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Alvara — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Alvara : Major Rework Update (Early Access)2026-01-07After a year of development, Alvara has entered a new phase.This update is not a small patch, but a deep rework of the game’s foundations.It introduces a new playable introduction designed for better immersion, new interior and exterior locations, a redesigned combat system with new abilities, and expanded party mechanics that influence the narrative.A new camp system also allows players to learn more about their companions and the world.The update is now live for all Early Access players.
One Year of Alvara: Major Update and Playtest Reopened!2024-10-15Dear Alvarians! So many new things this October! You’ve been with us for a year now, and Alvara keeps growing day by day thanks to you. Today, we have a huge update! Here’s a non-exhaustive list of the new features (there are so many that we’re afraid of missing a few :) ): Added fatigue and equipment animations for all characters. Adjusted buttons in the equipment menu (character selection). Improved cameras during discussions for better immersion. Created profiles for missing NPCs to display their faces during conversations. Removed birds in the sky: the rendering wasn’t satisfactory. Created a new marketing image to better represent the ga
New Update: Visual Improvements and Essential Fixes2024-10-07Alvarians, get ready to dive into an even more immersive world with this update! Graphic revisions, bug fixes, and key adjustments enhance your journey through Alvara, making your experience smoother and more captivating. Revision of all backgrounds in the menu Work on the reward widget, correct layout Added a background for Daniel's sleep Added a photo of Maran Added the character in the recruitment menu Fixed a display issue with the location name when changing the language Fixed character faces not displaying correctly in discussions Fixed a bug in the fight against Akhakhréna where she could cast Resurrection without enough AP The fatigue
Patch Notes – Major Updates and Fixes2024-10-02Here are the updates included in today's patch: Improved certain dialogues to enhance the coherence of responses. Recalibrated some final lines that overlapped with player responses. Added missing character icons in certain dialogues. Fixed a bug that made some items or special moves unreadable during combat. Fixed a major bug that prevented the fight against Akhakhréna from starting. Fixed minor coherence bugs (quest updates, etc.). We sincerely apologize to the players who were unable to finish the Early Access due to these bugs. Your feedback allowed us to fix them quickly, and we hope these improvements meet your expectations. Don’t forge
Alvara Patch Note 12024-10-01Thanks to early player feedback, we have resolved an issue with combat stances when fighters were fatigued. Additionally, the "End Turn" button has been removed after synergy was used in combat.
First update on September 30th2024-09-30First reported bugs fixed
Alvara Update – New Version Available!2024-09-30We have been hard at work to improve your gaming experience on Alvara. Here are the latest updates: Added fatigue and equipment animations for all characters. Adjusted buttons in the equipment menu (character selection). Improved camera work during conversations for better immersion. Created missing NPC profiles to display their faces during conversations. Removed birds from the sky: The rendering was not satisfactory. Created a new marketing image to better represent the overall game. Tutorial texts: More concise, though not all finished yet. Bug fixes (multiple NPCs appearing in the team, map menu not opening properly, etc.). Changed the eq
Alvara Major Update2024-07-24Hello Alvarians! We have a lot of new features in this update! Here’s what to expect in this new version: - Added a skill for Dimitri: Available for purchase from Daniel. - Fixed English books from Daniel: Code lines are no longer visible. - Improved combat interface: The action menu and buttons now only appear during the player's turn. - Added characters following the player in the "World". - Updated the interface for certain reflections and dialogues: Old interfaces have been updated. - Fixed a bug: Resolved an issue when purchasing a map from a vendor. - Added the command skill at the start of the game: The reward choice from Zhân is remov
Updates2024-06-29Bug Fixes: Fixed a translation issue that prevented the tutorial from being available in English, German, and Spanish. Resolved a book reading issue . Gameplay: Managed fatigue during combat. New old Bazzya. Added combat to the old Bazzya. New vendor on the old Bazzya route. New NPC in the old Bazzya. New combat balancing.
