Warlocks Deeds — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Beta Release of Warlocks Nexus now available to play. | 2026-02-25 | The next major release is here and available to to play. Come visit us on discord, say hello and joint the beta testers. New playable features include:- Ether storage. Enchanted arrows. Fire and ghost goblins. Volcano Horde Missions. Advanced Sewer Missions. Planetary travel. NPC shops. Demon and Radiated Versions of enemies. New potions to aid in mineral identification for mining. Improvements in the Flow field AI System, https://store.steampowered.com/app/3662680/Warlocks_Nexus Visit us on discord https://discord.gg/5MmgGYfBWW |
| Warlocks Nexus is now in Beta | 2025-09-14 | Greetings, Warlocks Nexus store page is now up on steam, Please go and add to your Wishlist. I have a small beta program contact me on Discord or the forums, All are welcome ( While stocks last). If you have previously asked to be part of the beta program and haven't received your key then please message me or pop over to the Discord channel. https://store.steampowered.com/app/3662680/Warlocks_Nexus Discord Channel Link : https://discord.gg/5MmgGYfBWW |
| 11 june 2025 Small Patch | 2025-06-11 | Small patch to address an issue whereby the materials, shape and rotations windows didn't render correctly when running the screen in window mode. |
| 21st Jan 2025 | 2025-01-21 | Quick bugfix, chicks were not giving down feathers. |
| 11th Jan 2025 - Bug Fix | 2025-01-11 | Another attempt at the previous bug fix. The bug seems to be an issue ray traversal for the hud with memory garbage in an unitialized return structure, Which is then being processed. |
| 9 Jan 2025 Small Patch | 2025-01-09 | Small patch to hopefully fix a bug. |
| Monthly Update. | 2024-11-28 | It has been several months since my last monthly update, I have been working away on warlocks 4 and am quite happy with how it is progressing, There is however allot more work to do before I start releasing copies to beta testers. I have a list of people who have requested beta access but anyone else wishing to participate should make them selves know and I will add them to the list. The more testers the better. |
| Monthly update August 2024. | 2024-08-23 | Short update. GalaxIverse II launch went well, no bug reports and good reviews. Warlocks 4 toolchain is still under development, I am currently battling with importing model and animation data ( using assimp library ). Unlike previous warlocks games that loaded all the assets at the start of the game, Warlocks 4 will use a caching and discard method to only have assets that are currently needed, This allows me to have much more content at higher resolutions and also speeds up the initial loading. |
| 11 August 2024 - bugfix. | 2024-08-11 | This is sub version ZZ an attempt to fix a users bug. Increase the verts count supported by a single game column. |
| Monthly update. | 2024-07-17 | I plan to provide general monthly updates based around all my different games and how they are to be developed. Keep Up to date with new games and updates by joining my community group. Galaxiverse II is launching 1st August and is free to play, add to your Wishlist. https://store.steampowered.com/app/2750980/GalaxIverse_II/ Warlocks 4 ( unnamed ) is in planning stage and I am currently building the toolchain that I plan to use. Core objectives AI to switch from a path generation system to a flow field system. I think this will be much more fluid and less processor intensive. Dynamic model loading, At present I load all models when the game l |
| Update 22nd June 2024 | 2024-06-22 | The game now supports alt+enter switching between window mode and full screen, I don't consider the game playable in window mode unless the mouse is bound to the window, so I have added a key bind F4 that switches between mouse locked and unlocked. Fix to animprops transitions smoother, Probably nothing noticeable. Fix issue with ambient occlusion. Created additional gbuffer options for 1.5x and 2.0x this will render the game into larger buffers and then down sample for improved visual fidelity. This is more GPU intensive so please don't use unless you have a really good GPU. Removed the Get request for Steel shovel for the farmer and replace |
| 12th April 2024 - small fix. | 2024-04-12 | Fixed an issue with the Desolation achievement for completing the task list not popping at the correct time. |
| 7 April 2024 - small update | 2024-04-07 | Very small tweak, I have adjusted the diamonds texture and added a tinge of pink to make them much easier to spot when exploring caves and mining. previously they were very rock coloured and depending on your lighting settings could be easily missed. |
| 02 April 2024 - small fix. | 2024-04-02 | Fix a crash on the HUD when using the tack hammer with Russian language. |
| 31st Jan 2024 - Small Update | 2024-01-31 | Fix to stop achievement for level 3 enchantments popping at the wrong time. Adjustment to wizards adventure to see if it solves an issue. |
| 22 Jan 2024 - Small Update | 2024-01-22 | Removed the spatium aggito spell from the desolation task list, Its not possible to get in this game mode. |
| Small Update 2nd Jan 2024 | 2024-01-02 | Small update to help with Cauldron achievements on multiplayer games. Opening an upgraded cauldron is enough to get the different levels of achievement rather than having to build and upgrade your own. |
| 27th December 2023 - Small Update | 2023-12-27 | I have added several more icon storage crates, these are available to build on the workbench rather on yourself, I didn't want to clutter the list up too much. I may in a few days, remove all of them and instead give the user the option of changing the loot container looks in another way, Maybe using the tack hammer? Or just a dropdown when looting. |
