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Degradation: Kyomu's Fury - 劣化:キョムの怒り — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update Notes for 2023-10-182023-10-18The following changes were made: Other crashes were reported. It seems the issue is related to Unity and concerns at least some particle systems. Updating the software's version did not seem to prevent such crashes. Multiple modifications have been attempted (changes with shaders, particle system parameters, global parameters, camera settings...) but nothing seems to prevent crashes entirely while preserving very high amounts of particles. Therefore, multiple particle systems have been either highly simplified or entirely eliminated. The most obvious culprit (a bunch of trails found in chapter 3 and 9) has been removed. Chapter 12's boss beha
Update Notes for 2023-10-152023-10-16The following changes were made: Some of the enemy rays seemed to cause errors and crashes in some instances. Unecessary features were thus removed and overall implementation was revised to remove errors. Memory management was updated to be more effective. Rays that were not properly deactivated (potentially leading to memory leaks) are now deactivating properly. Some textures were further compressed for better optimization. A missing shader issue was solved.