Hexforger — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Chinese Update | 2026-08-10 | Implemented Simplified Chinese localizationImproved the tutorialImplemented missing localization in multiple languagesFixed culling issues in the tutorialModified green bonus color |
| Small Fixes | 2026-07-15 | Localized previously untranslated parts of the Grimoire menuText rendering now displays unsupported characters without crashingImplemented basic Japanese line wrappingFixed Holy Mind and Holy Heart descriptions not showing level-to-level differencesAdded wishlist calls to action in the pause menu and when quitting the gameAdded a Steam wishlist button at the bottom of the main menuRemoved the previous Steam wishlist prompt from the main menu |
| Localization Update | 2026-07-07 | LocalizationThe game is currently being localized/translatedFrench localization has been implementedSpanish localization has been implementedJapanese localization has been implementedFew wording changes in the english UIOptimizationReduced bandwidth usageRework lighting for optimization purposes |
| Graphics Update | 2026-06-12 | GraphicsReworked Slaughterfields grass and dirt textureReworked Slaughterfields grass modelAdded a cart in SlaughterfieldsReworked Bolt VFXReworked Thundercharge VFXReworked Lightning Strike VFXAdded portal VFX in the lobbyReworked lobby visualsPurple cape model is now used for the fourth playerGreen cape model is now used for the third playerOptimizationDecreased tornado monster liftoff VFX particle count for optimization purposesBalancingIncreased Reapers base damage from 20 to 30Increased Thunderbirds initial damage from 5 to 10Increased Thunderbirds damage increase per level from 1 to 1.5Shields is now a mid tier spell instead of a major |
| Optimization Hotfix | 2026-05-24 | OptimizationFixed coins/sapphires/emeralds causing performance issues |
| Hardmode Update | 2026-05-23 | HardmodeHardmode can now be unlocked as a reward for surviving 45 minutesOnce unlocked, Hardmode can be selected by clicking on the bottom-right corner of the card in the Portal menuBalancingReworked monsters' health increases per bell ringReworked bosses' health and damage increases per bell ringBalanced XP and gold gain in multiplayer to match singleplayer progressionDecreased run max duration from 1h to 45minDecreased elite spawn rateDecreased number of chests given upon bosses' death from 3 to 2Monsters now grant less gold and experienceLeveling up now requires more experienceEruption radius is now a rare statEruption radius now goes from |
| Crash Fixes | 2026-05-14 | FixesImproved multiplayer stabilityFixed shop choices crashing late in the game |
| Small Fixes | 2026-05-13 | Fixes & ImprovementsImproved resolutions supportFixed challenges progression being reset each runFixed client-side issue causing levelup choices not being taken into accountFixed issues upon joining a multiplayer lobbyFixed a client-side crash caused by the Fireshard spellFixed a client-side crash caused by the Thundercharge spell |
| Crash Fixes | 2026-05-12 | FixesFixed a crash that could occur when opening spell details in the GrimoireFixed a client-side crash caused by the Arcane Burst spellFixed crashes related to player names in multiplayer |
| Crash fixes | 2026-05-12 | FixesFixed a crash occurring upon casting Meteor in the tutorialFixed a crash occurring upon loading the tutorial with low graphicsFixed low graphics settings not being saved upon quitting the game |
| Balancing Update | 2026-04-29 | BalancingDecreased amount of ButchersDecreased monsters health increase per bellringRebalanced spell upgrade level (red, orange...) ratesDecreased Thundercharge spell mana cost and cooldownIncreased elite spawn rateIncreased Tornado liftoff radiusDecreased elite spawn rate in multiplayer |
| Onboarding Update | 2026-04-28 | Onboarding ImprovementsFully reworked tutorialAdded a prompt advising players to survive 5 minutes to unlock the BellAdded a prompt advising the player to use the BellUser InterfaceChanged game fontBalancingDecimal spell damage now has a chance to round up (e.g., 50.6 → 60% chance to deal 51 damage)Monster death loot now scales with their healthReduced amount of gold gained per coin in multiplayerReduced gold gain increase per bell ringAdded a “Stress” random event that increases monster count for one minuteRemoved the “Chill” random event that reduced monster count for one minuteMonster count now increases linearly during the first 5 minutes |