| 20 December 2023 - Update | 2023-12-20 | Amended the block planting mode, You now have the option to adjust the material that appears. For example there are a dozen or so different wood patterns to choose from. This greatly improves the visual's on your base building. Tack Hammer has been added, This tool will left click to repair blocks and right click to upgrade them. Again you can choose the material appearance of the blocks. The Upgrade path is Wood, Stone, Iron, Steel, Polished Steel and Plate Steel. Upgrading a block costs 50% of what the block would be planting a new one. The tack hammer can be built with a few pieces of iron strip and wood, Its not much use as a weapon. Adju |
| 16th December 2023 - Game Mode Update. | 2023-12-16 | Launching 2 new game modes, Desolation and Desolation Horde. In the free Desolation game mode, you are cast into a barren world devoid of any structures or non-player characters (NPCs). This survival-driven variant demands meticulous resource management to stay alive. Carefully managing your health and crafting abilities as they become paramount to your survival. Desolation Horde is a paid DLC expansion that enhances the Desolation mode by introducing an ever increasing horde of enemies every 15 minutes, adding an element of constant danger and challenge. These 2 new game modes are considered allot harder than the main game, To that end some |
| Update 12th December 2023 | 2023-12-12 | Due to a critical bug with levelling the cauldron to max I have released a patch, This patch contains some things that were not going to be released until the next game mode, So any issues please advise. Rebalancing + features:- Advanced arrows are amended so that they are made in batches of 10 using less precious resources. Sound range increased by 50%. You can now repair devices and storage containers as well as just blocks. The cost scales depending on damage. You can put your enchantment and weapons in either slot when enchanting on a cauldron. Skull spawning rates increased, They were too easy. Loot abundance reduced, there was far too m |
| 7th Dec 2023 Update ( Ver 3.02 ) | 2023-12-07 | I wasn't planning on releasing this update for a few weeks, however some critical bugs have caused me to launch an intermediate patch. Game type support on create new game. Creating initial spawn point will no longer allow you to be over water when using procedural random worlds. Enchantments can be broken down into enchantment scrolls using the dismantle option on the workbench. Network protocol change from 3.01 to 3.02 to support the new game types coming soon. This requires maps to be upgraded and all network players to be on the same patch version. Planting rules for devices have been widened. Planting your own doors didn't work, this is |
| 30th November 2023 - update | 2023-11-30 | In this update:- Footsteps have been added, a few people have requested this. Stretch Achievements requiring players to visit and discover areas they may not have previously known existed. Going forwards:- This is hopefully the last patch for a little bit as I plan to switch to developing the Next major version change, The Major release is either going to be over Christmas or just after. I Intend on keeping compatibility with currently played maps, However at worst users will be able to switch to previous versions or the game to open older maps. |
| 26th November 2023 Update ( ver TU ) | 2023-11-26 | Several things in this update, Some have been in the works for a bit. Changed the NPC hail messages, they were too long winded and stupidly written, Simplified. Change the NPC infestation messages, same as above. Final version of the loot container purge and management system, Any container you plant will never be purged, Any container you move something into will never be purged, Otherwise they will refresh 3 days after initial opening. Thirsty and Hungary also now appear on the left side log as well as the audio ques. Tutorial at the start of the game to introduce you to the basic game mechanics, after 10 minutes of play it will disappear o |
| 23 Nov 2023 - Update | 2023-11-23 | I want expecting to update this until the weekend, However a critical issue on inventory management has caused me to release early. Schematics no longer spawn on the moon base, you must travel to the moon mine system to get them. Goblin helmet/mask now degrades when worn, It will break after about 12 minutes. Once you have done the mission to acquire it the trader will sell you replacements. Chicken coop no longer uses seeds when empty. Actors purge amended for dormant mode actors. Inventory purge process amended / Several bugs that had the chance of unforeseen consequences have been fixed. |
| 21st November 2023 - small update. | 2023-11-21 | Fix to the chicken coop to stop items shifted in DE spawning. Increased the games inventory capacity. This is temporary quick fix for any users that are reaching any game upper limits. Intended changes for this next weekend, Fair warning:- Change the goblin helmet to degrade over time and eventually break, requiring replacements, this is to stop the player being too safe for too long. You will be able to acquire replacements. Schematics are no longer going to spawn in the moon base and will require the player to travel to the moon mine system to find them. |
| 19 Nov 2023 Quick Fix. | 2023-11-19 | Quick fix to the speed potion that I broke earlier. |
| 19th Nov 2023 - update | 2023-11-19 | Show number of enchantments available on weapons and clothing before you make them. Crosswort plant growing fix. Burn time showing on items that it doesn't need to. Health and Energy potions have been reworked internally and provide more information on screen and better buffs when used. Invigorate process adjusted internally and used on more things. Addition of the credits screen. As usual, any issues please let me know and I will do my best to resolve. |
| 18th November 2023 - Some bug fixed. | 2023-11-18 | Fixed a duplication bug on the anvil allowing you to get free enchantment upgrades. Fixed an issue with the oxygen bar jumping up when leaving water. Adjusted the visuals on growing crops so that finished crops were a green bar and still growing is orange. This also translated to damaged entities in general. Changed the colour of the pickup icon on all relevant devices. |
| 16th Nov 2023 | 2023-11-16 | Small patch to fix the ladder spamming issue, causing negative energy. |