Update2024-05-28Bug fix
Update of May 24th2024-05-25Dear Alvarians, We are thrilled to announce the release of our latest update for Alvara, bringing a multitude of new features and improvements to enhance your gaming experience. Here is a detailed overview of the main changes: World Vendor Price Variation: You will now observe price fluctuations at vendors, adding a more realistic economic dimension to your adventure. Zhân's Book: An explanatory text will appear when you acquire your first Zhân's Book, encouraging you to delve into its reading to uncover all its secrets. Added Tutorial: To help new players familiarize themselves with the game's mechanics, we have integrated a comprehensive tu
April 15th Update2024-04-17Greetings Alvarians! Brace yourselves for an influx of exciting new features and enhancements that have arrived with this latest update. World: Discover the revamped faces of most NPCs, now more expressive and realistic. Experience more dynamic interactions with new NPC reactions during conversations. Explore the world at your own pace with the addition of walking and running for Zoltae. Easily identify key characters with new character icons. Enjoy a smoother experience with the removal of the text screen when opening crates and barrels. Venture into a new area: the Old Bazzya map, a place steeped in history and mystery. Combat: Enjoy a more
Major Update: March 15th2024-03-16Greetings, Alvarians! Prepare to delve even deeper into the captivating world of Alvara with a groundbreaking update that revolutionizes the gameplay experience. Embark on an immersive and strategic journey, filled with thrilling new features Enhanced Visuals and Immersion New Graphics and Lighting Witness the world of Alvara in a whole new light with a complete overhaul of textures, lighting effects, and the day/night cycle. Be captivated by a more cohesive and captivating realm. Dynamic Dialogues and Lifelike Characters: Engage with your interlocutors like never before with close-up cameras and redesigned character models. Feel the intensit
Alvara: Free Demo updated !2024-03-06Embark on a captivating adventure in the open world of Alvara with the brand new free demo, available now on Steam! Explore a mesmerizing world, battle formidable foes, and hone your skills in this unique experience. In this demo, you can discover the world of Alvara : Experience the opening hours of the game Explore a vast and vibrant open world Engage inturn based combat Meet a cast of unique and memorable characters Unravel a captivating story brimming with mysteries Download the demo today and immerse yourself in the world of Alvara! Don't forget to share this news with your friends and follow us on social media to stay up-to-date on all
Update Journal2024-02-10A new member has joined the team. The team? Well, when you're alone, you can't really say that, but, well, with 2, we're a team! Let's welcome Petrus properly! His contributions have been more than essential to Alvara! What's New? To start, Petrus has reworked all the in-game visuals! Visuals aren't the only addition from Petrus. Together, we've thought about making the game more interactive. Previously, Alvara was a rich world but strangely empty. So, we set out to populate it: objects, plants, rocks, etc. Thus, the universe is much more alive, and most importantly, most objects are now interactive. You can pick them up to forge items or mak
December 3 update2023-12-03Hi everyone. Many updates that should improve the gaming experience. - Improved plant detection. Previously, plants were only indicated with the interaction icon. From now on, they light up if you have already found one. Later in the game, you will be able to access the "herbalism" skill which will allow you to detect all plants. - Improved menu. The ergonomics have been redesigned so that it is easier to understand what is being done. - Improved the forge menu, to make it more readable. - Improved combat cameras making it more dynamic as well as an insert (blood) indicating the state of the team (more or less pronounced depending on the rema
November 19 update2023-11-19- Fixed the fight against Akhakhrena (bug and cameras)
Minor update from November 112023-11-11- updated translations and implementation in some texts - Reflections in interiors (glasses/windows have a reflection) - Facilitated choice of target (certain treatments could not be applied) - Bugs fixed
Note updated November 12023-11-02- Fixed a bug with Jean's bauble
Bugfix2023-11-01- Fixed a bug when arriving at Old Bazzya - Fixed a bug in Diane's library
New engine version and fixes2023-10-28Hello everyone ! Big update today. The version of the engine has changed, with all that this implies: - Improved lighting, shadows and contrast have been optimized Before NOW - The cameras in combat were fixed, the rotation prevented the enemy from being properly targeted - Added Steam achievements - Adjustment of the illness state (or slowdown) which created a bug in the progress of action orders. -Upgrading the game (in early access) to 9.99 dollars. Feel free to give an opinion and follow the community on the official Discord
October 19 update2023-10-19Fixed display bugs: - Some books did not display the name when picked up. - Some responses in the discussion phases during rest periods were not readable due to overlapping texts. - Displaying the effects of items and combat skills in combat via a pop-up message. - Certain objects, when picked up, left the interaction icon visible. - Fixed the display of forged items (previously, the chosen name was not displayed). Visual improvement: - Changed the cameras during the discussion with Zaina. - Fixed the position of the interlocutors during the discussion with Ribaer when leaving the village of Bazzya Gameplay Fixes: - Increased sleep time when
October 11 update2023-10-11Hello everyone, a few small updates: - Updated the indication when a card is found (with enemies or without enemies) - Updated the equipment menu: now when the player clicks on an item in the inventory, the upcoming changes if he equips are indicated. - Changed the dialogue cameras in the village, moved back and more dynamic. - Removed an invisible collision on the Devil's Shoe (bridge just before Old Bazzya) As always, join us on the Gaming Discord Contact me on lesmondesdalvara@gmail.com the worlds of Alvara mailbox, for any questions or to become a beta tester See you soon !