| 0.3.6 Update | 2026-04-01 | Temporarily removed Lich monsters for balancing reasons |
| 0.3.5 Update | 2026-03-30 | Fixed an issue where an unexisting Mana Potion challenge appeared in the top-left of the screen when loading into the lobbyFixed an issue where a pickup challenge appeared unlockable in the Pickups tab but was not visible in the challenge list |
| 0.3.4 Update | 2026-03-30 | Balance ChangesAdded damage to PermafrostPermafrost Radius is now a rare statIncreased Permafrost Radius base value and scaling per levelIncreased Fireshard base projectile countIncreased Thunderbirds damage and projectile countIncreased Eruption damageDash cooldown can no longer be upgradedIncreased smash radius for crystals, runestones, and blessingsReduced monster speed scaling per bell ringIncreased Goatmen amountRebalanced overall monster densityRebalanced challenge prices and objectivesVisuals & UIImproved Thunderbirds VFXRefined UI text contrast (grey levels)Bug FixesFixed an issue where ghost enemies could not move if they died while |
| 0.3.3 Update | 2026-03-26 | Reduced elite monsters speed |
| 0.3.2 Update | 2026-03-26 | Reduced early-game enemy spawn budget |
| 0.3.1 Update | 2026-03-21 | Fixed controller navigation in portal menuReduced early-game enemy spawn budgetDecreased shrine spawn frequencyFixed bell ring count always showing 0 on the end screen |
| Steam Deck support | 2026-03-21 | Hexforger is now Steam Deck compatible!After testing and fixing issues specific to AMD GPUs, the game is now fully playable on Steam Deck, with stable performance and a controller experience identical to PC. |
| 0.3.0 Update | 2026-03-19 | Gameplay & SystemsRun duration is now capped at 1 hourProgression menus (Level Up, Shop, Crystal) are now chained togetherAvailable Shrines are now visible in the GrimoireAvailable Blessings are now visible in the GrimoireTutorial now supports controller inputGame now starts in singleplayer if a lobby has no additional playersThe bell now displays how many times it has been rungPerformance & StabilityGPU optimizationsCPU optimizationsNetwork optimizationsImproved crash handlingImproved startup crash messageMouse cursor now remains visible after a crashAlt-tabbing during a crash now correctly shows the error windowFixed disk saves causing perf |
| Controller Support | 2026-02-19 | Changelog 0.1.5Controller SupportThe game now supports controllersInputs are not yet rebindableYou can check in a submenu inside the options menu if the controller has been detectedControls are explained in the submenuAnalyticsUpon startup, the game will ask if the player consents to send anonymized data for analyticsAnalytics can be turned on/off in the options menuStability/FixesAdded clearer error message at startup if the GPU cannot create the OpenGL contextFixed "Smash 50 Runestones" challenge being completed earlier than intendedFixed "Upgrade spell to level..." challenges being completed earlier than intendedBalancingFireshard spell: i |
| AMD GPU Startup Crash Fix | 2026-02-16 | Fixed a startup crash affecting AMD GPUs. |
| 0.1.4 Update | 2026-02-12 | Changelog 0.1.4BalancingReduced elite spawn ratesRebalanced crystal powerup multipliersUI & UXAdded a "BLESSINGS" header above the player blessings in the shopLimited screen shake to prevent excessive camera displacement in a single frameAdded a confirmation prompt when quitting the gameBug fixesFixed health potion, emerald, and sapphire appearing before being unlockedFixed a crash occurring when dying in the tutorialFixed single-player sessions progressing multiplayer-only challengesFixed a freeze occuring when opening the HexforgeFixed a freeze occuring when opening the Grimoire |
| 0.1.3 Update | 2026-02-11 | Changelog 0.1.3New MechanicsBlessingsOpening a chest now spawns a BlessingBlessings are perks that can be purchased and upgraded using goldGhostsUpon death, if other players are still alive, the character becomes a ghostGhosts can move and use different orbs to help their teammatesIce orbs slow nearby monstersStorm orbs increase allies movement speedFire orbs increase allies damageGameplay ImprovementsBetter window managementSpells balancingReduced elite monster spawn ratesImproved level-up menuImproved tutorialOpening a chest now always gives 3 crystalsUI & UXKeys can now be reboundHolding ALT now displays more HUD info: health and mana as n |