tutorial” update, you might remember that Mad Miner already has a tutorial. So why is this update called “tutorial”? Because... With this update, Mad Miner now has a much more polished tutorial that new players will love! The old tutorial map was a rather boring shade of gray and not something we would want to play with. But now we have a new tutorial map with more vibrant colors and more readable text! Let me show you the difference with the images below: This is a frame from our old and boring tutorial map. This is our completely revamped tutorial map with new
V1.4.3 Update!2025-03-24Greetings from a new update of Mad Miner! With this update, 15 new game soundtracks join the Mad Miner soundtrack to enhance your gaming experience. Mad Miner's OST now includes 25 different tracks! Also, the game soundtrack will now play continuously! If you get bored of them, don't forget to turn down the volume. These 15 new tracks are a gift to Mad Miner from the canceled Mad Miner 2. His grandfather is very proud of him...
V1.4.2 "Shelter" Update!2025-03-17Greetings from another update of Mad Miner! I realize that this update is not as big as the 1.4.1 update, but I still like to provide updates like this to show my support for the game. All right! Let me tell you what happened in this update: With this update, the interior design of our starter shelter has changed a lot! Wooden walls have been added. Wooden floors have been added. Iron lanterns have been replaced with wooden lanterns and their positions have been rearranged. The positions of the crafting and material tables were moved upwards and wooden bridges were added underneath them. Also stairs that allow us to access them! 2 crop basket
Your Enemies are Waiting For You!2025-02-27Welcome to a new in-game event in Mad Miner! During this limited-time event: When you defeat your enemies, they will drop 2x more loot! This will make defeating them more fun than ever. They will also drop 3 different items for sure. This way, you will be happy not once but three times! If the Mad Miner enemies and survival factors are challenging you, start the game by increasing the starting loot with the custom shelter option. This will help you adapt better to the Mad Miner mines! So, craft your weapons and explore the mines!
Hook Gun Madness!2025-01-01As I'm developing Mad Miner 2, I have great news for all you Mad Miner players! Welcome to our first ever in-game event! If you like this kind of events, I plan to make more of them. During this limited-time event: Hook guns, which you normally have a 50% chance of getting in the desert mines, will now have a 100% chance of being deep in the desert mines waiting for you to collect them! So what is a hook gun and what does it do? Hook guns allow you to travel horizontally and vertically very quickly and perform acrobatic stunts in mines without fear of getting trapped! Hook guns do not have a lifespan. So owning even one means you can use it f
V1.4.1 "Eggs" Update!2024-11-13Hello Mad Miner players and fans! Thank you again and again for your interest in Mad Miner. I realize this isn't a big update, but I wanted to remind you that I haven't forgotten my game I wanted to emphasize that this is an important update to show that I can still support Mad Miner. So what has been added in this update? Eggs! There are now 3 animal eggs that you can access with the builder mode. Using these eggs you can create: moles, golden moles or bats in the locations you want. I honestly don't know what this will do for you, but I wanted us Mad Miner players to have this possibility. You can actually squeeze them into the places you w
1st Anniversary of Mad Miner2024-06-23Happy 1st Anniversary Of Mad Miner! Thank you to everyone who has played and loved Mad Miner so far! I think Mad Miner is a really good game and I believe that if you understand and love it, you will have a great time. That's why I'm offering the biggest Mad Miner discount ever, so if you want to give Mad Miner a chance, don't miss this opportunity! As a 1st anniversary special, your shelter will now have a birthday cake and the moles will wear party hats.
Endless Replayability Fest - 50% Discount2024-05-13A festival of endless replayability definitely describes Mad Miner! And why? Mad Miner is a procedurally generated game in which you continue to survive and build your shelter in randomised mines one at a time. While there is a general flow and an ending, it is also possible to live your own story in Mad Miner. You can either start out extremely poor with a customised shelter or extremely rich, or you can start surviving in a pre-made bunker by making adjustments in architect mode. If you want to get even crazier, you can also experience survival in a fully customised mining terrain thanks to the terrain editor. Since Mad Miner supports decor
V1.4 "Details" Update2024-03-27Hello everyone from another big update of Mad Miner! In this update, I focused on small details and made some visual and technical changes and added innovations. Let's quickly examine what has been added and changed in this version: Smokes added to the furnaces and crop machine. Operating sound added to the engine and machines. Added character coughing when approaching the engine. Alternative new appearance added to the chests. Climbing vines added. Heart beating animation added when the heart bars reach their final stage. Inventory performance improved. The last selection of the quick access bar is now saved. The drawings of all bars have be
V1.3 PVE Update!2024-03-12Greetings from Mad Miner's 3rd major update! As you know, Mad Miner has been an enemy-free game since its release. I changed this decision with a poll I asked you all to take, and then I got to work to bring you the PVE update. Here is the PVE update and the new features that come with it! What Has Been Added? Enemies wielding pistols or shotguns and spreading chaos. They also drop loot when you kill them. Pistols and shotguns. Gunsmith's table. Bat meat and soup. Damage increase upgrade. What Has Changed? The carrot drawing has been made a little more orange. Wall shadows have been made more minimal. What Has Been Fixed? Fixed the color prob
V1.2.42024-02-28-Items received with quick collect are now indicated by an indicator. -Item indicators are now colored according to the item. -Drawings of crops have been redraw.
Should the PVE Update Come?2024-02-27Hello Mad Miner players or followers! As you know, there are no enemies in Mad Miner. We rely on our hunger, thirst or oxygen to survive. These 3 vital factors keep us busy enough. My question for you is: Should enemies be added to our mines to add action to Mad Miner? You decide this update. If you approve it, it will be added, if you don't approve it, it won't be added. You can participate in the voting here. Thank you in advance for your time.
V1.2.3.22024-02-26-Some bugs fixed.
V1.2.32024-02-19-Some buttons in the menus have been organized and improved. -Search box has been added to the load menu. -Added tile_layer property for item modes. When 0 they can be placed at the back like columns, when 1 they can be placed at the front like normal items. You can join our Discord for item mods and template file.
V1.2.22024-02-16-Mod system has been stabilized. Note: Mod items you built in past versions will be loaded as "?" boxes in the new version, you can break the "?" boxes and rebuild the same items.
V1.2.1.12024-02-16-Our player EAF156thTFWAS, who is both a Mad Miner player and volunteered support for the Japanese translation, made the translation more stable and edited it with the latest version. -A discord button has been added to the main menu to access mods.