October 8 Updates2023-10-08Here is the list of updates: - Menu correction: when an information window opened from the menu, the game automatically went into a safe zone. - Correction of display of the end of combat screen: when the combat exceeded 5 turns, the XP multiplication indicator in the victory screen displayed a multiplier less than 1 - The safe zones in the Bazzya region did not have a camp background image. - Fixed the entrance to Ribaer and Gwendoline's house which led... to Zoltae's house! - Fixed some blades of grass floating in Bazzya village (near Annabelle's house) - Fixed the discussion with Frédéric who suggested lying to him each time we returned to
Update (minor) October 32023-10-03Hi all. Some updates after feedback from the first players: For the demo: - Implementation of the missing executable in the demo. It should launch normally from now on, without having to go through the file (which really wasn't practical!) For everyone : - Clarification of the save system: from now on, when the player interacts with a save book, the save menu appears immediately (and no longer the character menu with the save button active) - Fixed cards sold by Marân, the master swordsman, which did not appear correctly. For early access owners: - Fixed the book provided by Diane the Clairvoyant, which did not appear in the menu - Fixed some
Game classification error2023-10-02Hello everyone, Due to an error on my part, the game appears to have been released as a finished product. This is actually an early access game! I'm sorry if any of you were misled by this information. I contacted the Steam service to see what to do if you want to cancel the purchase. Have a very nice day.
Early Access release and demo update2023-09-29Hi everyone! Early access is available! But the demo is not left out! A complete game update thanks to player feedback! Here's the full update list: Bazzya village completely redesigned and redecorated: the houses have been changed, as have the shadows/lighting and the structure of the village, making it look more like a mountain village. Unnecessary areas (mills, for example) have been removed. Here is the before image : And this is what the village looks like now: The area of forest surrounding the village too: before, the trees prevented good visibility and it was a bit of a mess. Now the trees are higher, the terrain is a little steeper C
Newsletter of September 132023-09-13Hi everyone! Here are a few screenshots of what I'm currently working on: the village of Bazzya, which is the beginning of the game. The abandoned houses were too clean (it looked like the owners had left the day before :) ), the trees were too low and leafy, the village had no architectural unity and was too inward-looking. As a result, I changed the layout, removed the windmills, moved the houses further away and dirtied up the abandoned houses. I hope you enjoy the work. Don't hesitate to send me your comments and let me know what you think! See you soon!
Update 0.12023-09-08Here's the list of updates: Integration of a more explicit warning message concerning the return to the last save when the player decides to quit the game. Graphic enhancement of loading capsules to make them more legible Modification of the "New mission" banner Removal of the automatic opening of the forge by pressing "Y" (leftover from debugging) Updated attitude of enlisted NPCs: the same NPC cannot increase (or decrease) his morale twice if the same (or equivalent) answer is given to a discussion. Added a collision in the village so that the player can no longer "fall" onto the lake, or exit the village by bypassing the portal. Fixed some
Alvara demo coming soon2023-08-16You will be able to test Alvara for free at the end of August 2023! Explore the village of Bazzya, discover the first missions and understand what will have to be done in the game!! In addition, the game's graphics have been reworked to give more realistic light and a less dark shadow system!